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Ebon Gate Festival

October 25 - 28, 2002

 

 Updated 11/20/02

 Updates or corrections? Write to me at Ldybery@aol.com

 

Keeper's Circle

a dark booth

[A Dark Booth]

The tiny booth is draped with curtains of black silk, so dark that almost nothing can be seen but flickering patterns of shadow. A ghostly figure moves in the darkness, extending a pale hand to accept silvers. A faint glow emanates from a translucent ebon glaes orb (25k) which rests on the black silk-draped counter.

Obvious exits: out.

 

 

a large wooden structure

[Pendore's Casino, Main Lobby]

Bright and colorful paintings and decorations hang from the walls and ceiling of this small but comfortable lobby. Loud cheers and the occasional disappointed groan echo from various passageways branching off in several directions and from a large polished oak door embedded in the wall. You also see a low wooden arch emblazoned "Ninmah's Roulette", a bright red curtain, a large wooden hallway, a crystal passageway, a pinewood bar with some stuff on it and a human cashier.

Obvious exits: north, south, east, west, northeast, northwest, southeast, southwest, out.

On the pinewood bar you see some dwarven stout, a pot of hot spiced tea, some blood-red wine, a Vornavian spring roll and a scrumptious chocolate wafer cookie. (all free)

 

 

a black silk tent

[Spook E. Spook & Son, Foyer]

This foyer is a dark and sinister room that has hallways leading to the east and northeast. One should be more careful than to stumble into this place... ALONE. You also see a black tent flap.

Obvious exits: east, northeast.

 

[Spook E. Spook & Son, Clothing]

Transplanted from a garden, the tree growing in the center is quite dead. Hanging from its stiff branches are some articles of clothing. Some makeshift hooks have been fastened into the walls surrounding the dead plants. You also see a pitch black curtain.

Obvious exits: north, west.

On the dead tree you see a pitch black frock (17k) and a black satin vest (18k)

On the hooks you see some baggy silk pants (small pocket - 30k), a high-collared black silk cape (22k) and some black morbose robes (10k)..

 

[Spook E. Spook and Son, Packs]

A storage room at one time, its uses have diminished over the years. Paint is peeling along a crack in the wall. You also see the Karlah disk, a wooden trunk with some stuff on it and a wooden trunk with some stuff on it.

Obvious exits: south, southwest.

On the wooden trunk you see a scorched black pack (18k), a pitch black miner pack (18k) and a charred spidersilk pack (35k).

On the wooden trunk you see a frayed leather scroll sack (3150 silver) and a severely charred black knapsack (10k).

 

[Spook E. Spook & Son, Weapons]

Scattered around the room are scraps of metal and steel. Dust collects in the four corners, rustled only by the occasional passerby. You also see a leather sheath, a skeleton with some stuff on it and an open coffin.

On the skeleton you see a blackened mithglin shield (3x - 65/215 - 75k) and a cracked ora shield (2x - 28k).

In the open coffin you see an obsidian trident (3750 silver), a hefty gornar bastard sword (28k) and a stout invar war hammer (17k).

 

 

an ivy-twined wicker arch

a gold-threaded rainbow silk pavilion

[Epilogue and Eternity]

Two white marble pillars stand here side by side, each tall enough to be waist-high on a giantman. Both pillars bear statues carved of marble: the pillar to the south supports the statue of an armored human man, while the pillar to the north holds the statue of an exquisitely lovely human woman. A beaded string stretches overhead from each statue's upraised hand towards a statue kneeling on a pillar to the northeast, and a small porcelain bowl rests at each statue's feet. You also see a leather sheath.

Obvious exits: north, northeast, southeast.

In the porcelain bowl you see a lustrous red garnet bead (1 charge - 117, cannot be duped) and a flawed white pearl bead. (2k each)

 

[Epilogue and Eternity]

A tall engraved pillar supports the marble statue of a lithe human man gripping a fistful of arrows. A second pillar stands a little distance away, and a marble woman in a hooded cloak stands atop the second as she gazes evenly away into the distance. Strings of multihued beads stretch from the woman's left hand and the man's right hand towards a kneeling statue to the east.

Obvious exits: north, south, east.

In the porcelain bowl you see a black-flecked turquoise bead and a Kezmonian honey beryl bead. (2k each)

 

[Epilogue and Eternity]

The two marble statues placed here atop their pillars are somewhat different than the statues arrayed to the south. One is of a pious man in long robes, and the other is of a young woman in tightly fitted leathers, but both of their faces hold a similar intensity -- a slightly upraised eyebrow, a twist to a pleasant smile, a hunger of the eyes. A string of beads stretches overhead from the left hand of each statue towards the distant statue kneeling to the southeast.

Obvious exits: south, southeast.

In the porcelain bowl you see a milky yellow dreamstone bead and an incised onyx bead. (2k each)

 

 

a run-down wooden shack

[Keurin's Armor]

Scrap pieces of metal and leather litter this little work area. In one corner, a torso, lacking arms and legs, has been mounted on a rod. In another, a stone furnace sits silently, apparently unused in some time. There is a broken window in the east corner. You also see a large wooden table with some stuff on it.

Obvious exits: south.

On the wooden table you see some polished vultite arm greaves, some silver trimmed leg greaves, a ruby-studded silver winged helm, a rune etched vultite shield (weighs 6, 75k), a hawk crested aventail, a polished bronze torc, some silvery glaes studded armor (90k), a dwarven forged vultite hauberk (109k), some polished imflass full plate (650k), some ora crested hunting leathers (2x double - 58.5k) and some soft black casting leathers (58.5k).

[Keurin's Arms]

Oily rags and towels litter the corners of this poorly lit room. Off in the northern corner sits an iron forge that is obviously very old. A large bucket of water rests just to the left of the forge, wisps of steam rising from its surface. The water inside the bucket is pale red in color. You also see a large wooden table with some stuff on it.

Obvious exits: southeast.

On the wooden table you see an ivory hafted imflass morning star (50k), a silver-plated glaes war hammer (42k), a polished red glaes maul (49k), a ruby-hilted black rolaren longsword (4x - 65/160 - 99k), a deadly serrated-edged broadsword (4x - vibe crits - 90/200 - 99k), an engraved glaes dagger (15k), an enruned ancient eonake mace (weighs 6, 4x, blunt, lightning crits - 160k), a wicked looking stilletto (15k) and a heavy black claidhmore (-10 claidhmore - 45k).

 

[Keurin's Supplies]

Several tall piles of scrap material, in all shapes and sizes, have been stacked in the four corners of this shop. To the east sits a rack that is full of spools of thread. High atop a shelf are several small boxes with various labels marked on their sides. You also see a large wooden table with some stuff on it.

Obvious exits: east.

On the wooden table you see a dark green vest, a dark green coat, a cockatrice down coat, a cockatrice down vest, a pair of dark green pants, a pair of dark khaki pants, an orc hide quiver (belt worn - 10k), a vruul skin quiver (belt worn - 10k), a manticore skin quiver (belt worn - 10k), a thrak hide quiver (belt worn - 10k) and a puma hide quiver. (belt worn - 10k)

 

[Keurin's Bows and Arrows]

Piles of dust surround a sawhorse resting behind a table in this shop. Neatly stacked logs of wood are piled in the corner. Broken pieces of wood litter the open floor between the doorway and six barrels sitting against the far wall. You also see a large wooden table with some stuff on it.

Obvious exits: northeast.

On the wooden table you see some acid-tipped arrows (2.5k), some acid-tipped bolts (2.5k), some frost-tipped bolts (2.5k), some frost-tipped arrows (2.5k), some feras-tipped bolts (2.5k), some feras-tipped arrows (2.5k), a glaes-studded heavy fel crossbow, a pearl-stocked vultite-inlaid crossbow, a mithril-bound oak composite bow and an ora-studded modwir long bow.

[Keurin's Bait and Tackle]

Metal shavings lie loosely on the floor of this ill-kept shop. A large stone wheel sits in its frame with a large wooden pedal at its base. Broken hilts of all shapes and sizes fill two barrels in the southwest corner. You also see a large wooden table with some stuff on it.

Obvious exits: north.

On the wooden table you see a silvery lure (500 silver), a beige lure (500 silver), a golden lure (500 silver), a glass lure (500 silver), a silver fishing hook (500 silver), a grey fishing hook (500 silver), a black tackle box (500 silver), a blue tackle box (500 silver), a green tackle box (500 silver), a roll of fishing line (500 silver), a beige skinning sack (1k) and a silver skinning knife (1k).

 

 

a bright colorful wooden carriole

[Galywien's Sundries]

Despite being stocked with a potpourri of unsavory, eclectic wares, this teak paneled room is bright and cheery. The contrast between the pale pastels of the room's decorations and the less than pleasant goods being offered for sale gives the impression that the goods are decidedly not the norm from this proprietor. You also see a large one-armed mannequin with some stuff on it, a small wooden sign and a cracked modwir case with a small modwir sign on it.

Obvious exits: east, out.

>read sign

It reads:

Well, in keeping with the environs, the wares I've picked up on the way here are a bit less...pleasant...this time around. I do hope that you can find some things you like here, though most of the things make me a bit queasy.

Sign reads:

Well, Lariwen was having a run of especially bad luck when she made these. I believe that she hoped that making them would transfer the unhappiness from her soul into the bugs.

On the one-armed mannequin you see a small modwir sign, a greasy haired preserved orc scalp (1k), a cracked yellow glass monocle (1k), a heavy troll-skin haversack, an embroidered green serpent coat, a red on white pierced heart pendant (2k), an oversized white skull ring, some stiff grey canvas work gloves, a torn and blood-spattered shirt, a wide leather broken-buckled belt (1k), a pair of grey dirt covered trousers (1k), a pair of rusty iron shoe buckles and a pair of tattered black boots.

Sign reads:

Terwillan seems to have gone a bit batty my last trip back, but she insisted that I take along some of her latest creations.

In the cracked modwir case you see a red on white pierced heart pendant, a broken-winged hummingbird pin, an empty-eyed gaunt puppy pin, a dingy black greasy crow pin, a woeful furless cat pin, a tiny black glaes mosquito pin, an upside-down ebony millipede pin, a pale white writhing maggot pin, a grotesquely oversized fly pin, a red and green flat frog pin and a crumbling red iron dragonfly pin. (8k each)

[Galywien's Gallery]

The subdued lighting in this small room forces people to move close to the four paintings on display to see them clearly. A faint smell of oil and pigment suffuses the air, making it clear that the paintings were recently finished. You also see a bright oil miniature, a medium-sized oil painting, a large oil painting and a haunting dark eyed portrait.

Obvious exits: west.

A red haired halfling ingenue sits in a high backed chair with a startled expression filling her face. She gazes in shock at a beautifully patterned green and gold butterfly bleeding in her right hand, its life seeping out onto her fingers. On her right cheek there is a frosting of shiny green and gold surrounded by a slightly reddened area.

There appears to be something written on it.

It reads:

"Stilled Life"

 

A pair of rosy feminine hands hold a single blood red rose loosely between them, contrasting with a swatch of elaborate white fabric in the background. Looking more closely, you can see that every petal and leaf has been split from tip to base with a surgical precision.

There appears to be something written on it.

It reads:

"The Unwedding"

 

An ivory-skinned elven woman sits primly on an emerald-hued settee, her gem-encrusted burgundy jacket draped heavily on top of a white silk samite mantua. The right side of her face is a model of perfection; high arching cheekbones frame a narrow nose below a crystalline blue eye. The left side of her face is disfigured, with an angry red scar arcing from midway through her ear down to split her mouth in an ugly grimace, leaving her left eye white and sightless on the way.

There appears to be something written on it.

It reads:

"Broken Beauty"

 

Dark wild eyes stare out from the pale face of the forlorn young woman reclined in a burgundy velvet chair. Her slightly blue lips emphasize an impression of ill health. Startlingly luxuriant platinum hair falls to below her shoulders, except for a few long strands clutched in her tightly clenched fist.

There appears to be something written on it.

It reads:

"A Woman Scorned"

 

 

a dark cavern

[Elvaria's Chamber of Horrors]

Two iron torches hang here, one on each side of a rune-etched portcullis. Flickering candlelight casts eerie shadows on the dark, stone walls. You also see a rune-etched mithril portcullis, a low bench with some stuff on it, a rickety table with some stuff on it and a rusted iron cloak rack with some stuff on it.

Obvious exits: west.

On the low bench you see a jagged onyx-edged sabre (72340 silver), a sharply-honed sabre (4x - 60/150 - 75k) and a double-edged vultite handaxe (4x - 75k).

On the rickety table you see an alluring sea nymph costume, a shriveled dark elf costume, a jam-stained halfling costume, a disgusting zombie costume, a thieving gremlin costume, a dumpy dwarf costume, an ugly rat costume, a slinky cat costume, a fairy princess costume, a skinny elf costume, a filthy pirate costume, a gruesome troll king costume, a spidersilk skeleton costume, a frumpy Helga costume, a pink plaid prestidigitator costume, a green goblin costume, a grey wolf costume, a furry brown bear costume, a frightening demon costume, a massive pyrothag costume, a shrouded mummy costume, an oddly-shaped human costume and an oversized giantman costume. (10k each)

On the iron cloak rack you see a black stalking cloak, a frumpy orc hide cloak, an ebony silk cloak, a multi-colored feathered cloak, a supple doeskin cloak, an iridescent spidersilk cape, a ghostly white cloak, a darkened leather longcloak and a translucent white longcloak. (15k each)

 

[Exotic's Music Museum]

Glass display-cases filled with antique musical instruments line the walls of this small shop. Rickety wooden crates placed side by side are stacked high with an odd assortment of instrument cases. A chilly breeze wafts in from a tiny opening in the far wall. You also see a rusty iron door.

Obvious exits: none.

In the glass display-case you see an antique golden flute (not for sale).

In the wooden crate you see a polished ebon-hued mandolin (65k) and a polished onyx flute (65k).

On the wooden crate you see a dwarven instrument case, a ruby studded instrument case, an onyx and jade instrument case, a soft doeskin lute satchel, a malachite inset case, a midnight black case, a watered silk instrument case, a gold-threaded instrument satchel, a sigil-incised instrument case, a spidersilk flute pouch, a deep crimson flute pouch and a translucent gossamer lute pouch.

 

[Elvaria's Chamber of Horrors]

The putrid stench in this cramped shop is overwhelming. Rusted manacles hang from iron bolts attached to the wall. The filthy stone floor is so slippery, it is difficult to stay standing. You also see a rusty mithril ladder, some dusty racks with some stuff on it and a partially buried treasure chest.

Obvious exits: east.

On the dusty racks you see a fiery red potion, a silver potion, a blue potion, a black potion, a gold potion, an iridescent potion and an umber potion. (15k each)

In the buried treasure chest you see a skeleton pendant, a braided silver bracelet, a jeweled silver crown, a rune-etched silver hairpin, a feathered headband, a thin silver-link waistchain, a silver and gold linked waistchain, a thin silver chain, a silver ghoul earring, a pair of tiny spider earrings and a silver dagger earring. (10k each)

[Elvaria's Torture Chamber]

A cold dampness surrounds this large dark dungeon. Layers of dirt, broken glass and bone shards cover the uneven stone floor. In the far corner a blood splattered pit extends deep into the ground. The crude, stone walls are imbedded with thousands of small sharp spikes. Heavy dark chains fastened to the ceiling, strain and creak under the weight of the heavy bloodstained table suspended in the center of this circular room. You also see a warning notice, a rules sign, a broken serving cart with some stuff on it and a rusty mithril ladder.

Obvious exits: down.

On the serving cart you see a slice of blood clot pie, a cup of blood red wine, some fried kobold fingers, a dark chocolate cat and a shot of snake venom. (all free)

 

 

a lopsided witchwood-shingled shack

[Witchwood Shafts, Entry]

Long witchwood poles, bent from the strain, prop the roof of the house in a vain attempt to forestall its impending collapse. One frayed mouse-eaten ceiling tile nearly touches an iron-banded witchwood table strewn with merchandise. The remnants of the mouse are half-buried under one of the poles.

Obvious exits: north, out.

On the witchwood table you see a tooled suede fletching bag (50k), a fringed leather bow case (50k), a criss-crossed leather bow sling (shoulder worn - holds large amount - 80k), a tooled leather belt quiver (40k) and a heavy leather fletching kit (80k).

 

[Witchwood Shafts, Bowyer]

Spider webs inhabited by fuzzy black spinners fill more of the roof than the mostly collapsed roof. Tripods of witchwood logs are propped under the remaining sections. A bleached wooden rack lies in the center of the room, it being too high to stand upright any longer.

Obvious exits: north, south.

On the wooden rack you see a misshaped ash long bow (4x - 125k), a splintering recurved yew bow (94k), a battered black oak crossbow (65k), a warped thanot light crossbow (45k) and a moldy-brown bone composite bow (85k).

 

[Witchwood Shafts, Fletcher]

Shavings of peeled and pruned witchwood are scattered around the floor. Mounds of shavings have become home to the numerous and large insects skittering around the floor and along the one sound wall. The remaining walls seem half eaten away. You also see an iron-banded modwir box, an iron-banded oak chest, an iron-banded oak barrel and an important sign.

Obvious exits: south.

Sign reads:

Light crossbow bolts in the box, heavy bolts in the chest, arrows in the barrel. The oak bolts I harvested from a lightning struck tree, the witchwood and beech burns well, and the bloodwood and birch shafts have bathed in my own blood.

In the modwir box you see a bundle of white oak bolts, a bundle of birch bolts and a bundle of beechwood bolts. (2500 silver each)

In the oak chest you see a bundle of bloodwood bolts, a bundle of black oak bolts and a bundle of witchwood bolts.

In the oak barrel you see a bundle of bloodwood arrows (1500 silver), a bundle of witchwood arrows (1500 silver), a bundle of black oak arrows (1500 silver), a saw-toothed black steel machete (4x - blessable - 37.5k), an ivory fletching razor (10k), a finely-honed fletching dagger (5.7k) and a double-bladed logging axe (28.5k).

 

 

a sagging canvas tent

[Grave Marauders, Entrance]

Rotting wooden timbers hold up a makeshift entrance to the darkened space within. The damp soil underfoot has been thoroughly compacted by frequent footsteps, so your step is a bit surer than on the grounds outside. In the near darkness you can make out the silhouette of a tall, gaunt figure leaning against a wall. Although you cannot see who or what it is, it is very apparent that you are being watched.

Obvious exits: north, out.

 

 

an oversized iron-strapped wagon

[Collectible Sacks & Bags]

A heavy muslin curtain screens out part of the cacophony and most of the haze from the coinstamper. A smoky glass topped counter, pushed against the near wall, is piled high with leather bags of all kinds. A sentry paces on an overhead catwalk, now and then peering down before disappearing into the other area.

Obvious exits: west, out.

On the glass topped counter you see a sturdy leather pouch (20k), a lizardskin coin book (50k), a gold-bound coin book (50k), a black leather coin book (50k), a black leather coin purse (20k) and a leather coin sack (20k).

 

These books are made to hold the coins - scripted

 

[Collectible Coins]

The heavy scent of burnt oil lingers in the air as the continual pounding of the machine hulking on the far wall beats a staccato rhythm in your head. Overhead, a sentry wanders a catwalk, carefully watching the goings on before disappearing through a small door. You also see a large sign and a heavy iron coin press with some stuff on it.

Obvious exits: east.

Coins - 1k each

 

an enormous polished ivory skull

[Skull Palace, Entry]

Cobwebs, alive with furry black spiders cling tenuously to the doorway in the breeze. A single black taper gutters in a sconce fashioned from a kobold skull with an ivory dagger meticulously threaded through its ears. The point of the dagger is aimed toward a darkened niche. You also see a glowing black sign.

Obvious exits: northeast, out.

 

[Skull Palace, Skullwork]

Crafted from the spine and ribs of a pair of centaurs, a bone work table is covered with a blood stained shroud. A pile of polished ivory skulls with ruby inset eyes is scattered across the table along with numerous tools. The rusty bone saw appears to be recently used, from the fresh blood on its teeth. You also see a Morthon list.

Obvious exits: out.

 

[Skull Palace, Skull Blades]

A collection of skulls sporting a myriad of cutlery dangles from the ceiling on braided vines. A bone-hilted stiletto neatly penetrates the eyesocket of a freshly slain rolton, as the pool of fresh blood below shows. A faeroth skull, one part neatly caved in by a handaxe, stands mute guard over a rack of weaponry.

Obvious exits: northeast, southwest.

On the weapons rack you see a razor sharp skull-pommelled claidhmore (2 handed - 75k), a white ora skull-pommelled espadon (edged, sancted - 210k), a skull-capped vultite battle axe (2 handed - 225k), a vultite skull-pommelled badelaire (4x, edged, falchion based, weighs 4 - 90/200 - 120k) and a skull-capped cracked glaes axe (2 handed - +18 - lightning crits - 94/225 - 175k).

Tap - You drum your fingers upon the skull of your skull-pommelled badelaire. The eyes of the skull alight in a blazing crimson glow, and flash ominously before becoming quiescent.

Wave - As you wave your skull-pommelled badelaire, the mouth of the skull gapes open! A long, warbling wail issues forth! The eyes on the skull flash once, and then go still. The jaws snap closed with a *click*.

Poke - As you poke your badelaire, the mouth of the skull gapes open and bites your finger hard! The pain shoots straight up and stiffens your spine! That hurt! (good long stun!)

 

 

[Skull Palace, Skull Pole]

Descending from the cracked ceiling above, a tripod of moldy skeletal giant thigh bones are lashed together with sinew. Hanging from the tripod, a mesh net contains several gnome skulls, each neatly bisected with a feathered clothyard shaft. Numerous skull-capped poles lean up against another bone tripod.

Obvious exits: north, southwest.

On the bone tripod you see a skull-inset white ora ransuer (polearm - 107k), a skull grafted vultite lance (89.5k), a skull grafted glaes jeddart-axe (129k), a skull-inset vultite katar (brawling - OHE - 82k) and a skull grafted glaes troll-claw (57k).

 

[Skull Palace, Skullcrushers]

A woven net of interlaced finger bones is stretched tightly across the room and secured at crossposts at all four corners. Upon each crosspost, a complete skeleton of a religous zealot is affixed. You can identify a Sheruvian monk and an Arachne acolyte on two of the crossposts, the other two are decayed so badly as to make describing them impossible.

Obvious exits: southwest.

On the finger bone net you see a skull-capped vultite club (blunt - 122500 silver), a skull-incised glaes morning star (96k), a skull-capped white-ora bisacuta (2 handed - 88k), a skull-incised drake flail (152k) and a skull-capped vultite mace (192k).

 

 

a moss-covered stone emporium

[Skeletal Keys, Egress]

Wan light streams in through the cast iron barred windows. Overhead, a narrow catwalk is suspended, constantly prowled by a mailed guard armed with a crossbow. Bins and chests litter the floor near the overstocked counter. An iron gate leads to the back.

Obvious exits: east, out.

In the wooden bin you see a petrified darkwoode root (9.5k), a jagged-edged wraith talon (30k), a hooked panther fang (2k), a milky-white hollow viper fang (15k) and a splintered waern claw (75k).

In the pine chest you see a shard of revenant claw (95k), a shard of zombie bone (superb quality - 120k), a spotted ursian tusk (6k), a porous ice hound fang (2k) and a forked antler shard (5k).

On the wooden counter you see a cracked mein shard (66k), a sabre tooth tiger incisor (20k), an overgrown spiny troll nail (2k), a sharpened piece of skayl heart (2.5k) and a barbed urchin spine (18877 silver).

 

[Skeletal Keys, Niche]

Wooden pegs are hammered at eye level into the stone walls and chinked in with a reddish clay. Set in the center of the room, a low trestle table is topped with a crude lathe, and the floor is littered with chips and shavings. You also see a staved-in barrel.

Obvious exits: west.

On the wooden pegs you see a scorched fur lockpick pouch (30k), a leopard skin lockpick satchel (30k), a ragged lynx hide pick case (10k), a specter skin lockpick pouch (15k) and a witchwood inlaid oak pick case (25k).

In the staved-in barrel you see a burnished rosewood case (125k), a moldy bone weapon case (75k), an ivory-inlaid coffinwood case (50k), a bone-inlaid fel writing case (75k) and a knitted waern fur sack (25k).

 

 

a rotting green canvas tent

[Battlefield Remains]

A damp mustiness pervades the air, the product of both the rotting tent walls and the recently exhumed nature of the goods for sale. Faded old maps, partially sacrificed to line the nests of mice, attest to the past use of this room for the planning of military campaigns. A portable writing desk, still stuffed with sealed missives, leans against a folding camp chair. You also see a splintered rack with some stuff on it and a rough woolen blanket with some stuff on it.

Obvious exits: north, east, west, out.

On the splintered rack you see a weatherbeaten crimson vaalorn shield (+18, weighs 7 - 30.5k), a cracked vaalorn wall shield (4x - 55/195 - 30.5k), a mildewed ash grey glaes targe, a faded amber glaes kite shield (25k), a moldering blue mithglin shield (27k), a discolored black mithglin buckler, a warped gold imflass kite shield (18.5k), a dilapidated green imflass targe, a shabby blue vultite buckler and a weathered vultite wall shield (43.5k).

On the woolen blanket you see some shredded coal black robes (190k), some moldering crimson full leather (350k), some darkly stained double leather (380k), an ancient cracked leather breastplate (380k), some rotting vaalorn-studded leather (440k), some scorched brigandine armor (+18 - damage padded - 49/325 - 420k), some old mildewed double chain (360k), some corroded grey mithglin hauberk (200k), a rust-eaten dull imflass breastplate (170k) and some pitted faenor half plate (119k).

 

[Battlefield Remains]

Broken beams and ripped canvas are all that remains of what used to be long racks of battle gear. Scattered on the ground are snapped blade tips, splintered arrows, and rusted helms. A once-proud military banner, now shredded to ribbons, hangs on the rotting green canvas wall. You also see a warped barrel with rusted hoops and a three-legged camp stool with some stuff on it.

Obvious exits: south.

In the warped barrel you see a worm-eaten faenor war mattock, a weathered rhimar flail, a moldering gornar truncheon, a warped green imflass crowbill, a frayed icy blue rhimar whip (3k), a stained zorchar morning star, a corroded black steel dhara, a scorched drakar war hammer, a rusted vultite binnol and a battered gornar mace.

On the camp stool you see a scorched drakar dagger, a gouged zorchar scimitar, a pitted blue steel falchion (41k), a stained gornar flamberge, a tarnished faenor handaxe, a scarred gornar greatsword, an ancient imflass broadsword, a scratched drakar backsword, a corroded rhimar longsword and a rusty vultite main gauche.

 

[Battlefield Remains]

This camp kitchen appears to have been hastily abandoned, as plates of moldy food still rest on a narrow pine table next to dusty tin cups and slightly gnawed tallow candles. Overturned pots of what might have once been stew provide convenient hiding places for the rats that claim this space as their own. You also see a yellowed clothesline stretched between two posts and a makeshift weapon stand with some stuff on it.

Obvious exits: west.

On the yellowed clothesline you see a flaking muddy gornar quoit (thrown weapon - 9.8k), a mud-caked sisal throwing net, a fraying rhimar-weighted bola, a badly nicked scarlet drakar dart, a corroded blue zorchar discus, a scratched modwir light crossbow (13k), a warped fel heavy crossbow (47k), a bleached yew composite bow (36k), a splintering maple short bow (13k) and a scarred maoral long bow (18k).

On the weapon stand you see a scratched golden imflass pike, a rusted sea blue vultite pilum, a mud-stained dark gornar Hammer of Kai, an ancient green imflass awl-pike, a warped dark grey faenor halberd, a tarnished silver vultite trident, a bleached white zorchar spear, a splintering blue rhimar jeddart-axe, a scorched white drakar javelin and a stained green faenor lance.

 

[Battlefield Remains]

Folding canvas cots darkened by creeping mold stand in regimental order along the far wall of this ancient tent. Underneath one of them is a single leather boot, sole separated from toe in an empty, gaping smile. Heavy trunks, their locks long since broken and their contents ransacked, are piled haphazardly in the corner. You also see a dented iron tub and a staved-in modwir footlocker.

Obvious exits: east.

In the iron tub you see a rotting black rose tabard, a slashed shadowy wolf tabard, a ragged golden sunburst tabard, a ripped fleur-de-lis tabard, a scorched rampant lion tabard, a stained black raven tabard, a fraying golden key tabard, a torn white shield tabard, a tattered crimson dragon tabard and a discolored crossed swords tabard. (5k each)

In the modwir footlocker you see a two-headed purple serpent tabard, a shredded black spider tabard, an ancient pierced heart tabard, a moldering black jackal tabard, a ragged black cat tabard, a muddy red flame tabard, a threadbare tentacled star tabard, a faded black scimitar tabard, a rotting emerald serpent tabard and a decaying broken skull tabard. (5k each)

 

 

a billowing beige tent

[The Snake Pit, Entry]

Thick beige canvas has been drawn taught to form the uneven walls. A rough sandstone counter supports a small, tightly woven reed basket. Curious locking mechanisms upon the basket keep it securely shut. Poles with long, odd hooks at their tips line the far wall and are hung according to their varying lengths. You also see a snake handler.

Obvious exits: out.

Pay 1500 silver and maybe win a prize, maybe die!

 

a small shop with a weathered wooden door

[Succinctly Staves]

Cobwebs fill every corner of this once elegant shop. The wooden plank walls are warped and worm-eaten, though still amazingly sturdy. The single tarnished lantern hanging from the sagging ceiling provides dim illumination in the room. You also see a weathered wooden door, a wooden rack with some stuff on it and a cane stand.

Obvious exits: none.

On the wooden rack you see a diamond-capped staff, a raven-capped staff, a carved onyx staff, a carved wooden staff and a twisted black staff. (150k each)

In the cane stand you see a ruby-tipped fel cane, a diamond-tipped cane, a carved modwir cane, an elegant onyx cane and a warped wooden cane. (150k each)

Scripted canes

Wave - You make a grand, sweeping gesture with your onyx cane.

Turn - Planting the tip of the onyx cane on the ground, you give it a quick spin.

Tap - You idly tap the tip of your onyx cane upon the ground.

Pull - You pull your onyx cane up under your arm, clutching it like a riding crop.

Push - You absentmindedly tap the onyx cane against your leg.

Point cane at <name> - You raise your onyx cane and point it in Butterfish's direction.

 

 

a stone entryway

[The Choke and Gag, Entry]

Boards shuddering from age and bearing the weight of the rough ceiling form the decrepit walls of this creaking room. Particles float thickly in the air, making breathing heavy and eyes burn. Shadows tilt at odd angles, evading the light in unnatural ways. You also see an elegant glass case, a large grey sign and a stone exit.

Obvious exits: east.

-~ *WARNING* ~-

The proprietor of this shop bears no responsibility

whatsoever for any damages, death, or dismemberment

coinciding with the use of the products sold herein.

-~ *NO REFUNDS* ~-

In the glass case you see a red-banded choker, a tooled leather choker, a scuffed leather choker, a beaded leather choker, a beaded silver choker, a beaded leather necklace and a beaded silver necklace. (25k each - they choke you til you die!)

[The Choke and Gag, Sales]

Ethereal eddies of dust swirl against the ebb and flow of customers passing through this shop of the macabre. Translucent shapes move past the splintered wood of the walls, and wandering spirits breach the floor like waves, floating soundlessly through the sales floor as if it did not exist. You also see some shiny steel hooks with some stuff on it and a large grey sign.

Obvious exits: north, west.

On the shiny steel hooks you see a beaded gold choker, a beaded gold necklace, a gold-beaded choker, a delicate silver necklace, a diamond-inlaid choker, a delicate gold chain and a delicate gold necklace. (25k each)

 

[The Choke and Gag, Workshop]

Violence and time have taken their toll, transforming this once-tidy workshop into a battered shadow of what it once was. A moldering pile of refuse in the corner is grey with age, but large bits of bone that protrude from the top still hint at a darker history. A swath of light from a hooded lantern bathes a section of floor covered with scars, as if something had been chopped into mince with a large dull axe. You also see a plush red velvet table with some stuff on it and a large grey sign.

Obvious exits: south, east.

On the red velvet table you see a tiny silver chain, a buffed copper choker, a shiny brass necklace, a tarnished silver choker, a silver coin necklace, a diamond choker, an emerald choker, a ruby-dusted choker and a ruby necklace. (25k each)

 

[The Choke and Gag, Chain Room]

Vivid crimson assails the eyes from every surface of this room, the paint seeming so fresh as to still be wet. Against the contrast of the other rooms of this shop, which bear the marks of neglect and indifference, this space practically glows with malevolent energy and sadistic glee. Dangling from the ceiling is a length of bright red chain, at its end a swinging lump of something better left to the imagination. You also see a black leather case and a large grey sign.

Obvious exits: west.

In the leather case you see a sapphire necklace, a ruby and sapphire necklace, a ruby-studded necklace, an iron-banded choker, a sparkling diamond necklace, a silver and emerald choker and a silver and emerald necklace. (25k each)

 

 

an ebony linen tent

[Mourn's Urns and More]

The interior of the dusky wagon has been lined with shelves of vases and urns that are cracked and covered in a thick layer of dust. Several small vats rest in the back of the wagon filled with various components needed to create the products for this shop. A large glass cauldron decorated with intricate runes and designs occupies the center of the floor. The lingering smell of smoldering fires permeates the air even though the source of the smell cannot be seen. You also see a tent flap.

Obvious exits: none.

In the glass cauldron you see an ora-veined clay urn (15k), a simple glass urn (15k), a petrified griffin egg urn (15k), a sage green porcelain urn (15k), a polished glaes urn (15k), an ornate copper urn (15k), some black mournbloom blossoms (10k), a bouquet of black roses (10k), a handful of black orchids (10k) and a jade-inset silver urn (15k).

 

a hideously painted wagon

[A Hideously Painted Wagon]

The rotting canvas roof rustles about you, billowing in every stray breeze that passes through tiny slits that rent the fabric. The floor is a variety of hardwoods, pieced together with a variety of wooden pegs, and weathered from the elements. You also see a scorched sky blue toy barghest, a blackened maroon toy gremlock, a dull grey sign and an ugly brown table with a mystery toy on it.

Obvious exits: out.

Mystery toys - 10.5k

 

a carved bone ladder leading into a deep pit

not open yet

 

a carved stone entryway

[Critter Catapults, Entry]

Solid stone walls surround this elegant courtyard. An open doorway and a rough stone archway dominate the wall. The smell of animals is pervasive here. You also see a fel sign.

Obvious paths: out.

Sign reads:

* Welcome to Critter Catapults! *

It's a free game that lets you

fling critters through the air!

Head through the doorway to visit

the range for observation.

Head through the archway to fire

critters to their deaths!

* Thank You! *

 

 

a somber black tent festooned with swags of cypress

[Ancestral Blooms & Ornamentals]

The heavy canvas walls are raised to let in the daylight and the breeze, leaving only thin curtains of black gauze to enclose the space; and the scent of herbs and roses overpowers all else in this small tent. Buckets of stems and branches, all bearing fragrant leaves or flowers, clutter the floor and the long counter. A young elven woman goes quietly about her business, checking water and wrapping parcels for her patrons. You also see a small floral-edged sign.

Obvious exits: out.

Sign reads:

For the reasonable sum of 500 silver we can tie your purchases into a lovely bouquet. Ribbons available in every color of the rainbow.

 

On the long counter you see a straw flower basket and a small silver bucket.

In the silver bucket you see a weeping willow branch (500 silver), a cypress branch (500 silver), an airy baby's breath bouquet (500 silver), a small bunch of rue (1k), a spray of white roses (1.5k), a pale scentless blossom (500 silver), a paper-thin crimson poppy (500 silver) and a single black rose.

In the flower basket you see a spear of rosemary, a wilted rose, a wreath of mournblooms, a rue and rosemary corsage and a delicate mournbloom boutonniere.

 

 

an old shack with a rotting curtain

[Shrouds 'N Such]

Moldy black cloth threaded with crimson veins drapes the walls and ceiling of this tiny shop. Twisted red and black candles placed around the room provide dim, eerie light in the gloom. You also see a rotting curtain, a cloak rack with some stuff on it and a rotting modwir chest.

Obvious exits: none.

On the cloak rack you see a crimson silk cloak, a sage green suede cloak, a soft suede cloak, a fur-trimmed black velvet cloak and a midnight black cloak. (weigh 8, closable, holds 100 - 150k each)

Scripted:

Push - You artistically hold out the folds of your black cloak with concinnity.

Pull - You gather the folds of your black cloak tightly around you.

Rub - You reverently smooth out the folds of your black cloak.

 

In the modwir chest you see a snarling wolf cloak clasp (22k), a coiled serpent cloak clasp (14k), a golden scarab cloak clasp (12k), a knotted silver cloak clasp (22k), a lightning bolt cloak clasp (17k) and an obsidian vortex cloak clasp (14k).

 

 

 

a small wooden shack

 

[Blarth's Baked Goods, Entry]

Carved into the corners of a short, thick counter are stylized roosters standing on one leg. Oval in shape, a harvest-hued braided rug fills the small room with warm color. The scent of toasted cinnamon and baked apples wafts through the warm air of the shop. You also see a brightly painted sign.

Obvious exits: west, out.

Sign reads:

Please enjoy this huge selection of delicious

fresh foods. I have slaved and cooked all

night to bring these wonderful treats to you.

You'll find the superior tastes are well worth

the higher prices!

 

On the thick counter you see a slice of apple pie, a slice of meat pie, a piece of yellow cheese, a cheese sandwich and a shiny red apple. (500 silver each)

You take a bite of your pie. It tastes faintly like fish guts.

 

[Blarth's Baked Goods, Anteroom]

Flour footprints encircle a large, rectangular table with a white marble top. Crocks of wooden mixing spoons and other cook's tools stand along one side of the cold work surface. Blue and white gingham skirting covers the bottom of the table, complementing the white homespun curtains trimmed in fat, russet roosters.

Obvious exits: north, east.

 

On the rectangular table you see a slice of rhubarb pie, a slice of lime pie, a slice of pumpkin pie, a ripe round orange, a small red squash, a roasted onion and a roasted red pepper. (500 silver each)

You take a bite of your pie and swear you feel the crunch of icky bugs. Eww!

 

[Blarth's Baked Goods, Pantry]

Copper wire shelves line the wall opposite a large blue pie cupboard. The doors to the open cupboard are painted with sheaves of golden grain tied in the center with thick crimson cords. A squat, cast iron oven sends a thick, black smokestack zigzagging into the ceiling.

Obvious exits: south.

 

In the blue pie cupboard you see a slice of creme pie, a slice of cherry pie, a bright green apple, a bright orange pumpkin, a large yellow squash and a bright yellow banana. (500 silver each)

You take a bite of your pie. It tastes faintly like fish guts.

 

 

 

a small black wagon covered with colorful prayer flags

[To Heaven Rising]

The pleasant odor of beeswax mixed with the heady fragrances of flowers and spices fills your senses in this small wagon. Candles of remembrance burn in colored glass holders on a table against the front wall, flooding the entire space with a pale glow. In a corner near the candles a harpist sits on a low stool, playing soft dirges. You also see some polished silver shelves with some stuff on it and a small wooden rack with some stuff on it.

Obvious exits: out.

On the silver shelves you see a star-shaped silver votive candle, a golden sunburst votive candle, a vivid orange votive candle, a pale yellow votive candle, a wavy-edged blue votive candle, a heart-shaped crimson votive candle, a leaf-shaped green votive candle, a simple white votive candle, a plain black votive candle and a tall beeswax devotional candle. (2k each)

On the wooden rack you see some spicy cinnamon incense, some fragrant jasmine incense, some aromatic musk incense and some sweet rose incense. (2.5k each)

 

 

a tall peaked cottage

[Grula's House of Bats, Foyer]

A rickety-looking stairway leads from this foyer up into a darkened loft. The soft sounds of rustling wings and occasional muted high-pitched squeaks float down from above. A long rectangular mirror on one wall reflects the dim light, and the plank walls and floors are riddled with cracks and holes. An antique chair stands under the portrait of a spidery looking woman dressed in black. You also see a small door under the stairway.

Obvious exits: east, out.

 

[Grula's House of Bats, Hall]

Dust has settled on the two upholstered chairs and small table in this otherwise tidy room. A steady dry heat comes from a brick fireplace set into one wall. Red glimmers wink from the charred bits of firewood stacked carefully in its grate. Neat stacks of wood nearby make it look as if someone is prepared to keep the fire going for a while to come. You also see a rickety table with some stuff on it, a heavy trunk, a wooden shelf with some stuff on it, a small wooden box, a rectangular glaesine case with a small bronze plaque on it and a toy chest.

Obvious exits: north, west.

On the rickety table you see a jar of White Snake rum (1k), a slice of frog pie (500 silver) and a bowl of mouse meat stew. (500 silver)

In the heavy trunk you see some bronze snakeskin boots, a wide-brimmed snakeskin hat, a pouch-lined snakeskin belt, a supple snakeskin cloak and a sleeping bronze snake mask.

On the wooden shelf you see an engraved mithril snake pin, a tarnished silver snake pin, a ruby-eyed silver snake pin, a bronze-scaled snake pin, a gold coiled snake pin, a black opal snake pin, a translucent amber snake talisman and a silver-chased pearl snake charm.

In the toy chest you see a blood red silk toy snake, a button-eyed stuffed toy snake, a fuzzy black wool toy snake, a bronze-scaled toy snake, a pearl-trimmed pink satin toy snake, a tartan wool toy snake, a torn and tattered toy snake and a red and gold silk toy snake.

Look case:

Rippled glaesine forms the sides of this large rectangular case. Heavy wire mesh forms the top and a wooden platform its base. Inside, a large snake rests comfortably, its thick bronze-colored body stretched out and its triangular head half tucked behind a ceramic water bowl.

 

[Grula's House of Bats, Loft]

The darkness up here is close and redolent, but there is an unmistakable air of habitation. Thick curtains flutter against the open windows. A bed, obviously unused for years, is tucked away against one wall, next to a lone chest of drawers. You also see a rickety stairway, a splintered ladder, a toy basket, a weathered display case with some stuff on it and a bedside table with some stuff on it.

Obvious exits: none.

In the toy basket you see a lemon yellow satin toy bat, a blood red silk toy bat, a midnight blue silk toy bat, a tartan wool toy bat, a pearl-trimmed pink satin toy bat, a faded green leather toy bat, a torn and tattered toy bat, a button-eyed stuffed toy bat, a cuddly purple wool toy bat and a silver-haired toy bat.

On the display case you see a silver-chased black pearl bat charm, a gold-chased amethyst bat pin, an intricately carved jade bat pin, a burnished gold bat pin, a tarnished silver bat pin, an engraved mithril bat pin, a ruby-eyed silver bat pin, a translucent amber bat talisman and a black opal bat pin.

On the bedside table you see a bat-shaped sugar cookie, a licorice bat and a mug of Black Bat stout.

[Grula's House of Bats, Attic]

Untidy rows of T-shaped roosts fill most of the available space in this peaked attic room. At the moment, they are empty, but stray tufts of down cling to them here and there. The window stands open, curtains fluttering in the night air. You also see a small three-legged table with some stuff on it, a glass-topped display case with some stuff on it, a toy box and a splintered ladder.

Obvious exits: none.

On the three-legged table you see an owl-shaped ginger cookie and a mug of Owl's Head lager.

On the display case you see a golden-eyed onyx owl pin, a carved emerald owl pin, a silver flying owl pin, a sharp-beaked obsidian owl pin and a ruby-eyed gold owl pin. (20k each)

 

Tap - As you tap the emerald owl pin on its tiny head, it emits a loud hoot!

Poke - You poke the emerald owl pin's body and it wraps its talons around your finger, grabbing onto it fiercely. For a moment, your finger is quite stuck.

 

In the toy box you see a silver-winged toy owl, a sable-winged toy owl, a button-eyed red wool toy owl, a fluffy black toy owl, a red-winged viridian toy owl and a fluffy snow-white toy owl. (10k each)

Hug - You give your snow-white toy owl a good squeeze, making it hoot loudly.

Tap - As you tap the snow-white toy owl on its tiny head, it emits a loud hoot!

 

[Grula's House of Bats, Cubby]

Chunks of cheese, some with obvious teethmarks, dot the surface of a closed trunk. A long slender water trough, filled with a faintly noxious water-like substance, rests on the floor along the rear wall of this tiny space. You also see a rickety table with some stuff on it, a scarred wooden display case with some stuff on it, a toy chest, a wooden box and a small door.

Obvious exits: none.

On the rickety table you see a chocolate long-tailed rat, a rat-shaped chocolate cookie and a bottle of Tail O'The Rat rum.

On the wooden display case you see a translucent amber rat talisman, a rock crystal rat pin, a ruby-eyed silver rat pin, an engraved mithril rat pin, a tarnished silver rat pin, an intricately carved jade rat pin, a gold-chased amethyst rat pin, a silver-chased black pearl rat charm and a pink-tailed onyx rat pin.

In the toy chest you see a cuddly purple wool toy rat, a blood red silk toy rat, a button-eyed stuffed toy rat, a fuzzy black wool toy rat, a pink-tailed mangy toy rat, a pearl-trimmed pink satin toy rat, a silver-haired toy rat, a tartan wool toy rat and a torn and tattered toy rat.

In the wooden box you see a grinning furry grey rat mask, a grinning sharp-nosed rat mask, a grinning fluffy back rat mask, a hooded rat hide cloak, a tanned rat-hide cap, a pouch-lined grey rat hide belt and a tattered rat hide skirt.

 

 

a rickety scorched wagon

[Arcana Adornments, Entryway]

Dark wood floors creak with every step in this small, unkept wagon. Heavy black drapes hang over the only two windows in the room, blocking any light from penetrating. A large, furry spider works tenaciously at his cobweb creation, seemingly the only visitor here in quite some time. On the rear wall rests a scorched ebony table piled with metal scraps and small broken locks. You also see an iron-bound wooden trunk.

Obvious exits: east, west, out.

In the wooden trunk you see a rusted iron bracelet, a tarnished silver link bracelet, a coiling serpent bracelet, a golden coiled snake bracelet, a scorched mithril bracelet, a twisted bronze bracelet, a black deathstone bracelet, a black moonstone bracelet, a black pearl bracelet, a black diamond bracelet and a serpent clasped silver bracelet. (30k each)

[Arcana Adornments, Workshop]

Tacked to the rear wall are an assortment of small metal locks categorized by color and shape. Shattered glass display cases line a long oak counter, which is covered in a thick blanket of cobwebs. Watching the room intently, a stone gargoyle statue sits perched on a high shelf. You also see a black web-covered box.

Obvious exits: west.

In the web-covered box you see a spider-shaped black moonstone choker (25k), a bat-shaped black opal choker (25k), a serpent clasped silver choker (25k), an onyx spider charm choker (25k), a metallic black pearl choker (25k), a black moonstone necklace (25k), a tear-shaped black diamond necklace (50k), a black deathstone necklace (25k), a solitaire black pearl necklace (25k), a gold coiling snake necklace (25k), a sparkling black diamond necklace (50k), a scorched silver link chain (25k), a tarnished mithril chain (25k) and a velvet black dreamstone choker (25k).

 

[Arcana Adornments, Alcove]

Unadorned brass sconces mounted on the rear wall cast a shadowy, ever-shifting light, while the smell of scorched metals permeates the room like a thick fog. In the corner, a small alcove is piled with opened chests and boxes full of assorted gemstones. A slender modwir shelf, etched with a silvery interlocking chain pattern, displays an assortment of small tools and unknown contraptions. You also see a dented mithril trunk.

Obvious exits: east.

In the mithril trunk you see a spider clasped gold anklet (25k), a scorched gold anklet (25k), a black dreamstone anklet (25k), a black moonstone anklet (25k), a twisted onyx and silver anklet (25k), a serpent clasped silver anklet (25k), a onyx-inlaid coiling serpent anklet (25k), a black opal and diamond anklet (25k) and a faceted black diamond anklet (50k).

 

 

an egg-shaped canvas tent

[Talons of Prey]

The faint smell of decay lingers in the air of this dimly lit tent. Various pelts and hides of unidentifiable creatures have been sewn together to create the dingy looking walls. Centered in the room is a long cylindrical table that has been carved from smooth stone. Thick layers of cobwebs hang from the ceiling, obscuring part of the tent from view. A large collection of discarded nests rests atop a dirty pile of decaying compost near the entrance. You also see a tent opening.

Obvious exits: none.

On the cylindrical table you see a falcon feathered headband, a vulture beak-capped staff, a golden eagle feather pin, a curved hawk talon cloak clasp, an eagle talon necklace, some osprey feather-trimmed boots, a seagull feather armband, a sharp condor talon earring, an elaborate feathered rattle, a cockatrice plume quill and a snowy owl feather-fringed handbag.

 

 

an amber-paned dark oak wagon

[Black Stitch]

Flowing, black velvet drapes frame amber-paned windows that reach from floor to ceiling. Resting on an ornately-carved black oak table are two bronzed candelabras, each supporting two dripping ochre candles with faintly flickering wicks. Sitting on a deep black bear skin rug, in the center of the room, are several wrought iron racks. The low melancholy sounds of a violin can be heard in the room, although there is no evidence as to from where. You also see a heavy black velvet curtain.

Obvious exits: northwest, out.

 

 

a dusty green wagon

[Tone Dead, Green Room]

Given over to spiders and a haze of dust, this showroom displays a disturbed performer's carelessly-organized closet of gruesome entertainment implements. Cracks in the wagon's walls provide the only light to the undersized space, exposing chipped green paint and a scatter of music miscellanea. Shoved into the corner is a battered travel trunk below a row of instruments hanging from hooks.

Obvious exits: out.

In the travel trunk you see a polished bone mandolin case, a mummy shroud harp case, a knuckle-bone fringed lute case, an ichor-marked felwood lute case and a horn-handled modwir harp case. (35k each)

On the iron hooks you see a flame-painted crimson tanik mandolin, a rusty-pegged yellowed fel lute, a blood red serpent-carved lute, a bent-necked scratched haon lute, a femur-necked bleached haon lute, a witch-headed patched maoral harp and an angular nail-studded harp. (65k each)

 

 

 

a clean white lace-curtained wagon

[Spondie's Sugar and Spice]

Most of the customers entering wipe their feet upon a welcome mat. Wispy spidersilk curtains have been drawn over the room's three windows for the evening, and bright lanterns shine all around the room. Some of the lilies perched atop a scrollworked birch spice cabinet have wilted from the heat of a nearby pot-bellied oven. The scents of cinnamon and sugar fill the air, but a trace of some foul smell lingers underneath the homey aromas. You also see a gold-inked white placard, a round lace-covered table with some stuff on it and an elegant birch baking shelf with some stuff on it.

Obvious exits: out.

Placard reads:

Despite popular request, Spondie's Sugar and Spice will not be selling any scarab-based delicacies. Live scarabs are too hazardous to customers, and only a gargoyle could properly appreciate anything made of a dead scarab. Thank you for being understanding.

 

On the lace-covered table you see a beer-battered stag beetle, some toasted ants on cheese bread, a fly-stuffed baked grape leaf, some minced beet and weevil salad and a plate of spicy kiramon pate.

 

On the birch baking shelf you see a sugary slug-filled pie, a syrup-filled banded golden locust, a sugar-glazed puffy millipede tart (100 silver), a fudge-iced cricket egg pastry and a mayfly-topped vanilla cookie.

 

 

a squat building spouting a large central chimney

[Patonia's Skillet]

Beckoning the hungry, delicious soups, stews and casseroles are arrayed in warming pans and large pots simmer on the hob of a blackened iron stove near a large chimney. Individual offerings are set out on white cloths covering a long table and a thanot counter.

Obvious exits: south, east, out.

On the long table you see a bowl of savory noodle soup, a dish of sweet potato casserole, a dish of steamed vegetables and a raisin-dotted fruit compote.

On the thanot counter you see a cup of vegetable soup, a bowl of hearty rolton stew, a spicy baked onion pie (220 silver) and a bowl of creamy fish chowder (230 silver).

You sniff your creamy fish chowder.

It smells like nice fresh creamy fish chowder!

 

[Patonia's Skillet]

Gripped tip-first by a heavy wood butcher's block, a large carving knife waits in readiness beside a large roast with a rare interior edged by a crisp browned outer layer. Spits hold roasting fowl and meats over a spacious fireplace at the back of the room, the smoke carried upwards by a large chimney. You also see a broad counter with some stuff on it and a trestle-table with some stuff on it.

Obvious exits: south, west.

On the broad counter you see a slice of roast rolton, a thick slice of ham, a braised cockatrice leg and a grilled sausage patty.

 

On the trestle-table you see a rasher of crisp bacon, a pan-fried fish filet, a rack of saucy rolton ribs and a grilled lamb chop.

 

[Patonia's Skillet, Bakery]

Scents of apples and cinnamon fill the warm air, the brick oven and chimney at the back evidently in use. Offering a wide variety of delicious baked goods, a wide counter and glass-fronted display case line the walls. Shallow parchment-lined trays hold colorful rows of enticing candies.

Obvious exits: north, west.

On the wide counter you see a wedge of pumpkin pie, a blaestonberry tart, a cream-filled chocolate eclair, a molasses cookie, a twisted cheese roll, a loaf of coarse-grained bread and a slice of iced marble cake.

 

In the display case you see a sugared doughnut (205 silver), a wedge of cherry pie, a delicate cheese tart, a cinnamon apple tart, a dish of pumpkin pudding and a walnut and chocolate chip cookie.

 

On the parchment-lined tray you see a string of rock crystal candy, a handful of chewy licorice coins, a handful of pastel mints, an oval lemon and honey drop, a round cherry sourball and a square of thick milk chocolate.

 

[Patonia's Skillet, Beverages]

Simmering on a stove connected to the chimney at the back of the room, kettles and pots fill the air with a pleasant mix of scented steam. Bottles and flasks are kept cool in tubs along a side wall. All sorts of drinks are set out for customers, lining a low table, an open cupboard and some shelves.

Obvious exits: north, east.

 

On the low table you see a glass of cold sweet lemonade, a cup of mixed berry juice and a mug of hot herbal tea.

In the open cupboard you see a glass of cold milk, a cup of hot chocolate and a cup of hot honey-sweetened tea.

On the shelves you see a mug of hot spiced apple cider, a tall glass of dark stout and a mug of pale golden ale (400 silver).

As you take a drink from your pale golden ale, you notice it has a nice head of foam and tastes delicious!

 

 

a decrepit and run-down building

[Bilious Bubbling Beakers]

Vile smells permeate the area and odd sounds emanate from a maoral arch leading west. The only furniture here is an ebonwood table, with a wooden rack of beakers resting on it. The tabletop is stained and covered with puddles of unidentifiable goo, and is dotted with several small holes where the spilled substances have apparently eaten through the wood. A folded parchment stands upright, stuck to the tabletop in a puddle of viscous fluid.

Obvious exits: east, out.

Folded parchment reads:

For those that don't leap in and just start drinking, the black beaker makes you dig better, the pink one makes you breathe better, and the amber beaker makes your blood not eat your insides. No guarantees. No refunds. No criminal charges.

On the wooden rack you see a bubbling black beaker (6.1k), an abhorrent amber beaker (10.5k) and a peccantly pink beaker (16k).

 

[Bilious Bubbling Beakers]

Wall to wall shelves fill this tiny storage area. A haggard old woman chatters to herself as she counts and sorts the multitude of vials and jars littering the room. Of particular interest is a precariously tilted shelf on the northern wall laden with numerous beakers. A small sign hangs from a nail nearby.

Obvious exits: west.

Sign reads:

Be the first to partake in my wonderful experi...erg...inventions! The orange beaker helps you cut critters up real well, the fuschia one helps you blend into the crowd, and the red one helps your skin not fall off. Enjoy!

 

On the tilted shelf you see a repugnant red beaker (9.3k), a foul fuschia beaker (11.6k) and an obscure orange beaker (6.9k).

 

 

a dark and dank alleyway

[Xojium's Alley, Slick's Blades]

A slight breeze blows across this dark and damp alleyway, stirring papers and trash about so they flutter in the moonlight. The skittering of rats can be heard from somewhere nearby, possibly behind the overturned wooden crate that sits off to the side. The shadows cloak a seedy looking individual that stands near the crate, casting an appraising eye at all that pass as he twirls a dagger between his fingers.

Obvious paths: north, out.

On the wooden crate you see a black steel dirk (2.75k), a bone hilted dagger (4x - 18k), a razor sharp bodkin, a tarnished silver stiletto (6k) and a ruby crested misericord (6k).

 

[Xojium's Alley, Bubba's Blades]

A large and burly giantman stands out in the open, an imposing figure under the moonlight. His arms are folded across his broad chest, and he glares balefully at one and all who pass. Numerous bladed weapons peek out from under a tarp spread across the back of the wagon.

Obvious paths: north, south.

In the decrepit wagon you see an oak handled scramasax (4750 silver), a chipped and rusted pugio (15k), a pitted iron poignard (16750 silver), a gleaming forked dagger (1550 silver) and a jagged butcher knife (10250 silver).

 

[Xojium's Canes and Staves]

A plush red carpet leads down the hallway past a series of stern looking portraits. Beneath each portrait is a silver vase holding a single mournbloom. Decked in black livery, a meek looking halfling occasionally tidies the contents of an elaborate brass urn just inside the doorway.

Obvious exits: north, out.

In the elaborate brass urn you see a thick white monir staff (15k), a deathstone capped yew staff (15k), an onyx handled black cane (10k), a misshapen black oak cane (10k) and an elegant silver cane (10k).

 

[Xojium's Canes and Staves]

The red carpet ends here at a glass counter, behind which a dour looking elven lass stands. A display case is mounted on the wall behind her, housing a variety of canes and staves. On the west wall is an ornate ebonwood door bearing an oak plaque.

Obvious exits: south.

In the display case you see a warped black staff, an intricately carved maoral staff, a twisted ebonwood staff, a gold tipped black cane and a ruby tipped black cane.

 

[Xojium's Study]

A polished maoral desk with a high-backed leather chair behind it dominates this room. The desktop is meticulously neat, having a quill and inkpot to one side, and a tidy stack of papers to the other. On the north wall is a small private bar, stocked with a variety of fine spirits. The room is lit by a large standing candelabra to one side of the desk.

Obvious exits: out.

On the private bar you see a glass of spiced rum, a flute of sparkling champagne, a shot of aged whiskey, a goblet of Nalfein wine and a snifter of fine brandy. (all free)

 

 

 

a scrollworked modwir wagon

[Bands of Desire, Main Room]

Several arrangements of fresh mournblooms lend a sad, but decidedly feminine, touch to this well-tended and expansive wagon. The air is subtly floral and clean and the polished sconces adorning the walls cast a light that gleams brilliantly off the wares displayed. You also see a modwir display case, a velvet-covered jewelry tray and an elegantly-penned parchment sign.

Obvious exits: east, west, out.

[Bands of Desire, Main Room]

Several arrangements of fresh mournblooms lend a sad, but decidedly feminine, touch to this well-tended and expansive wagon. The air is subtly floral and clean and the polished sconces adorning the walls cast a light that gleams brilliantly off the wares displayed. You also see a modwir display case, a velvet-covered jewelry tray and an elegantly-penned parchment sign.

Obvious exits: east, west, out.

Sign reads:

Welcome to my shop. All of the bands found herein are crafted from the finest materials -- hand-picked, of course. The elven metals are of especially high quality. I hope you enjoy them, and may they bring much love to you. ~Maaret

In the display case you see a knotwork kelyn wedding band (35k), a leaf-etched faenor wedding band (30k), a burnished eahnor wedding band (40k), a brilliant-cut diamond wedding band and a silver coiled serpent wedding band.

On the jewelry tray you see a wide kelyn engagement band, a thin silver engagement band, an enameled laje engagement band, a braided gold engagement band and a jet-inlaid engagement band.

 

[Bands of Desire, Showroom]

Moonlight streams through a half-opened window opposite the entry, the passing breeze fluttering the wall hangings. Each intricately-woven tapestry depicts a different scene of battle, the largest a beautifully-rendered portrait of a young sylvan woman weeping over her slain lover. Two large counters stand prominently in this side of the wagon, their velvet-covered tops displaying a variety of armbands. You also see a starched cotton partition.

Obvious exits: west.

On the velvet-draped counter you see a hawk-embossed leather armband, a braided yew and maoral armband, an intricately twisted modwir armband, a crudely carved ironwood armband and an arrow-etched polished silver armband. (pin worn - 20k each)

 

On the velvet-covered counter you see a jet-inlaid bronze armband, an elegant silver-linked armband, a thick brushed faenor armband, a braided black leather armband and a burnished mithril-linked armband. (pinworn - 20k each)

 

[Bands of Desire, Showroom]

The curtains on the windows are tied back, allowing the cool moonlight to illuminate the richly-colored hangings that adorn the walls. Picturing scenes of love lost, the tapestries stand a mournful watch over the room. The floor is partly covered by a lush runner leading to a long, polished rosewood counter showcasing hand mannequins wearing various bands.

Obvious exits: east.

On the hand mannequin you see a heart-etched promise band (15k), a despanal-set rhimar promise band (25k), a brushed invar promise band (25k), a rainbow glaes promise band and an enruned eahnor promise band.

On the hand mannequin you see a twisted invar infinity band, a glyph-incised faenor infinity band, an emerald and silver infinity band, a gold knotwork infinity band and a silver and onyx infinity band.

 

a dark modwir arch

disappeared?

 

a small cottage

[Smellie's Pit]

The walls of this room are pitifully bleak, stained with substances which are best not identified. The smell of something rank assaults the nose from somewhere in the corner. The floor is covered with slime which has been there a while. You also see a slime covered table with some stuff on it and a horribly stained desk.

Obvious exits: northeast, northwest, out.

On the covered table you see a narrow and bent twig, a slime covered twig and a gnarled and twisted twig. (4k each)

 

[Smellie's Pit, Potions]

This room has possibly more stains than the others. In one corner is a table with noxious vials bubbling over venting fumes into the rancid air. In another corner is something that looks vaguely like it used to be a chest. Papers filled with indecipherable glyphs are scattered all over the sticky floor.

Obvious exits: northwest, southwest.

In the chest you see a steamy blue-black potion (3.5k), a bubbling green potion (5k), a disgusting smelling potion (7k), a swirling red potion (7.5k) and a shimmering black potion (6k).

 

[Smellie's Pit, Bugs]

This room is filled with shelves. Some of the shelves have papers locked inside, while others have buckets of things on all of the shelves. The things in the buckets seem to be moving. You also see a locked shelf, a locked shelf, an ugly and broken set of shelves with some stuff on it, a deteriorating set of shelves with some stuff on it and a set of collapsing shelves with some stuff on it.

Obvious exits: southeast, southwest.

On the broken set of shelves you see a bucket and a bucket.

In the bucket you see some gross purple slugs.

In the bucket you see some wiggling brown worms. (6.5k)

 

On the set of shelves you see a bucket and a bucket.

 

In the bucket you see some slimy red eyeballs.

In the bucket you see some green and yellow grubs.

 

On the collapsing shelves you see a bucket and a bucket.

In the bucket you see some smelly orc snouts.

In the bucket you see some wriggling black woolyworms.

 

[Smellie's Pit, Stuff]

This room has rather drab walls and no windows making everything in it seem overwhelming. There are several tables heaped with things, some identifiable and others not. Several splatters of what could be red paint are covering the floor. You also see a broken table with some stuff on it, a rickety table with some stuff on it and a wobbly table with some stuff on it.

Obvious exits: northeast, southeast.

On the broken table you see a soiled components sack, a grimy potions sack, a stained components sack, a stained potions sack and a pile of items.

On the rickety table you see a paint covered knapsack, an oil-stained knapsack, a soiled and frayed knapsack, a stained and tattered knapsack and a mound of things.

On the wobbly table you see a stinking potions sack and an odiferous components sack.

 

 

 

a rippling black portal

[Dark Laboratory]

Darkness pervades this cavernous chamber, the occasional bubble or burst of steam echoing from somewhere unseen. Numerous tables piled with unfathomably complex alchemical devices are placed haphazardly about the room, while others hold large jars filled with dark liquid or strange preserved body parts. Dark stains mar the otherwise flawlessly smooth stone floor. You also see a metal chair, a full-length mirror and a limbless goblin who is sitting.

Obvious exits: out.

 

a small inconspicuous tent

[An Inconspicuous Tent, Interior]

Flickering in the darkness, the flame of one small candle lends substance to a single object placed in the center of a low table. Approaching the table, you notice the light playing off a silver, eight-pointed star affixed to the front of a small, square box. In the near-black interior of the tent, all is still, yet you are aware of a presence nearby. Maybe several presences! You also see an ebony and silver altar.

Obvious exits: out.

On the low table you see a small square box.

In the small square box you see an ebony and silver Huntress talisman.

A monk looks at you suspiciously and says, "What use would the likes of you have for this holy object?" She turns her back on you and walks away.

 

 

a large dark canvas tent

[Bits and Bones, Garb of Ghosts]

A faint stench of decay wafts through the room, but the smell is minimized by the chill in the air. Festivalgoers both alive and deceased pause to look at their reflections in the ornate oak-framed mirror that leans against a flimsy wooden table. On the other side of the room, assorted items of clothing hang from a row of hooks. You also see a large oak trunk.

Obvious exits: west.

On the wooden table you see a wight skin wand harness (12k), a bone-clasped woven wool satchel (17k), a dark vruul skin waistpouch and a frayed mummy's-shroud pouch.

In the oak trunk you see a wraith talon necklace, a ghoul nail necklace, a wight claw necklace and a linked bone necklace.

On the row of hooks you see a skull-clasped black velvet cape, a dull crimson waern fur cape (25k), a patchwork dybbuk skin greatcloak and a somber grey spidersilk cloak (35k).

 

[Bits and Bones, Lost and Found]

The air here seems a bit chilly. Two poles support the tent's roof, a human skeleton leaning against one of them. You notice that several bones seem to be missing. An antique wooden table is covered with the skeletal remains of several small creatures, and the bones of larger beasts rest upon a pair of stone benches.

Obvious exits: east.

The human skeleton leans haphazardly against one of the poles that support the tent's roof. Its face, or what's left of it, is locked into an eternal grin. Several bones are obviously missing, from numerous ribs to the fingers on its left hand.

 

On the wooden table you see a small placard, a broken puma rib, a cracked rat skull, a delicate badger spine (cures minor nerve damage) and a chipped kobold femur.

Placard reads:

"Over a bit of time, I've managed to amass bits and pieces of fallen foes. I have imbued these small pieces with minor healing properties. For a bout of minor twitching, try the badger spine -- the rest ought to be obvious enough."

 

On the stone benches you see a large sign, a splintered krolvin rib, a chipped tiger jawbone, a massive troll vertebra and a warped titan fingerbone.

Sign reads:

"Being larger specimens, these can hold more potent magic than the bones on the table. You can have what the former owner of these pieces didn't have -- a bout of powerful healing -- if only you purchase one of these. The bit of troll will heal your convulsions, I leave the rest to your own discovery."

 

 

 

a large black wooden wagon

[Death Dealers, Entry]

Dimly lit by guttering candles, the black wood walls of this wagon loom inwards, making the space seem cramped. Faded pictures along the walls depict a wide-bodied dwarf standing astride a variety of foul, dead beasts. You also see a misshapen wooden table with some stuff on it.

Obvious exits: north, out.

 

On the wooden table you see a flask of dark viscous liquid, a crumbly piece of cheese, a hunk of black burnt rolton flesh and a glass of thick steaming purl. (all free)

 

[Death Dealers, Small Weapons]

A long steel counter arrayed with small weapons dominates this room, taking up the entire west side. Along the east side a variety of gruesome trophies have been mounted, in varying states of preservation.

Obvious exits: north, south.

On the steel counter you see an ebon-hafted black glaes manople, a raven-hafted inky vultite misericord (OHE - 7.7k), a wickedly hooked mithglin fist-scythe, a razor-sharp vultite bladed jackblade, a barb-tipped vultite braided bullwhip (4x - blessable - 16250 silver) and an iron-hilted dusky vultite gladius (OHE - 31.5k).

 

[Death Dealers, Medium Weapons]

A remarkably well preserved selection of furs and leather from a range of exotic creatures line both walls of this long, thin room. Low shelves float midway up each wall, with a variety of mid-sized weapons set out on the velvet lining the tops.

Obvious exits: north, south.

On the floating shelf you see a reinforced vultite troll claw (35k), an ebon spiked vultite morning star (63.5k) and a ruby pommeled inky vultite longsword (49.5k).

 

[Death Dealers, Large Weapons]

This starkly square room's walls are a dull, silvery metal, scored and etched from years of ill treatment. In the center of the room is an enormous square copper covered table, loaded with a number of large weapons. You also see a heavy copper door.

Obvious exits: south.

On the copper covered table you see a dark mithglin crescent-edged balestarius (2 hander - 54.5k), an ebon-hafted ashen vultite sabar (83k), a thick-bladed vultite bastard sword (88.5k), a fel-hafted vultite-tipped framea (49.5k), a short-shafted mithglin tined zinnor (48.5k) and a thick-handled black vultite bardiche (59.5k).

 

 

a dark pit

[The Pit]

The solid rock walls which enclose the pit are covered with deep scratch marks. Yellowed fingernail parts stick out from the rocks, followed by streaks of sticky brown stains. Thick, dusty spiderwebs dangle across the top of the pit, filled with freshly cocooned creatures still trying to wiggle free. A slumped-over skeleton leans against the rock wall, holding a small key in its hands.

Obvious exits: none.

[The Cage]

Thick steel bars the size of tree trunks enclose this small, cramped space. The stench of rotting flesh sits heavy in the air, as there are no windows or obvious openings to allow it to leave. A rusted lantern attached to the ceiling swings back and forth, although there is no breeze. Acid pitted skeletal bones lie caught between the bars and the rock wall enclosure. You also see a splintered table with some stuff on it and a maggot infested bowl.

Obvious exits: none.

On the splintered table you see a moldy slice of dried tongue (12250 silver), a dessicated rat liver (9700 silver), a splintered femur bone, a punctured dried krolvin eye, a mottled petrified spleen and a piece of dried troll intestine.

 

[Lost Treasures]

Piled in all four corners are gold boxes overflowing with odd trinkets. A large amulet, casting a red glow that fills the room, is securely nailed into the rock wall next to a small sign. Rusted silver sconces holding thick white flickering candles surround the amulet. You also see a small handwritten sign, a gold chest, a silver chest and a bronze chest.

Obvious exits: up.

Sign reads:

Come back late this evening to get the amulet. Wait until after Souki's raffle is over and then come down this way.

In the gold chest you see a decapitated rat corpse (7500 silver), a matted monkey tail, a vial of blood, a crystallized spiderweb talisman, a mummified toad and a jeweled black bat-shaped pouch.

In the silver chest you see a black widow pendant, a screaming zombie pendant, a splintered femur bone pendant, a skinned rat's tail pendant and a bloody ghoul tooth pendant.

In the bronze chest you see a pair of broken silver eyeglasses, a pair of broken gold eyeglasses, a bloodstained black eyepatch, a mangled gold bangle bracelet, a shredded white linen shirt, a bloodstained white leather bodice and a pointy pink hat.

 

[Magic Metal]

The tunnel opens up to reveal a large clearing that has been sparsely decorated by some traveling merchant. A few metal tables are scattered about, and some handmade shelves have been loosely fastened to the walls below various paintings of mutilated bodies.

Obvious exits: east, down.

On the rusted metal table you see a rusted black hauberk (275k), some clawed-up black leathers (150k), some scratched black brigandine (190k) and some mangled black robes (75k).

Rub - You rub some dirt off of your black leathers.

Look - The armor is in somewhat battered condition, and looks as if it were found somewhere and made wearable with a few quick fixes. A small black gem is imbedded into the left shoulder, surrounded in a circular pattern by what seems to be words written in some unknown script.

Tap - As you tap the small gem on your black leathers, tendrils of white smoke flow out from it, surrounding the leathers. As the smoke fades away, you notice that the leathers has changed. (leathers changed from black to blood red to foul-smelling to muddy brown to golden, etc)

 

On the metal table you see a jade-handled blackened war-hammer (180k), a glaes-hilted blackened longsword (225k), an acid-pitted blackened falchion (4x - acid crits - weighs 4 - 90/200 - 275k) and a bejeweled blackened dagger (20k).

Color changing weapons

Wave - With a wild look in your eyes, you wave your blackened falchion high above your head.

Rub - As you rub the small gem on your blackened falchion, tendrils of white smoke flow out from it, surrounding the blade. As the smoke fades away, you notice you are now holding an acid-pitted blackened falchion.

 

[Tunnel Annex]

Piles of dwarven bones that almost reach the tunnel ceiling have become home to the many variety of spiders living down here. Covered in what almost looks like a white silk cloth, the bones seem to move with life, though it is only the spiders' dinners wiggling in their cocoons. A small man runs in and out as he refills the small niches and holes in the tunnel walls where he keeps his wares. The area is much lighter here, as the opening to the tunnels is near.

Obvious exits: west, southwest.

In the small niche you see some skull embossed ora greaves, some bloody rose embossed greaves, some stained black leather greaves and some embossed scratched steel greaves.

In the small hole you see a bloodstained leather helm, a seared red steel greathelm, a raven-etched horned mithril greathelm and a blackened skull-crested helm.

 

 

 

a deserted cottage

[Deserted Cottage, Porch]

The weathered planks that make up the floor of this porch were constructed to fit together precisely, but they are now scarred and broken. Two slender shattered windows flank a carved maoral door that is slightly off its hinges. You also see a simple villager.

Obvious paths: out.

Treasure hunting...Pay 1000 to play

 

 

a bright yellow tent

[Ezmerelda's SweetShoppe]

The cloying scent of candied fruits assails your senses. Apple cores are scattered across the dirt floor, and waxed paper sweetmeat wrappers crackle underfoot. A harried clerk is busily restocking items from a stack of crates near the back of the tent. You also see a small wooden crate with some stuff on it, a rickety maoral tray with some stuff on it, Ezmerelda and a large wooden table with some stuff on it.

On the wooden crate you see a sugary leaf-shaped mint, a small blaestonberry tart and a slice of ghoul's food cake.

On the maoral tray you see a delectable white chocolate bonbon, a cloud of white cotton candy (3.6k), a small spun sugar eyeball, a chocolate Ebon's Gate cookie (3.9k) and a syrupy carmelized fig.

On the wooden table you see a bright red candied apple, a wafer-thin Keeper's sugarcookie, a lopsided gingerbread man, a dark chocolate spider, a rich and chewy fudge brownie and a sugar-glazed baked ghoul.

 

 

a dilapidated wooden shop

[The Loose Tooth, Entrance]

Cracked and broken skulls lie scattered throughout the entryway, their jaws pried open or simply torn straight off of the skull. No teeth are apparent in any of the skulls and jawbones littering the area, as each seems to have been meticulously inspected before being discarded. Two cramped passageways filled with yet more toothless skulls lead the way into the shop's backrooms.

Obvious exits: northeast, northwest, out.

 

[The Loose Tooth, Main Shop]

This section of the shop is somewhat tidier than the rest. Only a few cracked skulls litter the area, and most of those have been kicked into a corner or under a table. A few wall-torches provide an intermittently flickering but reasonable amount of light, allowing one to examine the shop's wares in relative ease. Several goblin salespeople stand ready to help potential buyers or, perhaps, to wriggle their fingers into the pockets of unsuspecting customers. You also see a cracked modwir table with some stuff on it, a black bite-marked chest and a badly scratched counter with some stuff on it.

Obvious exits: east, west, northwest, southwest.

On the modwir table you see a razor-sharp crocodile tooth anklet, a stained wolverine tooth anklet, a charred fire cat fang anklet, a dried-out orc tooth anklet, a grubby lizard tooth anklet, a grimy troll tooth anklet and a jagged manticore tooth anklet.

In the bite-marked chest you see a sharpened tsark tooth necklace, a dangerously sharp gak tooth necklace, a crooked wolverine tooth necklace, a giant spider fang necklace, a primitive gremlin tooth necklace, a chipped goblin fang talisman and a blackened zombie tooth collar.

On the scratched counter you see a jagged coyote tooth necklace, a moldy troll tooth necklace, a rotted kobold fang necklace and a pitted hobgoblin tooth necklace.

 

[The Loose Tooth, Alcove]

The visibility is exceedingly poor in this small alcove, as the only lighting comes from a small candle mounted on the back wall. The goblins of the shop are rather wary of entering this alcove, only dashing in to help a customer and then dashing out as soon as possible. You also see a rough sandstone shelf with some stuff on it.

Obvious exits: west.

On the sandstone shelf you see a filthy polar bear tooth amulet (9.2k), a decaying pra'eda fang amulet (8k), a putrid wight fang amulet (9.75k), a hollowed viper fang amulet (casts unpoison - 5.5k), a cracked krolvin tooth amulet (7.6k), a crumbling ghoul tooth amulet (5.2k) and a crudely scribbled sign.

Sign reads:

bewaar, magick amults. doo stuf too yoo. ghul amult help disese, vipr amult help powsin, krol amult make dark, wit amult bloks peekin, prada amult prvnts disese, bare amult prvnts powsin.

 

[The Loose Tooth, Storage]

A foul smell permeates the air in this dank storage room, probably stemming from the decaying heads lying strewn about the floor. Unlike the skulls elsewhere in the shop, some teeth still remain in their former owners' mouths. Their teeth stuck in place by stubborn nerves or swollen gums, the heads are left to rot here until the teeth can be more easily removed. You also see a moldy thanot barrel and a rusting bronze drum.

Obvious exits: east, northeast, southeast.

In the thanot barrel you see a blotchy troll tooth bracelet, a dull rolton tooth bracelet, a tiny rat tooth bracelet, a yellowed thrak tooth armband, a dessicated werebear tooth armband and a brittle waern incisor armband.

In the bronze drum you see a notched marmot incisor earring, a discolored shan canine earring, a slimy leaper fang earring, a jagged fenghai tooth earring, a pair of crude rodent fang earrings and a pair of sharp cobra fang earrings.

 

 

a white and black striped tent

[Skeletal Remains]

Flickering oil lamps light the interior of this tent where a fine white dust covers everything. An ebonwood counter has been set up along the front wall, and a small table nestles against the back wall. You also see an embossed silver and haon box, a midnight black curtain trimmed with bleached bone beadwork, a ghostly white curtain trimmed with blackened bone beadwork and a silken tent flap decorated with runes of life and death worked in blackened bone beads.

Obvious exits: out.

On the ebonwood counter you see a black velvet-covered panel with some stuff on it and a small white velvet-covered panel with some stuff on it.

On the velvet-covered panel you see some polished blackened bone haircombs, some carved bleached bone haircombs, a pair of carved bone hairsticks and a pair of gleaming bone hairsticks.

On the velvet-covered panel you see a simple blackened bone anklet, a pair of delicate bone earrings, an ora and blackened bone brooch, a polished bone bead necklace, an octagonal blackened bone ring and a silver and bone link bracelet.

 

On the small table you see a woven rush tray with some stuff on it and a shallow basket.

On the woven rush tray you see a carved skeleton bone, a carved golem bone and a carved knuckle bone.

In the shallow basket you see a slender carved bone wand, a long bone-tipped wand and a sturdy bone wand.

 

In the silver and haon box you see a silvery bone-trimmed mask, a golden bone-trimmed mask, a sea green bone-trimmed mask, a purple and bleached bone mask, a bone-beaded iridescent blue mask, an elaborate bone-beaded mask, a bone and crimson feather mask and a pale bone and raven feather mask.

 

[A Small Showroom]

A pair of mannequins stand in the center of the room, dressed in pale clothing and adding a ghostly aura to the small space. The walls of the tent billow softly with each passing breeze.

Obvious exits: out.

On the dark-skinned mannequin you see a bone-trimmed white tunic, a pair of long white leggings, some tall white bone-buckled boots, a long white spidersilk cloak, an octagonal blackened bone clasp, a blackened bone-trimmed sheath and a small white bone-trimmed skullcap.

On the raven-haired mannequin you see a simple white spidersilk pouch, some long white silken robes, a stark white spidersilk cloak, a pair of dainty white slippers, a delicate blackened bone anklet and a pair of white bone-clasped gloves.

 

 

 

an oversized birdcage

[Vowuil's Whole Fowls]

Poles of gilded bamboo rise from the ground and curve to meet overhead in this stylized bird cage. In the center of the floor is a wide pit of glowing embers, and various birds roast on slowly turning spits above the coals. You also see a small wooden table filled with jars of spice and pots of sauce, a small feathered sign and a warming rack with some stuff on it.

Obvious exits: out.

Sign reads:

I sell no parts in these parts...you buy the whole fowl, or none at all! You want parts, TEAR one off the carcass! Not sure what meat's left on the bones? Just give the bird a LOOK!

 

On the warming rack you see a whole roast garlic pheasant, a whole sage-roasted goose, a whole cocoa-glazed partridge, a whole honey-roasted duck, a whole onion-roasted quail, a whole wine-braised teal, a whole thyme-roasted grouse, a whole berry-roasted ptarmigan and a whole buttery roast turkey. (3k each)

 

 

a sun-bleached heavy linen tent

[Sonorous Sheaths and Such]

Neat and tidy, this simple, one-room shop is set up elegantly, its walls covered with intricate tapestries worked in black and white with crimson highlights. Interestingly, each tapestry features a being of some sort newly slain, its spirit hovering above the unmoving body. Periodically a low wail emanates from the dark edges of the tent, raising the hairs on your arms. The clerk seems unmoved by the eerie sound. You also see a weapons rack with some stuff on it and a gleaming maoral table with some stuff on it.

Obvious exits: out.

On the weapons rack you see a double-edged imflass battle axe (45k), a blackened invar handaxe (4k), a modwir-hafted pale vultite handaxe (45k), a gold-flecked vultite falchion (4x -blessable - 75k), a silvery steel broadsword (4x - 56.5k) and a translucent vultite longsword (4x - 49.5k).

On the maoral table you see a wraith talon-fringed sheath (30k), a glistening snakeskin sheath (30k), a blackened vruul skin thigh-sheath (30k), a sleek wolf hide ankle-sheath (25k), a silver-edged trollskin scabbard (25k), a translucent specter skin scabbard (25k) and a griffin pelt weapon sling (shoulder worn - 45k).

As you remove your vultite falchion from your snakeskin sheath, you hear a sinister hiss.

As you remove your vultite falchion from your weapon sling you hear a raucous snarl.

A deafening screech pierces the air around you as Butterfish struggles to remove his ora boning knife from his vruul skin thigh-sheath.

An eerily haunting wail rises skyward as you pull your vultite falchion from your specter skin scabbard.

As you remove your vultite falchion from your wolf hide ankle-sheath you hear the faint, faraway howl of a lone wolf.

 

All sheaths are scripted - sound depends on what time of sheath.

 

 

a winding stony path

[Maekel Hill, South Cemetery]

This small hilltop overlooks the wagons of the festival from a polite distance. Weeds and overgrown bushes clutter the hill, but some rectangular patches of dirt are scrupulously cared for. In front of most of the graves, there lies not a true tombstone, but a large round rock with a word or two scratched on it. A few of the graves are lucky enough to have actual signs, though time and weather have worn most of the chalked letters away. Scraggly bunches of wildflowers rest atop some of the graves. You also see a winding stony path and a single carved granite headstone standing apart from the various rocks and signs.

Obvious paths: north.

Headstone reads:

Martila, me wife, said it was her or Snowball. This tombstone put here in loving memory of twenty-three years of happy marriage.

 

[Maekel Hill, North Cemetery]

Dandelions cover the sloping ground, and a haze of white dandelion seeds drifts through the air with every breath of breeze. A huge wrinklebarked yew tree overlooks the rocks and signs on this side of the weedy hill. One of the tended gravesites here is absolutely huge in contrast to the others -- the grave is roughly the size of a lying-down giantman, and a black-inked birch sign rests at its head. The smell of dankness and mold wafts up from a large crevice exposed near the roots of the yew tree. You also see an open grave.

Obvious paths: south.

Look grave:

The angles at which the weeds were torn away and the earth was moved suggest that this grave was opened from the inside. A few flecks of white cat hair are visible at the edge of the grave, and a pair of feline pawprints mark one of the piles of brown dirt beside the grave. The smooth grey rock left to mark the gravesite still remains.

 

 

a small wooden wagon

[A Taste of Death]

A thick murky haze swirls about the wagon, making it difficult to see all that is here. Pools of strange liquid spread from broken glass beakers on the floor, the hazy fog rising from the viscous puddles. Shelves line the wall, stacked with numerous beakers and vials placed precariously close to their edges. A jumble of flagons are piled on a wooden crate in the midst of the mess.

Obvious exits: out.

On the wooden shelves you see a clear cyan-tinted vial, a murky blue vial, a hazy aquamarine vial, a sickly green vial, a pitch black vial, a glowing crimson vial, a translucent blood red vial, a hazy grey vial and a dark colorless vial.

On the wooden crate you see a gold-inlaid carved bone flask, a skull-shaped engraved silver flagon and a hollow vor'taz horn.

 

 

a dark cavern

[Chortel's Madhouse]

A solitary sconce flickers ominously, the oil within sputtering and flaring from time to time. A badly rusted ladder is bolted to one of the walls, but hardly looks in good enough condition to hold the weight of a halfling. You also see a rusted ladder.

Obvious exits: east, out.

 

 

a tattered bone white tent

[Scabs and Scabbards]

Jagged meat hooks line the walls, rusted and stained from use. Carcasses no longer hang from the hooks, instead, an impressive collection of scabbards and sheaths can be seen. The stench of rotting blood and decaying animal flesh still hangs in the air. You also see a bent iron rack with some stuff on it.

Obvious exits: out.

On the iron rack you see a mold-covered chipped wooden sheath, a blood-stained tooth-fringed sheath, an etched troll bone sheath, a mildewed claw-fringed scabbard, a rotting skeleton bone scabbard, a yellowed skull-adorned scabbard and a cracked ogre bone scabbard. (2500 silver each)

 

 

a small brown hut

[House of Skulls]

Illuminated by a single crimson candle, the chamber reveals a wide variety of skulls scattered atop a shelf and a table. Whispers fill the air, the voices unfamiliar and unseen. You also see a cracked wooden shelf with some stuff on it.

Obvious exits: out.

On the wooden shelf you see a ruby-eyed ivory skull, a cracked wooden skull, a gleaming steel skull, a flawed crystalline skull, a translucent glass skull, a pitted wolverine skull and a jade troll skull. (pin worn - 10k each)

 

 

a splintered black oak wagon

[Bubbling Brews]

Carved from smooth and polished black oak, a sinuous bar coils across the length of the room. Stools, of various shapes and sizes, follow the curvature of the bar to seat any race of patron comfortably. Small glaesine windows are covered with dark burgundy curtains to prevent all outside light from penetrating too severely. A peculiar smelling smoke rises from behind a swinging wood door and the faint sound of a low, steady boil can be heard.

Obvious exits: out.

On the curving bar you see a tankard of fizzing black brew, a glass of smoking grey brew, a tankard of frothing green brew, a flagon of blood-red brew, a glass of fizzing crimson brew, a flagon of foaming blue brew, a tankard of bubbling black brew, a glass of steaming clear brew, a pint of bubbling brown brew, a bubbling clear brew, a flagon of foaming orange brew, a bubbling white brew and a glass of frothing black brew. (drinks that stun ya! - 2k each)

 

[Bubbling Brews]

Rows of large black iron cauldrons bubble and boil, each containing their own colored concoction. Their pungent aromas blend in the air, producing a misty grey smoke that rises and drifts across the ceiling. Long-handled wooden spoons, pitted and charred, hang from metal hooks fastened into the walls. You also see a swinging wood door.

Obvious exits: none.

In the iron cauldron you see a snifter of light blue brew (9500 silver), a snifter of pale green brew (10k), a snifter of creamy white brew (14.5k), a snifter of milky white brew (13.5k), a snifter of silvery brew (9.5k) and a snifter of clear brew (Casts Blur - several sips - 17k).

 

 

a polished silver gate leading to an elm-lined walkway

[The Silent Gate, Finality]

Solemn elm trees line a tiled walkway, lifting their dark leaves high to cast tendrils of shadow across the grey stone. No breath of wind stirs the air, and a faint smoky haze obscures one end of the walkway, though nothing burning or charred may be seen. Two caskets, one of black alloy and one of white eonake, flank the silver gate at the other end of the walkway. Dried blossoms scattered across the grey stone walkway lend a trace of color to the somber scene. You also see a polished silver gate leading to the festival streets.

Obvious paths: east.

In the white eonake casket you see a pony-painted oak gravetoken (1600 silver), a goat-painted fel gravetoken (1500 silver), a bee-painted beechwood gravetoken (600 silver), a trout-painted modwir gravetoken (1550 silver), a sun-painted applewood gravetoken (1 charge - spirit sphere - 550 silver), a heart-painted linden gravetoken and a leaf-painted rosewood gravetoken.

In the black alloy casket you see a rune-painted birch gravetoken, an eye-painted ironwood gravetoken, a squid-painted hemlock gravetoken (disarm enhancement - 1 charge - 565 silver), a cloud-painted thanot gravetoken, a wave-painted spinewood gravetoken, a skull-painted aspenwood gravetoken and a sword-painted walnut gravetoken.

 

[The Silent Gate, Beauty]

Shafts of sunlight slip past autumn-red monir leaves to caress a set of life-sized marble figures. Golden grasses curl over the thighs of a kneeling harper, and light dapples the gown of the cittern-player who watches him from a nearby bench. A fife-player leans against one of the monirs as he gazes at a dancing elven gypsy. The gypsy twirls a halfling percussionist by the hand, and her partner's head is thrown back in merry laughter, but not a sound may be heard from the perpetually still statues.

Obvious paths: west, northeast, southeast.

Look harper:

Subtle patterns traced across the harpist's skin and hair repeat the forms of the monir leaves growing high overhead. His almond-shaped eyes gaze eternally up at those leaves, and the trace of a soft smile curves his mouth. Although the harpist is made of marble, his instrument is not-- he holds a polished monir harp strung with delicate strands of shining gold. The etched form of a sinuous dragon twines along the pale white wood of the harpist's instrument.

On the male sylvan harper you see a dragon-etched graceful monir harp. (25k)

 

Look cittern-player:

A circlet of flowers upon the human's upswept hair well compliments her soft marble smile. Her back is straight with dignity, and her legs are crossed gracefully at the ankle. The expression on her exquisitely carved face mingles concentration with contemplation. The cittern she holds is crafted of polished golden oak, and the intricately etched form of a dragon hides beneath the instrument's gleaming vaalin strings.

On the human cittern-player you see a dragon-etched polished oak cittern. (25k)

 

Look gypsy:

Waves of waist-length marble hair course back from the elven gypsy's face, for her sculpted form is frozen in mid head-toss. One of her bare feet is raised in a pose like a heron's, and the statue balances perfectly upon the other in a position that must be more stable than it appears. A rainbowed gossamer scarf hangs from her outflung hand, caught gently in her marble fingers, and bracelets of glimmering gold encircle her slender wrists. Inlaid opal dragons curve across the shining twin bracelets.

On the marble elven gypsy you see a pair of gold dragon-motif bracelets (10k) and a vivid rainbow gossamer scarf. (10k)

 

Look percussionist:

A laughing smile creases the face of the exquisitely carved halfling. A tiny horse-shaped amulet hangs around his marble neck, half-hidden by the collar of his vest. Fallen leaves and golden grasses half-cover his bare feet, but the silky hair curling over his toes can still be seen. Rather than being made of marble, his tambourine is made of goatskin stretched over monir and trimmed with shining gold. A jade and vermilion dragon wreathed in golden flames has been painted on the skin of the tambourine.

On the marble halfling percussionist you see a gilded dragon-painted tambourine. (25k)

 

[The Silent Gate, Comaraderie]

Yellow-leaved beech trees provide gentle shade to a long ironwood banquet table. Marble statues of dwarves and halflings ring the table -- some are seated, some are standing, and one marble dwarf perches precariously on the table itself, with her chair knocked over behind her. Each statue holds a marble mug high in the air, and the statues' mouths are open in speech or song. A few dishes remain on the table, but there is no food. Even the mugs are empty of everything save a few fallen beech nuts. You also see a narrow forest trail.

Obvious paths: southeast, southwest.

On the banquet table you see a pear-painted ceramic bowl (4.3k), a scrollworked silver soup tureen (31k), a filigreed silver serving spoon (3k), a silk-covered woven willow breadbasket (6k) and a fish-painted porcelain plate (3k).

 

[The Silent Gate, Innocence]

The ruins of a small wooden playhouse occupy the center of this glade. Fluted brown mushrooms grow along the rotted boards. In the middle of the destroyed playhouse sits the life-sized crystal statue of a child, and a picnic basket rests on the mossy planks to her left. A second crystal child stands just outside the boundary of the ruins and gazes intently into a frosted blue glaes birdbath. To the north, the densely spaced pines and firs part slightly to admit a narrow trail.

Obvious paths: none.

In the picnic basket you see a wafer-thin sugary skull cookie (100 silver), a withered blood-red apple (100 silver), a triangle-cut blaestonjam sandwich (300 silver) and a cup of lumpy sour milk. (300 silver)

In the blue glaes birdbath you see a dead broken-winged robin (1k) and an eyeless dead bluebird carcass. (1k)

 

[The Silent Gate, Joy]

Two woodland trails converge among birch and modwir trees. Bright flower garlands loop through the sunlit branches high above, and scarlet-blossomed rosevines twine around the base of a dusky silver altar. Before the altar, a pale glaes bride kneels beside her pale glaes groom. The statues' heads are bowed, but their hands are linked, and their faces are radiant with love. Behind the altar grows a twisted brown witchwood bush, and its twigs have impaled some of the blossoms of the rosevines. You also see a faint path wandering past the altar to the east.

Obvious paths: northwest, southwest.

On the silver altar you see a slim vaalin handfasting cord (worn on the wrist - 15k), a sickle-etched vaalin wedding ring, a sickle-etched vaalin wedding band and a pale silver samite altar cloth.

 

Look bride:

Despite her traditional human wedding gown, the bride statue has the pointed ears and narrow limbs of a sylvan. The glaes of her gown has been etched with a lacy pattern that suggests the fronds of wild fern, and she cradles a real bouquet of multihued iceblossoms in her left arm. The silvery gossamer hiding her face is also real, though the shimmer of twin inset opal eyes may be seen through the veil. Close inspection reveals that her hand merges at the palm with the groom's.

 

On the pale glaes bride you see a silk-tied iceblossom bouquet and an ethereal silver gossamer veil.

 

Look groom:

The shoulders and back of the pale glaes groom are hidden by a grey silk longcoat, and cufflinks of true crystal sparkle at his wrists. His expression mingles joy with anxiety, but the effect is ruined by the emotionless ovals of rainbow opal set into his face for eyes. One lock of hair has been carved to stray in front of his face, but the rest of his hair has been bound into a ponytail at the nape of his neck. Close inspection reveals that his hand merges at the palm with the bride's.

 

On the pale glaes groom you see a shadow-grey tailored silk longcoat and a pair of dusky crystal cufflinks.

 

[The Silent Gate, Peace]

Twin frost-covered willow trees flank a shining pool here and trail pale leaflets in the crystal-clear waters. A tall steel statue stands with her back to the trail and her hands outspread. The faintest ripple of wind caresses the swan wings arching from the statue's back, and the snowy white feathers shiver delicately in the breeze. Dark blades of lush grass cover the ground between the stone-lined edge of the pool and the dense thanot thicket lining the clearing. You also see a narrow path through a gap in the thanot bushes.

Obvious paths: none.

Look statue:

Although this statue stands as tall as a giantman, determining anything of its race or gender is difficult, for the enveloping grey robes conceal its form entirely, and its face is a featureless ovoid of polished grey steel. Its hands are muscular, but slim-fingered, and its head is slightly tilted down, as if the eyeless face might be looking into the pool.

On the grey steel statue you see some feathered silk and veniom wings (back worn - 85k), a deeply cowled dark grey mantle (25k), a silver-strung moss agate talisman (25k) and a voluminous grey samite robe (45k).

 

Look pool:

A thousand star-like specks of shimmering light dance across the surface of the pool, playing tag with the drifting willow fronds. The light dims as you gaze further down into the pool, and the color of the water shifts from azure and turquoise through a deep aquamarine hue towards shades of lapis and colors seen normally only in the depths of a midnight ocean. In that eternal, lightless depth, doubtlessly fathoms below your feet, something silver glimmers.

 

In the crystal-clear pool you see a shimmering silver sickle blade.

 

Look blade:

As your gaze fixes on the shimmering sickle blade, an awareness of your heartbeat fills you. Each pulse and retreat of blood in your veins thrums through your body like waves crashing over a sandbar. Your awareness of the rest of the world begins to dim, and blackness starts to fill the edges of your vision. There is a soft sound nearby, like the wind sighing through aspen leaves... and the blackness retreats, and your heartbeat fades from your senses again as you look away from the pool.

 

[The Silent Gate, Conflict]

Ash trees cast deep shadows around the edges of this clearing, but sunlight clearly illuminates the pair of marble statues in the center. One is a giantman, and one is an elf, but hatred contorts both of the statues' expressions. The elf's slender hands are raised halfway through an incantation, but the giantman has the elf by the shoulder, and his muscles bulge in preparation for a legendary punch. Light reflecting beneath the trees reveals a dark iron bow rack and an armor stand.

Obvious paths: northeast, northwest.

Look statue:

The giantman is bare to the waist, and his bearlike marble muscles ripple beneath the onslaught of his uncontrolled rage. Strands of marble hair run across his eyes and cling to his cheeks as if his skin were damp with sweat. A berserker's snarl lends an animalistic quality to his expression, and his eyes are narrowed almost down to slits. A few fallen ash leaves rest atop his massive marble feet.

 

Look other statue:

Although the statue is uninterrupted white marble, the elf's angular features and her sharply pointed ears suggest that she is intended to be Faendryl. Her eyes are narrowed in blazing fury, and her lips are writhed back from her teeth in spellcasting or a snarl. A diadem rests atop her upswept hair, and twinned serpentine armbands cling to her bare upper arms. She is young for a Faendryl, but she stands with an air of iron control, despite the giantman statue's cruel grip on her shoulder.

 

On the bow rack you see a glossy black imflass heavy crossbow (66k), a stark black vultite light crossbow (40k), a coal black fel-and-mithril longbow (4200 silver), a glistening black faenor shortbow (5700 silver) and a sleek black glaes composite bow. (66.5k)

 

On the armor stand you see a smooth black glaes breastplate (269k), some black imflass-studded leather, an ora-trimmed black leather breastplate (30.1k), some burnished black mithglin platemail (527k) and a pebbled black vultite-link hauberk. (309k)

 

 

 

small thatched hut

[The Mournbloom]

The fragrance of mournblooms permeates the air in this small hut. Wreaths and garlands decorate the dark stained walls, and a small table is laden with various trinkets fashioned of the blossoms. To one side, a bucket of fresh mournblooms stands in a puddle of dank water. You also see a small wooden table with some stuff on it and the merchant Belthilda.

Obvious exits: out.

In the wooden bucket you see a fragrant long-stemmed mournbloom (500 silver) and a long-stemmed pale white lily. (500 silver)

On the wooden table you see a shimmering silver lily necklace, a dainty woven mournbloom circlet, a beribboned mournbloom bouquet, a lush mournbloom pomander, a pearlescent carved lily pin, a gilded silver mournbloom pin and a pale woven mournbloom necklace.

 

 

a dark black canvas tent framed by tall white pillar candles

[Melusine's Miscellanea, Entry]

Sundry items of a decorative nature fill the displays in the room, illuminated by tiny black votives that mingle with the dancing shadows in this dimly-lit black canvas tent. Though simple in design, the craftsmanship of the wares does suggest everything here is a labor of love.

Obvious exits: north, out.

Look display:

A sign posted on the display reads "Grotesque masks for the coming celebration, unless you enjoy wearing them all them time."

On the onyx display you see a yellowed smiling banshee mask, a ghost white shaman mask, an ash grey troglodyte skin mask, a sanguine ogre skin mask and a fleshtone nymph rictus mask. (10k each)

Look other display

A note tacked to the display reads "Wristlets made of the finest human hair. Guaranteed not to fade or unravel."

On the ebonwod display you see a simple brown hair wristlet, a knotted honey blond hair wristlet, a grey-streaked chestnut hair wristlet, a twisted white hair wristlet and a braided silver hair wristlet. (10k each)

 

Look crate:

A small sign standing on the top of the crate reads "Miscellaneous items designed to accessorize your daily ensembles, or for use during special occasions."

In the open crate you see a blackened silver neckchain, a rusted iron neckchain, an iridescent fish spine haircomb, a tiny ivory vertebra band, a bleached finger bone band, some fraying grey spidersilk half-gloves, some scorched brown doeskin gloves, some scuffed red leather gauntlets, some ripped black leather half-gloves and some shredded blood-stained gloves. (10k each)

 

 

a dull black canvas tent trimmed with silver sigils

[Melusine's Mercantile, Entry]

Large hanging oil lamps give off a delicate spicy scent, and brighten the dark tent considerably. Sigils cut from sheets of silver hook onto the surrounding walls, reflecting the golden light and casting a warm glow over the wares arranged on nearby racks and hooks. Off to one side, a small armoire and a large chest stand together.

Obvious exits: north, out.

In the ebonwood armoire you see a dull brown linen gown, an ash grey silk gown, a ghostly white satin gown, a raven black velvet gown and a sanguine red lace gown. (10k each)

Look chest - A small note standing on an armoire shelf reads "Gowns in the colors of the Eve of the Reunion celebration, or for those inclined to the maudlin."

In the ebonwood chest you see some dull brown leather boots, some ash grey leather boots, some ghostly white leather boots, some raven black leather boots, some sanguine red leather boots, some dull brown silk slippers, some ash grey silk slippers, some ghostly white silk slippers, some raven black silk slippers and some sanguine red silk slippers. (5k each)

 

 

a pale white oak wagon

On the bone table you see a diamond-edged white ora longsword (175k), a ruby-inlaid white ora khopesh (155k), an onyx-studded white ora mace (135k), a rune-etched white ora war hammer (175k), a steel-spiked white ora flail (115k), a ruby-pommeled white ora greatsword (135k), a white-painted sturdy ora shield (25k), a white-painted pair of ora leg guards, a white-painted pair of ora arm guards and a white-painted winged ora war helmet.

On the bone book shelves you see a red leather heart-embossed tome (40k), a blue leather dagger-embossed tome (40k), a black leather shield-embossed tome (40k), a red leather rose-embossed tome (40k), a blue leather pegasus-etched tome (40k), a blue leather note-embossed tome (40k), a black leather sword-embossed tome (40k), a blue leather sunburst-etched tome (40k), a green leather flower-embossed tome (40k), a blue leather dolphin-tooled tome (40k), a gold leather scroll-embossed tome (40k), a black leather key-embossed tome (40k), a dark leather rose-embossed tome (40k), a brown leather leaf-embossed tome (40k), a white leather crown-embossed tome (40k), a red leather fist-embossed tome (40k), a green leather feather-tooled tome (40k), a grey leather brush-embossed tome (40k), a green leather grain-embossed tome (40k), a brown leather anvil-embossed tome (40k), a green leather lily-embossed tome (40k), a grey leather lute-embossed tome (40k), a green leather trident-etched tome and a pure white leather prayer book (100k).

On the bone pegs you see a black steel brush-shaped pendant, a blue steel pegasus-shaped pendant, a brown steel doe-shaped pendant, a white steel lily-shaped pendant, a black steel shield-shaped pendant, a yellow steel rose-embossed pendant, a golden steel note-shaped pendant, a silver-edged sword-shaped pendant, a green steel trident-shaped pendant, a crimson steel lute-shaped pendant, a polished gold anvil-shaped pendant, a white steel feather-shaped pendant, a silver fist-shaped pendant, a polished gold crown-shaped pendant, a polished gold leaf-shaped pendant, a black steel rose-shaped pendant, a ivory-hilted dagger-shaped pendant, a polished gold key-shaped pendant, a polished gold scroll-shaped pendant, a grey steel dolphin-shaped pendant, a crimson steel flower-shaped pendant, a scarlet steel heart-shaped pendant and a polished gold sunburst-shaped pendant. (25k each)

 

 

a desolate looking tent of death-black silk

[Desolate Tent, Ball of the Dead]

Death-black walls of silk shimmer in the ambient glow of scattered candles. Wisps of steam radiate from the barren ground, and linger low in the tent. Large sheets of crushed velvet, hung from the ceiling of the tent, serve to deaden the heavy air. Stray light breaks into the tent from a loose flap, that serves as the only means to exit.

Obvious exits: east, out.

Dancing

 

[Desolate Tent, The Dead Rest]

A dimly lit corner provides some recluse from the ongoing merrymaking in the center of the tent. A haunting melody drifts through the room, infused with sounds of laughing, cheering and a renegade shriek. Acrid smoke from a single candle set in the corner, slowly rises and dissipates in the air above. You also see a broad witchwood table with sturdy legs of petrified bone and edged with decaying monkey paws.

Obvious exits: west.

On the table you see a decanter of foaming frog liquor, a pickled hobgoblin eye, a crispy fried bat wing, a goblet of dark crimson liquid, some crispy grub skin, a flagon of skeleton bone mash, a glass of sparkling spook elixir, a cup of curdled goblin blood, a chalice of bubbling boar's blood, a braised monkey paw and a pumpkin and puppy dog ear tart. (all free)

 

 

a large grave

[Stick To It!, Entry]

A cavernous expanse stretches out before you, lit with flickering torches that barely dispell the darkness. Light glistens off the stalagtites of milky calcite and reflects along the large dew-laden web that stretches across the width of the cave. Several platforms rise up to meet the outer edge of the gossamer net, and towards the center sits a cocoon-like basket. You also see the climbing mistress, a massive web, a large rules sign, the participant list, a small prize tent and a large opening leading up and out.

Obvious exits: none.

Sign reads:

/------------------------------------------------/

| Stick To It! ~ The Rules |

| |

| A new round will start every 5 minutes. |

| |

| 1.) Sign up by paying the climbing mistress |

| 100 coins, wait for the game to start. |

| 2.) Be alert! When she tells you to climb, |

| climb as fast as you can! |

| 3.) If you reach the center first, try to |

| get a brass ring. Whoever does, wins! |

| 4.) If you fall, that's your problem. |

| We're not liable, but we WILL laugh. |

| 5.) You may LEAVE the signup list at any |

| time, but don't expect a refund. |

| |

/------------------------------------------------/

 

a black tent

not open

 

 

a thick black canvas tent patterned with dark crimson sigils

[Melusine's Medicinals, Entry]

Candlelight flickers, day and night, illuminating this gloomy tent. Thick black canvas, the hue of a midnight sky on a moonless night, has been painted with a trim of crimson sigils barely distinguishable in the dim lighting. A long shelf is lined with small bowls holding a variety of grotesques. You also see a long ebonwood shelf with some stuff on it.

Obvious exits: north, out.

On the ebonwood shelf you see a piece of fungus-coated bread, a rank mottled shark fin, a piece of rotted wormwood bark, a mass of twisted ganglia, a finger of congealed bone marrow, a yellowed newt eye and a dessicated rolton liver.

 

[Melusine's Medicinals, Workroom]

Dull black canvas surrounds on all sides, and the sole lit candle perched on a nearby table does little to dispell the darkness. Crimson velvet runs the length of the furnishing, looking almost like a spill of blood as the light flickers. A waivering tent flap tosses aside from time to time, revealing an oft obscured set of stairs leading underground.

Obvious exits: south.

On the ebonwood table you see an atrophied section of a lung, a cluster of putrid fish eggs, a malformed slimy frog's leg, a garland of sparrow tongues, a dissected lobe of a gall bladder and a clump of mildewy oak leaves.

 

 

a frost-covered arch

[Frawst's Ice Cream]

Cool and faintly sweet, the air in this little shop is perfumed by an array of ice cream cones. Held upright on racks and trays over chests full of ice, the frozen treats are ready for purchase. Grey-veined white marble counters are reflected in the mirrored walls. Draining from the bottom of several large ice chests, a trickle of water seeps along a narrow trough in the stone floor. You also see a fanciful sign.

Obvious exits: out.

Sign reads:

The ice cream cones on the rack and tray are served with special syrups and toppings for your enjoyment during this Festival of the Ebon Gate. (Hint: Use the word "ice" to designate your treat!) ~Frawst

 

a shady path

[Ferris Wheel]

The ferris wheel towers over the fair, definitely one of the tallest structures to be seen. The view from the top must be spectacular, a good place to see what other attractions await, or to snuggle with your sweetie. You also see a shady path and the ferris wheel worker.

Obvious paths: none.

 

 

 

an ivory and black silk tent

 

 

a long canvas tent

[Entrail Toss, Entrance]

A line of canvas tarpaulins conceals the Entrail Toss arena. The tarpaulins are painted with garish scenes depicting a large, angry, blood-spattered skeleton wielding a formidable scimitar. The ground is covered with a layer of dusty straw. A skinny old crone leans against a hand-lettered sign. You also see a gap in the tarpaulins and an old crone.

Obvious paths: out.

 

 

an elegant black tent embroidered with the image of a ferocious black drake

[The BlackDrake Tent]

Several BlakeDrake tables have been set up between the silken walls of the gaming tent, and a scattering of the carnival's staff mixes with the curious and the travellers at the tables. No matter whether in a merchant's silks or a tinker's homespun, all share a look of intense concentration as they bend over the dice. You also see a freshly-painted banner.

Obvious exits: out.

*** The BlackDrake Tables ***

Please GO TABLE to find an empty BlackDrake

table. Once you are there, you can LOOK

TABLE for rules and information.

Enjoy yourself!

 

 

a tiny shop with a rotting wooden door

[Handy Accessories]

The proprietor of this tiny shop obviously did not take very good care of it. Dust and cobwebs pervade the room, as well as a musty odor. Eerie shadows dance along the walls from the lit candle sconces lopsidedly bolted in place. You also see a rotting wooden door, a moldy glove box and a cloudy glass case.

Obvious exits: none.

In the glove box you see a pair of crimson suede gloves, a pair of black suede gloves, a pair of grey suede gloves, some leather casting gloves and some supple black leather gloves. (pocketed - holds one small item - stuck open - 6k each)

In the glass case you see a scarab-inset leather wristband, a bone-studded leather wristband, an onyx-inlaid leather wristband, a silver studded wristband and a braided leather wristband.

 

a mortar and stone archway

[Rest In Peace Park]

The large, open area smells of freshly cut grass, and festive music can be heard softly playing in the background. Several children dash barefoot around a wooden wagon in an impromptu game of tag, while their parents relax on several intricately carved wooden benches to one side. A narrow walkway disappears into a large grove of willow trees, while a well-traveled path to the right angles toward a huge machine looming in the distance. A grassy path winds to the left, past a brightly colored tent. You also see a mortar and stone archway, a dwarven ticket seller and a festive banner.

Obvious paths: none.

Banner reads:

Droergo's Amusements

 

Thudapult!!

 

a misty black portal

[The Forge of Souls, Anteroom]

The walls of the room are made of a stone you can't quite identify, pitch-black and smooth as glass. Whorls of light flicker and drift on unseen winds inside the stone, occasionally condensing into an almost humanoid figure then drifting apart abruptly. Above, the ceiling seems to be open to the night sky, but with stars and constellations you have never seen. You also see a black ebony case, a misty black curtain, a black onyx table with some stuff on it and a black iron stand with some stuff on it.

Obvious exits: out.

In the ebony case you see a flanged black imflass mace, a jagged black vultite khopesh (4x - fairly damage weighted - 95/205 - 4 pounds - 240k), a viciously spiked vultite yierka-spur (103k), a jagged obsidian ritual dagger (48k) and a barbed black glaes paingrip (65k).

On the onyx table you see a jagged black vultite espadon (285k), a barbed black vultite trident (250k), a barbed black glaes lance (110k), a barbed black leather whip (3x - 5 pounds - damage weighted - 62k) and an enruned black vultite maul (270k).

On the iron stand you see a sinister ora spiked vultite buckler (40k), some black spiked vultite platemail (585k), some spiked ebon vultite scalemail (173k), an onyx-inset black imflass warhelm (15k), an obsidian spiked imflass aventail (8k), an obsidian spiked vultite targe (40k), an ora-laced vultite corselet (plate armor - 310k) and an ora-laced vultite cuirass (310k).

 

 

a small fissure

[Slurmm's Supplies]

Light filters down from a large crack in the ceiling in fractured beams, serving only to highlight the thick dust floating in the air. Thin rivulets of water trail along the walls, drawing attention to the clusters of mottled black and green fungi slowly colonizing the surroundings. A single lantern swinging uneasily from a thick iron chain dimly illuminates the room, its flickering flame casting dancing shadows across the floor. You also see a knobby sign.

Obvious exits: southwest, up.

Sign reads:

"Tese R tinGs to UZE in ritchshooals! They maKe tasTyyyyy SNAK toOooo!"

 

[Slurmm's Supplies]

Cracked and warped shelves line the cramped walls here, the heavy scent of mildew and accumulated must emanating from their gnarled surfaces. A faint mist swirls across the floor, imparting a slight chill to the air. Dark candles cast wavering shadows across the surroundings from within wax-filled channels.

Obvious exits: northeast, southeast.

 On the shelves you see a dark-lidded green glaes jar, a small dark green jar, a rusty-lidded black glaes jar, a black-lidded warped glass jar, a steel-hinged squat black jar and an ornate gold-traced jar. (15k each)

 

[Slurmm's Supplies]

Gargantuan glaes tubes are set into the middle of the floor, each filled to the brim with a soupy green liquid whose texture is reminiscent of a thick jelly. Floating in a grotesque fashion within are grisly remains - brains, fingers, and other remnants of things long dead. The faint light filtering in is diffused by the massive tubes, sending waves of rippling green illumination across the surroundings.

Obvious exits: northwest, southwest.

In the glaes tubes you see a rotted kobold brain (15480 silver), a rotted goblin brain (15480 silver), a rotted urgh brain (15480 silver), a rotted rolton brain (15480 silver), a rotted troll brain (15480 silver), a rotted ogre brain (15480 silver), a mottled black tongue (7k), a rotted kobold finger (3.5k), a rotted goblin finger (3.5k), a rotted yellow-nailed finger (3.5k)and a rotted fungus-covered finger (3.5k).

 

 

a decrepit modwir building

[Gloomy Spirits, Entry]

A layer of thick dust blankets the floor, occasionally swirling about restlessly as a passerby moves to and fro before settling down once again. Hung atop the wall directly opposite the entrance is a rather gruesome trophy: a decaying boar's head that has not been properly treated and has thus become a haven for flies and squiggling maggots. A trickle of dried blood runs from its bulbous snoot. You also see a rough hardwood table with some stuff on it.

Obvious exits: east, west, out.

 

On the hardwood table you see some plump sugar-coated grapes (500 silver), a leg of garlic-roasted cockatrice (600 silver), a peppery ham sandwich (600 silver), a slice of toasted rye bread and a flaky pumpkin tart.

 

[Gloomy Spirits, Barroom]

Resting in the center of the room is a makeshift "bar" consisting of rickety wooden crates placed side by side. A large window against the far wall has been boarded up with mildewed planks, forcing a pair of smoky lanterns on each end of the bar to provide the room's only barely-adequate sources of illumination.

Obvious exits: west.

On the makeshift bar you see a bottle of pungent moonshine, a bottle of flat dwarven ale, a bottle of murky brown essence, a bottle of viscous red liquid and a bottle of bile green elixir (15k each).

 

Scripted - You attempt to take a swig of your moonshine, but for some reason you have difficulties swallowing it. Instead, you elect to let it dribble from your lower lip. The world spins around you, and nausea threatens to overcome you - perhaps it is time to sober up a bit.

Roundtime: 20 sec.

(this was after drinking lots!)

 

[Gloomy Spirits, Salesroom]

Dangling streams of cobwebs hang precariously from the ceiling beams, threatening to release their hold and entangle themselves with patrons beneath them. A sack of grain rests against the far corner of the room, its integrity impaired by a rip in its surface from which a trickle of grain falls steadily. Two plump rats sit on each side of the tear, ignoring all those within the room as their red eyes twinkle greedily while they add to their already considerable girth. You also see a dusty modwir table with some stuff on it.

Obvious exits: east.

 

On the modwir table you see a bowl of chunky gruel, a boiled bloodshot eyeball (300 silver), some crispy arachnid legs, a slice of maggoty meat pie (500 silver) and a slab of bloody rolton flank.

 

 

a small alley

[Philieous' Phizzing Potions]

Cobwebs from all corners nearly fill this alley. A lone clean glass case sits in the center, resting against a crate. A single beam of light from a solitary candle, shining on it. You also see a glass case.

Obvious exits: out.

In the glass case you see a bright potion (Casts 103 - 3k), a hazy white potion (strength - 11k), a black oily potion (10k) and a brown milky potion (3.5k).

 

 

 

 

Maze Area

an unmarked grave covered in moss

[Ancient Dwelling, Entryway]

This dank and dark tunnel has the smell of damp earth lingering in the air. A small stream runs down the center of the tunnel, creating a muddy path. The slippery sod provides treacherous footing that makes walking very slow. A faint hint of light can be seen coming from a passageway that seems to ascend to higher ground to the west. A rickety wooden stairway leads down into the dark depths. You also see a gaping hole.

Obvious exits: west.

 

[Ancient Dwelling, Solarium]

Despite being underground, this unconventional solarium seems to somehow thrive with various fauna and flora. An unknown source of light illuminates the area, providing ample light for its denizens. Droning of beetles can be heard coming from within the dense bushes and swarms of insects flitter back and forth. You also see a large glass display case.

Obvious exits: east.

In the display case you see a small desiccated cricket, a glossy ochre preserved beetle, a black shriveled swallowtail, a tiny pickled fruit fly, a large brown salted grasshopper, a preserved golden hornet, a sugared large-winged moth, a smoked sage-green butterfly, a candied black spider, a dried out crimson dragonfly and a crystallized black firefly (casts light - 2 bites). (10k each)

 

[Ancient Dwelling, Mud Pits]

The eerie quiet is broken up by the soft sounds of trickling water overhead. The vast darkness makes it hard to discern any distinct shapes, but the unmistakable silhouettes of coffins protrude from the walls. The surface of the damp mud seems to be seething with various microcosms of insect life. In the center of the mud pit is a slate grey sarcophagus that has been set on top of decaying planks of coffin wood. You also see a rickety wooden stairway.

Obvious exits: none.

In the grey sarcophagus you see a scorched red weevil, a seared brown cockroach, a cream-filled ruddy earthworm (foraging - 2 bites), a honey-baked slimy slug, a jellied black caddisfly, a dried grey stonefly, a salted brown water penny and a pickled tan nemourid broadback. (10k each)

 

a drooping canvas tent

[On Edge, Vestibule]

The interior of the large tent is dim and has a dank feel to it. A lingering odor of mildew pervades the air and flimsy tent poles hold up the sagging canvas. Grimy lanterns swing precariously from rusted hooks, causing distorted and elongated shadows to dance along the walls. A surprisingly well-dressed mannequin stands guard over the entrance, displaying various weapon holders for sale.

Obvious exits: north, northeast, northwest, out.

On the mannequin you see a vulture talon decorated swordbelt, a bone-tipped drawstring pouch, a large vruul hide back-scabbard, a viper fang trimmed dagger sheath and a bloodwood buckled baldric.

 

[On Edge, Longswords]

In the dim light you can see stacks of crates jumbled against the side of the tent. Bits of straw from the packing material are strewn about the dirt floor. A few of the crates have been pried open, displaying their contents.

Obvious exits: northwest, southwest.

In the crate you see a claw-pommeled mithril kaskara (8700 silver), a deathstone pommeled ora kaskara (18750 silver) and a lily-engraved imflass longsword (27.5k).

In the crate you see a skull-hilted rhimar kaskara and a gargoyle etched gornar longsword (7605 silver).

In the crate you see a bone-pommeled vultite longsword (87.9k) and a drakar-edged ebony vultite longsword (4x - fire crits - 80/200 - 139250 silver).

 

[On Edge, Daggers]

The lanterns in the center of the tent throw little light into this section. Deep shadows fill the corners and the rustling sounds of small creatures can be heard coming from behind the stacks of wood packing boxes. A chilly draft creeps along the ground, emanating from gaps between the dirt floor and the canvas.

Obvious exits: south, southeast, southwest.

In the packing box you see a zorchar-edged ebony vultite dagger (27450 silver) and a spiral-etched vultite cinquedea (17900 silver).

In the packing box you see a jagged drakar kidney dagger, a serrated zorchar fantail dagger, a wire-hilted rhimar forked dagger and an ora-hilted gornar crescent dagger.

In the packing box you see a wavy-bladed ceremonial ruby dagger, a serrated obsidian ritual dagger and a ceremonial alexandrite dagger.

In the packing box you see a black rose engraved ora poignard, a pentagram etched mithril dagger and a bone-pommeled imflass scramasax.

 

[On Edge, Short Swords]

Lanterns swinging overhead cause shadows to shift and writhe on the canvas walls. Stacks of squat oak barrels fill this side of the tent, looking as if they could topple over at any moment. A few of the barrels have been set out to allow a view of their contents. You also see a tattered canvas curtain.

Obvious exits: northeast, southeast.

In the oak barrel you see a gornar-edged ebony vultite kris (61350 silver) and a serrated black vultite braquemar (43.5k).

In the oak barrel you see a bone-pommeled drakar gladius (8900 silver) and a skull-etched zorchar sica (edged - 9900 silver).

In the oak barrel you see a claw-pommeled imflass baselard, a spiral-etched ora antler sword and a bone-pommeled mithril short sword.

 

a slimy shop with an old wooden door

[Hold Yer Bones]

Skeletal hands affixed to the walls hold tarnished brass sconces aloft, providing bright illumination in this windowless room. The wooden floor is covered in dust, though recent visitors have left their tracks and scattered much of it into the air. Minute bits of bone mingle with the heavy coating of dust and occasionally crunch when walked upon. You also see an old wooden door and a wobbly wooden table with some stuff on it.

Obvious exits: none.

On the wooden table you see a black and orange striped pouch, an orange pumpkin-shaped pouch, a dusty chalk pouch, a leather dhe'nar pouch, a bone-clasped black leather pouch, a black spider-clasped satchel, a silver scarab-clasped satchel, an ebony goblin-clasped satchel, an orange pumpkin-clasped satchel and a silver spider-clasped satchel. (pouches - 10k; satchels - 20k)

 

the remains of a small fire-charred shack

[Willawauk's Wands]

Charred timbers form the exoskeleton of a small shop, weather and wind intruding through numerous fire-eaten holes. The frail interior is dreary and unfurnished but for a blackened table and a soot-smudged marble slab.

Obvious exits: out.

On the blackened table you see a severely twisted wand (3200 silver), a misshapen black and blue wand (slender blue wand - 7k), a dessicated bone wand (4900 silver), a thin curved golden wand (casts minor fire - 906 - 4500 silver), a wavy azure wand (casts minor water - 903 - 2400 silver) and a corroded metal wand (casts major cold - 907 - 6100 silver).

On the marble slab you see a silk-wrapped wand (casts untrammel - 209 - 5700 silver), a pocked spongy wand (casts holy water bolt - 306 - 5300 silver), a sandy driftwood wand (casts water walking - 112 - 22750 silver), a crooked colorful wand (casts natural colors - 601 - 5100 silver), a gaudy multi-striped wand (casts mass colors - 611 - 50k) and a clouded glass wand (casts invisibility - 916 - 31k).

 

a crumbling stone refuge

[Witches' Lair]

Cavern-like in appearance and oddly warm in some spots, the room seems almost cozy. Just after you enter, however, you notice that voices and footsteps echo eerily back and forth throughout the stony lair. Perhaps cozy is not the best word to describe it after all. Much like a mural, a series of large black-inked icons depicting the four elements have been carefully drawn upon the grey ceiling. You also see a dark velvet-draped table with some stuff on it, a heavy wooden broom rack with some stuff on it and a black velvet covered altar with some stuff on it.

Obvious exits: northeast, out.

On the velvet-draped table you see an ornate black oak storage chest, a jade-inlaid monir storage chest, a sun-embossed cedar storage chest, a moon-engraved linden storage chest, an arched-top monir storage chest, a bit of tangled red thread, a handful of black sand, some bent rusty coffin nails and a small jar of graveyard soil.

On the wooden broom rack you see a gnarled yew broomstick, a gnarled mistwood broomstick, a gnarled ebonwood broomstick, a gnarled golden oak broomstick, a gnarled black willow broomstick and a gnarled linden broomstick. (35k each)

Scripted:

Push - You push your black willow broomstick across the ground in front of you in an effort to keep the place clean.

Wave - You wave your black willow broomstick around in front of you as if attempting to ward off an unseen enemy.

On the covered altar you see a carved moon pentacle stone, a large black glaes pentacle stone, a dark crimson glaes pentacle stone, a pure white glaes pentacle stone, a gnarled mistwood wand, a silver-tipped sunstone wand, a spiral-carved blue moonstone wand and a quartz-tipped red willow wand.

 

[Witches' Lair, Brew Necessities]

This chamber has been set up to resemble a well stocked pantry with an abundance of shelves and storage containers. A musty smell lingers in the air, barely concealed by the heady combination of aromas deriving from dried herbs, animal parts and other mysterious-looking staples. A long, scratched counter serves as a grim showcase for a variety of unexpected offerings. You also see a fruits and nuts bin, an oaken herbs barrel and a scorched parchment.

Obvious exits: north, southwest.

On the wooden counter you see some red salamander toes, some pickled newt eyeballs (1k), a yellowed tiger incisor, a scorched warcat whisker (330 silver), a tattered worm skin, some shriveled orc ears, a vial of viscuous red liquid, a mug of murky swamp water and a cup of clear rain water.

In the fruits and nuts bin you see some shelled black walnuts, some dried figs, a handful of wild berries, a ripe golden pear and some finely chopped almonds.

In the herbs barrel you see a summer lavender root, some sugared violet petals, some aromatic yarrow leaves, some dandelion greens and some dark green sage leaves.

Parchment reads:

These ingredients will help you with your most powerful brew concoctions. Some are even edible, enjoy them in good health. For all your cauldron needs, make sure to visit my cousin's shop "The Copper Cauldron".

 

[Witches' Lair, Wardrobe]

Tangled cowebs blanket the walls of this chamber, a myriad of arachnids of all sizes and various hues clearly visible through the hazy cover. Although seemingly sturdy, the furnishings show signs of many years of neglect. A lone mangy black cat walks about, eyeing you suspiciously, its back arched as if ready to pounce at any moment. You also see a small glass-topped case, a tall iron hat tree with some stuff on it, a rusty bronze rack with some stuff on it, a plain oak armoire and a hastily scribbled sign.

Obvious exits: south.

Sign reads:

Robes on the rack are worn on your back and quite roomy. Robes in the armoire are well suited for your ritualistic needs but cannot be worn with armor, nor have they pockets. Buy carefully - No Refunds.

In the glass-topped case you see a ribbon-tied sparkling ruby circlet, a polished blue moonstone circlet, a gold-edged onyx viper circlet, a silver-linked rose quartz circlet, a simple enruned gold circlet and a dark silver crescent moon circlet. (10k each - worn on the head)

On the iron hat tree you see a wide-brimmed conical black hat, a wide-brimmed conical red hat, a wide-brimmed conical white hat, a wide-brimmed conical silk hat, a wide-brimmed enruned conical hat, a wide-brimmed peaked black hat, a wide-brimmed peaked silk hat, a wide-brimmed peaked white hat and a wide-brimmed peaked red hat.

On the rusty bronze rack you see a crimson-lined silvery silk robe, an embroidered ecru raw silk robe, a flowing jade green silken robe, a tattered blue dwarven-crafted robe, a gold-fringed ivory brocade robe, a rune-etched black Faendryl robe, a deeply hooded emerald silk robe, a deeply hooded violet silk robe and a deeply hooded elven-crafted robe. (all worn as cloaks - can hold a very large amount (holds 100), weighs 6, closes - 50k)

In the plain oak armoire you see some billowing deep red robes, some billowing midnight black robes, some rune-edged black Faendryl robes, some rune-edged garnet Faendryl robes, some rune-edged white Faendryl robes, some ruby-edged ebon spidersilk robes, some flowing gold spidersilk robes, some hooded forest green robes and some hooded pure white robes.

 

an abandoned warehouse

not open yet

 

a narrow wooden building

[Kwizzle's Estate Goods]

Darkened by untold years of soot and candle smoke, the beams overhead provide support for several lanterns which do little to brighten the display of wares in this small room. An old chest, its lid detached and lying alongside, holds an assortment of tawdry goods. The lid serves to hold even more objects, somehow made even less appealing by their careful arrangement. An ornately lettered sign fails to improve the dismal atmosphere.

Obvious exits: west, out.

Embellished with so many curliques and flourishes that deciphering it is difficult, the sign states, "I offer for your buying pleasure only the finest array of distinctive objects, treasured by their original owners, heirlooms of rare quality and usefulness, the likes of which you may never see again. ~Solicitor Kwizzle Muddslip, L.C.E."

In the old chest you see a broken-toothed comb, a dented wire birdcage, a spotted narrow glass vase, a scratched dark glaes shield, a drab dented vultite shield, a thin-bladed imflass dirk, a crooked vultite truncheon and a yellowed ivory rolton amulet.

 

[Kwizzle's Clothing Collection]

Faded and stained, a threadbare patterned carpet adds a touch of past elegance to this tiny cold room. Two lanterns with smoke-obscured glass globes dimly illuminate the heaps of used clothes piled on a low table and a shelf along one wall. You also see a dark varnished door.

Obvious exits: east.

On the low table you see a stretched-out knit seaman's cap, a faded silk reticule, a moldering leather satchel, some crinkled leather boots, a shabby backpack and some sagging suspenders.

On the shelf you see a long scorched-hem skirt, a buttonless black silk vest, a starch-stiff frayed shirt, a threadbare high-collared cloak, an oily-looking brocade vest, some fitted greenish-black trousers and a stained white brocade bodice.

 

 

a small strand of silk

[The Web]

This room is covered floor to ceiling with cobwebs. Some of the older cobwebs are full of dust and hanging by only a few strands of silk. There is a small cobweb covered table in the center of the floor with a candle on it. The floor is strewn with bits and pieces of what looks to be insect parts. You also see a strand of silk and a strand of silk.

Obvious exits: none.

On the cobweb covered table you see a deep scarlet spider mask, a silvery spiderweb mask and a black widow mask. (3k each - worn on the head)

 

[The Web]

The cobwebs are thicker here, covering the ceiling, walls and floor. There is a light coming through the thicker cobwebs in the corner, muted by the dusty web. The light through the web dances around casting strange shadows all around the room. You also see a tangled strand of silk, a heavy strand of silk, a cobweb covered table with some stuff on it and a strand of silk.

Obvious exits: none.

 

On the covered table you see a golden linked web pin, a silver fanged black widow pin, a lacy silver spiderweb pin and an onyx and silver spider pin.

 

[The Web]

The webs are very thick in here, hanging down from the dark with little wisps pulling off on people's clothing. The only light in the room comes from the two adjoining sections of the web. The dust swirls in the small amount of light as it enters the room. You also see a hanging strand of silk, a twisted strand of silk, a tangled strand of silk and a spider web covered shelf with some stuff on it.

Obvious exits: none.

On the web covered shelf you see a serpentine black widow choker, a dangling silver spider pendant, an onyx and gold spider necklace and a silver spiderweb choker.

 

[The Web]

The room is lit by something hidden behind a few thicker cobwebs, which hang down low in the corner. Other cobwebs hang low enough to get into faces or onto clothing as people walk past. There is dust covering everything in here, including a small table in the corner opposite the light source. You also see a hanging strand of silk, a double strand of silk, a strand of silk and a dust covered table with some stuff on it.

Obvious exits: none.

On the covered table you see a silver spidersilk pouch, a deep black spidersilk pouch, a deep blue spidersilk pouch and a gold veined onyx spidersilk pouch

 

[The Web]

The cobwebs get thicker in here, hanging down from all the corners. They even seem to be growing up from the floor like wavering stalagmites. A gentle breeze is coming from somewhere blowing the dust around in front of a small oil lamp on the wall. You also see a dusty strand of silk, a twisted strand of silk, a double strand of silk and a dirty web covered chest.

Obvious exits: none.

In the web covered chest you see a deep ebony spidersilk harness (weighs 5 - shoulder worn - 14k), a spiderweb covered weapons harness (14k), a silvery blue spidersilk quiver (15k) and a spiderweb covered silk sheath (15k).

 

[The Web]

The cobwebs are thicker and stickier here. They cling to everything in sight, including the clothing of wandering people. There is a small oil lamp sitting on a table giving off a fair amount of light. You also see an encrusted strand of silk, a dusty strand of silk and a web covered broken chest.

Obvious exits: none.

In the broken chest you see a scarlet web covered backpack, a midnight blue spidersilk backpack, a spider web covered backpack and a deep black spidersilk backpack. (8 pounds - 50k each)

 

[The Web]

The cobwebs are less dusty here, but they still hang everywhere. They hang from all the corners, going all the way to the floor. Small bits and pieces of various unknown material are caught in them catching the light. Dust motes are caught in what little light there is, floating and swirling around the room. You also see a long strand of silk, a twisted strand of silk, an encrusted strand of silk and a broken and dusty armoire.

Obvious exits: none.

In the and dusty armoire you see a web-stitched red spidersilk ballgown, a silver web covered black ballgown, a gold trimmed spidersilk ballgown and a silver and deep blue silk ballgown. (20k each)

 

[The Web]

The cobwebs are thinner here where the gigantic web is anchored. The light coming from an old oil lamp is quite bright here although dust still covers much of the room. There is a table in the corner, and a shelf on the wall. You also see a dirty strand of silk and a long strand of silk.

Obvious exits: none.

On the shelf you see some deep blue spidersilk slippers, a pair of teal spidersilk slippers, some black spidersilk slippers and a pair of red spidersilk slippers. (3k each)

On the table you see a black lace spidersilk shawl, a web-stitched teal spidersilk shawl, a deep blue lacy spidersilk shawl and a red lacy spidersilk shawl. (very small pocket - pin worn - 10k each)

 

[The Web]

The cobwebs wave and flutter in the gentle breeze in this room. Dust motes stream through the light coming in from the other areas doing a strange little dance. Long tendrils of cobwebs cover the shelves on the wall. You also see a twisted strand of silk, a heavy strand of silk, a dirty strand of silk and a battered web covered armoire.

Obvious exits: none.

In the web covered armoire you see a gold-veined spiderweb cloak, a deep ebony spidersilk cloak, a silver-hued spiderweb cloak and a deep scarlet spidersilk cloak. (holds very large amount - closable - 50k each)

 

 

a rotting plank-walled building

[Corpses' Castoffs Boutique]

Dimly lit by a handful of funerary lamps, this chamber resembles a cross between a tomb and a corpse-looter's stash. Garments from disinterred bodies, as well as items stripped from those slain in back alleys or on battlefields, hang from wooden grave markers. Some lie folded upon a counter that resembles a crypt with its lid askew. You also see the merchant 'Looter' Joenz, a wooden sign and a prominent plaque.

Obvious exits: out.

/------------------------------------------------------/

| ================================ |

| ~*~ Corpses' Castoffs Boutique ~*~ |

| ================================ |

| |

| Rags 'n Such |

| ------------ |

| 1. A Burial Shroud |

| 2. Some Resin-crusted Wrappings |

| 3. A Blood-soaked Tunic |

| 4. An Ichor-crusted Doublet |

| 5. A Gore-spattered Breastplate |

| 6. A Steel Cadaver's-head Helm |

| 7. A Pair of Rotted Leather Breeks |

| 8. A Pair of Worm-eaten Boots |

| |

| Extra Junk |

| ---------- |

| 9. A Coffin-shaped Satchel |

| 10. A Thighbone Wand |

| 11. A Dried Maggot Necklace |

| |

| |

| ORDER it by number to check the price, |

| then just BUY it if it makes you gag! |

| |

| ** Type HELP for examples on using this system ** |

|______________________________________________________|

 

__________________________________________

/ \ \

|@/________________________________________/

| *-------------------------------------* |

| *---- Corpses Castoffs Boutique ----* |

| *-------------------------------------* |

| |

| Are you a proud follower of Sheru? |

| |

| Are you a lover of Luukos? |

| |

| Are you a devout follower of Voln, |

| but thinking maybe your quarry will |

| flee less quickly if you look like |

| their best bud? |

| |

| Or, maybe you're just a DEMENTED, |

| PUTRIFYING soul trapped in a |

| breathing body -- longing to express |

| your GROSS INNER CORRUPTION! |

| |

| If any of these describe you... |

| then here's the shop |

| you've been waiting for! |

| ________________________________________|

|@\ \

\_/________________________________________/

 

a stately grey marble facade

[To Die For, Foyer]

Musty dark velvet drapes adorn the ageless marble walls, the heavy folds creating a striking background frame for the lustrous stone. Dull bronze sconces provide subdued light that flickers occasionally and creates odd shadows that dance ominously across the room. You also see an ornate gilded rack with some stuff on it and an ornate bronze display with some stuff on it.

Obvious exits: north, out.

On the ornate gilded rack you see an ebon-handled sharp imflass scythe (77.5k - polearm), a massive glaes beheading sword (72k), an ivory-hilted sinuous vultite kris (82.5k), an onyx-inlaid vaalorn heavy crossbow (105k) and a rune-engraved black vultite machete (161k).

On the bronze display you see a sigil-etched dark ora moon axe (30k), a gold-handled ancient imflass stiletto (3800 silver), a dark-stained glaes studded mace (35.5k), a deadly-sharp black vultite dirk (25k) and a keenly-edged golden mithglin stiletto (12750 silver).

 

[To Die For, Supplies]

Once an elegant chamber stately lined with gold-flecked marble columns, it now appears eerily abandoned. Dust, dead vermin and spiderwebs have blanketed most surfaces, and pieces of peeling paint littering the barely discernible geometric pattern of the floor add to the dreary decor. You also see a pink marble urn and a grey marble urn.

Obvious exits: south, northeast.

In the marble urn you see a flame-etched silvery haon rod (2900 silver), a green willow rod (3600 silver), a matte black oak rod (11.5k) and a gnarled dark modwir rod (6k).

In the marble urn you see a spiraling red glaes rod, an enruned acacia rod, a corroded iron rod and a gold-etched platinum rod. (1500 silver each)

 

[To Die For, Subtleties]

A slight, yellowish haze seems to hover around the pallid attendants and furnishings. Oblivious to the disarray of spilled liquids and powders on the back table, a ghostly young woman, wearing a maid's uniform and holding a decaying feather duster, busily frets over the already perfectly aligned wares for sale. You also see a neatly-inked sign, a blackened silver display case, a twisted golden jewelry tree with some stuff on it and some chipped gilded display hooks with some stuff on it.

Obvious exits: southwest.

These jewelry items are attractive as well as mysterious. Note that you will not be able to put anything else inside them. Its no mistake.

In the silver display case you see a delicate white opal ring, a petite golden pearl-studded ring, a square-cut onyx and silver ring, a sigil-eteched golden topaz ring, a dark gold garnet cabochon ring and a stunning black diamond ring.

On the golden jewelry tree you see an ornate dark silver coiled bracelet, an onyx-edged wide vaalorn bracelet, a ruby-studded vultite cuff bracelet, a gold filigree garnet cabochon bracelet, a gold-linked carved jade bracelet and a dainty golden opal cabochon bracelet.

On the gilded display hooks you see a gold-linked jade oval locket, a scrimshaw ivory oval locket, a silk-corded gold filigree locket, a carved black ora rose locket, a tarnished silver oval locket and an onyx-edged coral round locket.

 

Look in bracelet - The cleverly concealed hinged cover reveals a tiny compartment where a mysterious pale yellow powdery substance has been stored.

 

 

a large iron-bound wagon

[Maker of Mischief, Entry]

Interior walls reinforced with iron protect against forced entry, but the doorjamb's marred state gives evidence they were not always successful. A ragged piece of oilcloth is hastily thrown over a pile in the corner, from which a few unmarked burlap bags poke out. Scuff marks, as if something heavy has been dragged across the length of the wagon and out, mar the dusty wood floor. You also see an iron-bound oak door, a scratched table with some stuff on it and a wooden mannequin.

Obvious exits: east, west, out.

On the scratched table you see a compact velvet-lined box and a small note.

Note reads:

This here's a collection of stuff I've picked up on my... travels. Anyone asks you where you got it, I deny everything. ~Proprietor

In the velvet-lined box you see a miniature lockpick pin (lockpick enhancement - several charges - 13k) and a small onyx skull pin (lockpick enhancement - several charges - 13k).

On the wooden mannequin you see a pair of tall black suede boots, some tailored dark suede trousers, an inky black suede gem pouch, some fingerless black suede gloves, a small locked chest pin, a scarab-shaped glimaerstone pendant, a black leather scarab-clasped cloak and a tooled dark leather hood.

 

[Maker of Mischief, Dagger Room]

An intricate display of daggers prominently gleams on the wall opposite the entry. Only candles in tarnished brass sconces set on the walls provide light to the room, as the drapes are tied tightly closed against intruding eyes. Well-tended daggers and knives are spread out on the dark velvet-covered tables and crates pushed up against the walls.

Obvious exits: west.

On the covered table you see a wire-wrapped mithglin dagger, a leather-grip ora crescent dagger, a modwir-hilted etched mithril dagger (10k) and a long-bladed silver dagger (8k).

On the covered crate you see a double-edged steel table dagger (10k), a sleek silver bodice dagger (20k), a razor-sharp hunter's knife and an elaborately etched belt knife.

 

[Maker of Mischief, Tool Room]

A small shaft of moonlight pierces a torn drape on one of the windows. Battered crates and boxes are shoved up to line the walls, their contents hidden by tightly-tied ropes. The dusty, scuffed wooden floor is partially covered by a shabby rug woven of faded cloth strips. You also see a carved oak rack with some stuff on it and a scribbled note.

Obvious exits: east.

Note reads:

If you don't know what these are, you shouldn't be using them. ~Proprietor

On the oak rack you see an embroidered midnight black toolkit, an intricately tooled leather toolkit, a lace-up tanned leather toolkit, a dagger-tooled leather toolkit, a drawstring ruched velvet toolkit and a deep blue watered silk toolkit. (disarming toolkits - 1k each)

 

 

a wood-framed mud hut

[Ymyrraeth's Hut, Wards]

Wattle and daub walls fill in the spaces between rough log posts, creating a simple, functional shelter. The roof is made from tied bundles of river rushes, and though most of the gaps are packed with leaves, a cool evening draught still circulates from time to time. The earthen floor is faintly colored here and there with strange powders and pigments. You also see a partitioned metal box, a flat-topped quartz boulder with some stuff on it and a large hollow gourd.

Obvious exits: north, east, out.

In the metal box you see a pinch of yellowish-brown powder, a pinch of greyish-blue powder, a pinch of reddish-black powder, a pinch of purplish-red powder and a pinch of greenish-grey powder. (50 silver each)

On the quartz boulder you see a crudely sewn grubby muslin sachet, a grass-tied coarse woolen sachet, a sinew-bound heavy canvas sachet, a leather-laced rough linen sachet and a silk-stitched thin cotton sachet. (5k each)

In the hollow gourd you see an eye-embossed tarnished brass disc, a linen-wrapped twig and grass doll, a pale white rune-etched fingerbone, a knotted snakeskin bundle, a carved fragment of pine, a carved fragment of cedar, a carved fragment of oak and a carved fragment of sandalwood.

 

[Ymyrraeth's Hut, Preventions]

A crude hole cut out of the wall serves as a window, though it is better at letting out warmth than letting in moonlight. Bundles of herbs hang upside-down from the rafters, their leaves curling tightly as they dry. An iron-bound chest in the corner has been left open, though the massive lock indicates that it sometimes provides safekeeping. You also see a dusty sign, a shallow granite bowl and a crooked modwir spindle with some stuff on it.

Obvious exits: north, west.

Sign reads:

Herbs for your protection. Wear a necklace or wreath at all times to prevent harm from evil spirits.

In the granite bowl you see an oddly tied garlic bulb necklace (6k), an oddly tied mugwort leaf necklace, an oddly tied laurel leaf necklace, an oddly tied marjoram leaf necklace, an oddly tied elderberry necklace, an oddly tied sage branch necklace, an oddly tied trefoil leaf necklace, an oddly tied angelica leaf necklace, an oddly tied moonwort leaf necklace, an oddly tied azalea flower necklace and an oddly tied rowan leaf necklace.

On the modwir spindle you see a braided mugwort leaf wreath, a braided fennel stalk wreath, a braided rosemary leaf wreath, a braided hyssop flower wreath, a braided rue leaf wreath, a braided fern frond wreath, a braided angelica leaf wreath, a braided moonwort leaf wreath, a braided vervain flower wreath and a braided tarragon leaf wreath.

 

[Ymyrraeth's Hut, Restoratives]

Oak plank shelves line the walls, each one packed with glass jars, bottles, and flasks. Paper-wrapped packages labeled in a fine, spidery script fill a large reed basket on the floor. A low doorway in the southwest corner leads toward the center of the hut.

Obvious exits: south, west.

On the oak plank shelf you see a murky cup of violet-hued tea, a cloudy cup of deep ochre tea, an oily cup of ashen grey tea, a muddy cup of reddish-brown tea, a slimy cup of dark green tea, a turbid cup of pale yellow tea, a flask of pungent orange sludge, an amphora of fusty grey ditchwater, a vial of putrid black muck, a jar of rancid green scum (500 silver), a bottle of fetid brown slop and a cruse of noisome yellow sap.

 

In the reed basket you see a paper-wrapped package.

 

[Ymyrraeth's Hut, Charms]

The mud walls have been painted a cheery egg-yolk yellow color, but little else has been done to decorate the room. Several small pelts are draped over a post, tails and feet still attached. A spinning wheel sits in the corner, its bobbin wound with soft black wool. You also see a tattered notice, a low wormwood table with some stuff on it, a shallow hanging basket and a lopsided earthenware pot.

Obvious exits: south, east.

Notice reads:

Charms for luck and protection. Carry one with you at all times!

On the wormwood table you see a withered chicken foot pendant, a mangy rabbit paw pendant, a scrawny crow foot pendant, a dried-up fish head pendant, a scaly snake rattle pendant and a preserved black beetle pendant.

In the hanging basket you see a tiny black dirt-stuffed pouch, a tiny tan seed-filled pouch, a tiny grey ash-filled pouch, a tiny green garlic-scented pouch, a tiny white salt-filled pouch, a tiny red cedar-scented pouch and a tiny blue stone-filled pouch.

In the earthenware pot you see a mottled brown leather-wrapped stone, a pure white silk-wrapped stone, a dark red yarn-wrapped stone, a silvery grey fur-wrapped stone and a pale amber straw-wrapped stone.

 

a weather beaten canvas tent

[Lord Noytcha's Pens]

The sound and smell of livestock assault you from within this huge tent. The floor is littered with peanut shells and straw, both heavily trampled from the many feet passing this way. Spectators of all races mingle about, most of the chatter being animated conversation on the competition itself. Vendors can be seen mixing about the crowd, hawking meats, candy, and noisemakers. You also see a weather beaten canvas tent, the Gold Ring, the Platinum Ring, the Bronze Ring, the Copper Ring, the Silver Ring, a large stained sign and the official scoreboards.

Obvious exits: out.

 

 

a mist-filled black stone arch

[A Mist-Filled Cavern]

A ring of blazing candles defines a clear space in the middle of this cavern, but, just past the circle's edge, tendrils of silvery mist coil and thread across the floor. Beyond the candlelight's reach, a wall of constantly-shifting mist rises up on all sides. Water condenses from the muggy air onto every surface, leaving a film like sweat across the black stone floor. From somewhere in the mist, droplets plop repeatedly down into a hidden pool, but the echoing cavern distorts all sense of direction. You also see a black stone arch, a crumbling black stone ledge with some stuff on it and a gracefully inked sign.

Obvious exits: north, south, east, west, northeast, northwest, southeast, southwest.

Sign reads:

If you are Dhe'nar, cousin to the Dhe'nar, or another traveller of the Way, let your footsteps show your nature.

If you are not, then it is recommended that you remain within the candlelight, or that you leave this place entirely, for your safety and comfort.

 

On the black stone ledge you see a jet and agate Fash'lo'nae symbol, a sardonyx and jade Imaera symbol, an iron and heliodor Sheru symbol, a topaz and quartz Koar symbol, a sapphire and pearl Charl symbol, an obsidian and diamond Eorgina symbol, a zircon and opal Lorminstra symbol, a starstone and lapis Huntress symbol and a small silver-edged placard. (25k each)

Placard reads:

Even if you are not invited to travel beyond the ring of candlelight, you may purchase any of these symbols, should you wish.

 

 

a dingy shack

[Confounded Confections, Boxes]

Tattered elegance and questionable material choices create a disturbing atmosphere over the sticky floor littered with chocolate-dabbled doodads and wood shavings. Faded black silks hemmed with fraying red fringe drape from the tables and walls, smeared with the efforts of many trying to clean their hands. A trio of semi-transparent and muttering specters slump in a corner, grunting at customers and refusing to rise. You also see a modwir arch, a messy candy box table with some stuff on it, a crowded box-covered table with some stuff on it and a splotchy candy-smeared sign.

Obvious exits: northeast, northwest.

Sign reads:

We'z to much werk! Yoo finysh! Buy stoopid box! Put stoopid treetz in box! Put stoopid card in box! Give to stoopid frend!

 

On the candy box table you see a sticky dried gak stomach candybox, a webbed spider-shaped candybox, an onyx-inlaid rolton hoof candybox, a gold-hinged crab shell candybox, a bloodstained monkey skull candybox, a petrified griffon heart candybox, a dagger-cut black heart candybox and a silver-dipped troll fist candybox. (5k each)

 

On the box-covered table you see a lurid yellow eye-shaped candybox, a mangled manticore paw candybox, a hand-painted coiled snake candybox, a slime green coiled serpent candybox, a ruby-studded crone heart candybox, a mummified bat corpse candybox, a crystallized lizard lung candybox and an iron-nailed orc foot candybox. (5k each)

 

[Confounded Confections, Cards]

Within the tiny lamp-lighted workshop all sounds, and smells, are headily amplified. Rising from the sea of crumpled paper and unidentifiable mucky garbage are rows of wobbling writing desks. Each is manned, or haunted as it were, by a harrowed-looking spirit hunched over a parchment slip. The sounds of their whimpering and scribbling are punctuated constantly by the disdainful inarticulate growling of a rot-riddled krolvin zombie overseer, who prowls between the desks snatching finished cards. You also see a massive notecard menu, a chipped gaudy orange table with some stuff on it and a faded midnight blue table with some stuff on it.

Obvious exits: southwest.

Menu reads:

Cards, fer dat final special touch. Dun' forget to CLOSE 'em before ya stick 'em in da candybox! Sorry 'bout da menu, guy we hired ta do it fell...

 

On the gaudy orange table you see a red greeting card, a green greeting card, a yellow greeting card, a black greeting card, a tan greeting card, a mauve greeting card, a cyan greeting card, a silver greeting card, a grey greeting card, a beige greeting card, a plum greeting card, a ochre greeting card, a cobalt greeting card and a murrey greeting card. (5k each)

 

On the midnight blue table you see a blue greeting card, a purple greeting card, a violet greeting card, a pink greeting card, a gold greeting card, a white greeting card, a brown greeting card, a puce greeting card, a lilac greeting card, a taupe greeting card, a teal greeting card, a amber greeting card and a argent greeting card. (5k each)

 

[Confounded Confections, Fillers]

Despite the delicious aromas wafting from vats of liquid chocolate and other candy coatings, the source of the underlying less-appetizing odors is exposed beneath the bright hanging lamps. Two drooling zombie kobolds snatch bits from a filthy barrel then dip it, up to the wrist, in one of the coatings without even looking at what they grabbed. The end results are displayed on a table and shelf, with a toffee-covered severed head centerpiece to give hint that perhaps not everything is edible.

Obvious exits: southeast.

On the candies table you see a skull-shaped lollipop, a toffee-laced black licorice heart, a cream-filled dark chocolate rat, a glistening eyeball-shaped candy, a ghostly pale white chocolate tombstone, a chocolate lung-shaped candy, a scowling legless taffy doll, a silly marshmallow ghost and a red hot candy blood drop. (100 silver each)

On the desserts shelf you see an iced lump of hair-speckled dirt, a caramelized sprinkle-coated sock, an amber-like peanut brittle fork, a lime marzipan brick, a crunchy candy cricket, a nutty-nailed fingertip candy, a sticky sugar-dusted worm and a sprinkle covered candy twig. (100 silver each)

 

 

a narrow black-draped tent

[Raffa's Recharging]

Black-on-black figured satin damask drapes heavily across the front entrance of this small shop. Two freestanding wrought iron candelabras stand as sentinels, one on each side of the discreet entry. The mellow, amber light provided by the candles picks out the nap of the satin velvet, emphasizing the aesthetically pleasing patterns. A small arrangement of oddly colored, liquid-filled spheres hangs overhead, shifting slowly with the movement of the air. You also see a heavy ebonwood barrier.

Obvious exits: out.

 

an immense weather-beaten tent

[Lord Noytcha's Rustlin' Corrals]

This is the entrance to the main rodeo area. A huge enclosed wooden arena with bleachers has been set up so that all can watch the mayhem and melee of the contestants as they attempt to lasso the frenzied beasts. The event has been sold out for some time, the only way one can watch now is with rope in hand. You also see an immense weather-beaten tent, the offical scoreboards, the Yellow Ring, the White Ring, the Red Ring, the Green Ring, the Blue Ring, the Grey Ring, the Black Ring, the Orange Ring, the Purple Ring and a large dusty notice.

Obvious exits: out.

 

a sunken path

Not open yet

 

a rustling tent flap

[Melusine's Emporium, Center]

Walls of heavy canvas draped with swags of brightly colored silk add to the atmosphere of gaiety provided by a scattering of large jewel-tone velvet pillows offering comfort for the patrons. Giant white pillar candles mounted on iron holders flicker, creating dancing shadows. You also see a finely-engraved plaque, a glaes-paned silver display case, a pale grey carved haon shelf with some stuff on it and a dull black ebonwood rack with some stuff on it.

Obvious exits: north, east, west, out.

Plaque reads:

"Be sure that ye GETs the one ye wishes ta' BUY before you pay. Melusine will na' be offerin' any refunds to the nearsighted."

In the silver display case you see a dragon's-tear ruby wedding band, a moonglae opal wedding band, a fiery jacinth wedding band, a shimmertine shard wedding band, an ultramarine glimaerstone band, a crimson blazestar band, a silvery moonstone band, a smoky glimaerstone band and a green errisian topaz band. (10k each)

On the carved haon shelf you see a lattice-work golden ora censer, a scroll-worked silver kelyn censer, a vine-filigree platinum censer, a hammered copper thurible, a blackened bronze thurible and a rune-etched brass thurible. (50k each)

Look at rack:

Scribbled on a piece of parchment tacked to the rack are the comments, "Handmade athames blessed unders da full moons. These be ceremonial daggers, nae be weapons, and nae meant fer everyone! Due to da rarity or value of some materials and time spent makin' these, they be a bits expensive."

On the ebonwood rack you see an ebon-handled black diamond athame, a tanik-handled white soulstone athame, an oak-handled blue lace agate athame, a monir-handled chameleon agate athame, a fel-handled green jade athame, a haon-handled yellow heliodor athame, a yew-handled azure blazestar athame, an ash-handled violet feystone athame, a cedar-handled red carbuncle athame, a birch-handled moonglae opal athame and a teak-handled rainbow quartz athame. (100k each)

[Melusine's Emporium, East Side]

Separated by a parted curtain of sheer spidersilk, this small tent wing holds the lingering scent of spices and herbs. Decorative harvest garlands loop from corner to corner, hung with colorful ribbon bows. You also see a rough hewn wooden sign, a woven wheat-stalk basket, a long bent-willow table with some stuff on it and a carved oak shelf with some stuff on it.

Obvious exits: west.

Sign reads:

Freshly baked goods ta tease an' tantalize ye, p'fect for satisfyin' the hunger arisin' from all this celebratin'.

In the wheat-stalk basket you see a vanilla ghost cookie, a hazelnut skeleton cookie and a chocolate goblin cookie.

On the bent-willow table you see a stein of dark barley ale, a flute of deep crimson champagne, a tankard of winter apple cider and a mug of hot Ebon Gate cocoa.

On the oak shelf you see a small fresh pumpkin tart, a slice of kobold heart pie, a wedge of rolton tail pie and a bowl of piping hot orc pudding.

 

[Melusine's Emporium, West Side]

Black is the predominant color here, the heavy canvas walls absorbing all light within its folds. Slowly a vague fluorescence becomes obvious, adding a greenish glowing tinge to every object in the room. You also see a tall haon display rack with some stuff on it, a round ebonwood stand and a scorched piece of parchment.

Obvious exits: east.

Parchment reads:

"Ye needs a bit a'helps crossing the street or hikin' in them wilds, you gets yerself a nice staff ta aids ye."

On the display rack you see a gold-tipped grey monir staff, a dark red solid ruby staff, an opal-capped snow white oak staff, a sapphire-set indigo thanot staff, an ivy-entwined polished yew staff, a gnarled raven-hued ebon staff, a carved pearl-set haon staff, an onyx and pale linden staff and a silver-tipped twisted monir staff. (30k each)

In the ebonwood stand you see a gold-swirled twisted monir staff, a silver-edged cerulean tanik staff, a leaf-etched polished oak staff, a vine-wrapped indigo tanik staff, a rose-carved rosewood staff, a pearl-inlaid grey haon staff, an onyx-trimmed carved maoral staff and a ruby-dusted ebonwood staff. (30k each)

 

[Melusine's Emporium, North Side]

Softly lit to produce a flattering light, this neutral-colored tent lined with standing mirrors serves as a quiet area in which to view some of the latest fashions. You also see a large crystal quartz bowl, a solid gold bejeweled table with some stuff on it, a steel amethyst-dusted trunk, some twisted thanot hooks with some stuff on it and a bronze ruby-studded rack with some stuff on it.

Obvious exits: south.

 

In the crystal quartz bowl you see a topaz-beaded invar chainlink handflower, an opal-beaded laje chainlink handflower, a pearl-beaded kelyn chainlink handflower, an onyx-beaded urnon chainlink handflower and a ruby-beaded ora chainlink handflower.

On the bejeweled table you see a hunter green slashed doeskin hood, a scarlet satin gold-edged hood, an indigo wool silver-stitched hood, a grey velvet pearl-beaded hood and a black silk raven-feathered hood.

In the amethyst-dusted trunk you see some short indigo doeskin boots, some laced indigo doeskin boots, some leather raven-feathered boots, some jet-beaded black silk slippers, some storm grey crushed velvet slippers and some hunter green satin slippers.

On the thanot hooks you see a blackworked snow white wool pelerine, a pale sage green doeskin pelerine, a sable-trimmed scarlet velvet pelerine, a dark smoke grey velvet roquelaure, a rich indigo blue silk roquelaure and a lustrous raven-feathered roquelaure. (cloaks, closable - 100k each)

On the ruby-studded rack you see a vine-worked sage green silk haversack, a black velvet raven-feathered haversack, a deep indigo blue puma hide haversack, a soft storm grey doeskin haversack, a blackworked snow white wool musette, a gold-edged scarlet velvet musette and a satin-lined sage green silk musette.

 

 

Isle of Tears

a simple straw hut

[Mourner's Cottage]

Several different scents coming from candles that cover every available surface waft through the room. Tables of all shapes and sizes have been placed haphazardly about the outer edges of the room and a pair of baskets made of woven straw hang near each of the doors. You also see a small plaque and a beaded straw door.

Obvious exits: out.

Plaque reads:

"Welcome to the mourner's cottage; a sanctuary dedicated to remembrance. The petals inside the baskets may be tossed upon the lake in memory of loved ones lost. The candles, each carefully made by hand, are able to be dedicated prior to being lit. Simply whisper the name of your loved one to your candle, then light it by the side of the lake. Please take advantage of our beautiful view of the lake through the straw door."

In the straw basket you see some long purple flower petals, some curled red flower petals, some blue-edged orange flower petals, some vibrant yellow flower petals, some pink-edged white flower petals, some soft grey flower petals and some pale blue flower petals. (500 silver each)

In the string basket you see a handful of violet flower petals, a handful of ochre flower petals, a handful of wildflower petals, a handful of white rose petals, a handful of pink rose petals, a handful of yellow rose petals and a handful of red rose petals. (500 silver each)

On the short table you see a red heart-shaped candle, a twisted black and white candle, a short cream-colored candle, a round bright yellow candle, a blue and gold candle and a pale green candle. (1k each)

On the wooden table you see a yellow daffodil-shaped candle, a grey skull-shaped candle, a stout multicolored candle, a pale violet-hued candle, a tall black candle, a pink rose-shaped candle, a red rose-shaped candle and a pale blue candle. (1k each)

 

a dark granite mausoleum

[Creepy Crawly, Entrance]

Dark and dreary, this entire room has been cut out of solid granite. The low ceiling forces tall giantmen to stoop and the cold breeze drifting from the inner tomb chills even the sturdiest dwarf. Water drips constantly from a long crack in the ceiling, forming a small rivulet that flows like a tiny waterfall down the cold stone stairs that lead into the underground burial rooms. You also see a faded sign.

Obvious exits: out.

sign reads:

Visitors beware! The burial chambers have been infested with insects and other tasty treats. Some of the creepy crawlers have been exhibiting strange magicks, so be forewarned when consuming these fine delicacies...

[Creepy Crawly, Underground]

The stone walls of the stairwell gradually give way to the hollowed-out mud tunnels of the burial chambers. Worms and other underground critters can be seen writhing through the dirt walls by the pale flickering lights of several well-tended torches. A pool of water, fed by the trickling stream from the entryway above, has formed in the middle of this burial cave. A corpse, bloated and crawling with insects, lies in the middle of this fetid pool. You also see some stone stairs.

Obvious exits: north.

Judging from the location and condition of the corpse, it would seem likely that it was still alive when it first entered the tomb. With its black clothing and large loot sack, it seems that the corpse's chosen profession was that of a thief. Unfortunately, this unlucky grave robber apparently met his untimely end on the slippery stairs directly above him.

In the bloated corpse you see a slimy black leech (Lock Pick Enhancement - 3 bites - 2k), a squirming dark brown nightcrawler (Disarming Enhancement - 3 bites -2k) and a filthy carrion beetle (2k).

 

[Creepy Crawly, Burial Chamber]

The tunnel widens here into a spacious chamber supported by several clay columns. Heavy stone slabs in the center of the chamber provide the final resting place for three corpses in various states of decay. Judging by the prominent location of the slabs, it appears that the individuals resting here were once prominent members of their respective professions.

Obvious exits: south, down.

Look slab:

Here lies Lord Endeer III, Guildmaster, Guild of Rangers.

On the stone slab you see a putrefying ranger corpse.

Most of this corpse's clothing has long rotted away, leaving only a few tarnished buttons and faded insignia behind. Prominent among these is a green sapphire-inlaid Ranger Guildmaster crest and some leaf-cut diamond jewelry, indicating that this corpse was once a proud ranger in life.

In the ranger corpse you see a plump giant tick (2k), a putrid dung weevil (Resist elements - 5 bites - 3.5k) and a malodorous giant cockroach (Foraging - 5 bites -2k).

 

Look other slab:

Here lies High Lady Endeer V, Priestess of Kuon.

On the granite slab you see some decaying cleric remains.

Tatters of ritual robes and sashes still remain on this badly decomposed corpse. Almost totally concealed by bits and pieces of rotting cloth is a richly adorned symbol of Kuon, the only item of any extravagance on this otherwise humbly decorated corpse.

 

In the cleric remains you see a handful of sticky beetle larva (2.5k), an overgrown black louse (3k) and a plump skin beetle (5.5k).

 

Look third slab:

Here lies Archmage Endeer IX, Master of Mana.

On the marble slab you see a rotting wizard carcass.

This corpse appears to be the most recent new occupant to the burial tomb. Most of its clothing, covered in magical runes, is still largely intact and its putrid smell of death still fresh. Small magical trinkets and wands lie bound to the body with powerful wards, apparently prized possessions that the wizard could not bear to be separated from even in death. Oddly enough, despite all the trappings of wealth, the corpse's emaciated condition appears to indicate that the cause of death was starvation.

In the wizard carcass you see a fat bladder worm (4k), a handful of writhing maggots (4k) and a giant elongated tapeworm (7k).

 

[Creepy Crawly, Dark Hole]

The torchlight from the main burial chamber barely penetrates this small hole in the ground. However, the naturally glowing underground lichen provides enough light to move about without fear of inadvertently bumping into something icky. Crude runes have been cut into the lichen surrounding a corpse tossed haphazardly in the furthest reaches of the tunnel, potentially signifying that the keepers of this crypt felt it necessary to constrain this particular corpse with magical wards.

Obvious exits: up.

Seemingly held together only by the thick cobwebs surrounding it, this corpse has decayed for so long that it is almost completely skeletal. However, its clothing, a thick skull-crested black set of robes, is still in rather good condition. Within the folds of the robes, crumpled shreds of parchment list parts of various sorcerous incantations and vile summoning runes.

In the cobweb-tangled corpse you see a handful of mushy spider eggs (2 bites - 5.5k), a hairy wolf spider (4k) and a large dead fly (3k).

 

 

a tattered tent

[Blastin' Gallery, Entry]

The faint sound of turning gears draws your attention to one of the five doors fashioned into the fabric of the tent. Unmistakable footpaths lead from each of the doors to the tent center. At the intersection of the paths hangs a large scoreboard, suspended from the ceiling by a tightly braided rope. You also see a tent flap, a black door, a white door, a green door, a red door and a blue door.

Obvious exits: none.

On the long counter you see a red button and a large sign.

Sign reads:

The object of the game is simple: blast the targets using a wand from the barrel. Each target is labeled with a point value. Your actual score is based on this value plus the accuracy of your shot. The game is over when you have made twenty attempts to hit the targets or when thirty targets have popped up, whichever comes first. If your score ranks among the top ten your name will appear on the scoreboard in the entry room.

 

a dusty black wagon

[Past Pets]

Wire cages are stacked up to the ceiling here in the front of the wagon. Cedar shavings have been sprinkled aimlessly both in the cages and on parts of the floor. Nearly hidden in one corner is a small pile of wilted flowers. You also see a splintered packing crate and a mangy-looking stuffed cow.

Obvious exits: west, out.

In the packing crate you see a dead skunk, a dead hamster, a dead opossum, a dead rabbit, a dead squirrel, a dead dog, a dead cat, a dead mouse and a dead rat. (50k each)

 

Look flowers:

Upon closer inspection, you can see that this is actually a small funeral wreath. Ragged lilies frame a dingy satin ribbon strung across the center. In faded gilt letters along the ribbon is the legend "R ST IN PEAC FL FFY."

 

Look cow:

Arranged in a meditative position, this brown and white stuffed cow stares unblinkingly with her glass eyes at the wilted flowers across the room. Although the tip of her tail has been chewed off and her hide is patchy and coated with dust, it is clear that she was once a fine-looking animal.

 

[Past Pets]

The central area of the wagon is taken up by a large aviary. The wire mesh looks secure enough, but the door hangs open from its broken hinges. Here and there on the rotten stumps and twisted branches inside the enclosure you can just make out some bird-like forms. A lopsided wooden box has been nailed on the wall just below the ceiling.

Obvious exits: east, west.

In the wire aviary you see a dead parrot, a dead finch, a dead cockatoo, a dead mynah, a dead parakeet, a dead nightingale, a dead lark, a dead macaw and a dead dove. (50k each)

In the wooden box you see a dead starling, a dead sparrow, a dead duck, a dead falcon, a dead hawk, a dead pigeon, a dead crow, a dead raven and a dead bat. (50k each)

[Past Pets]

Rickety shelves barely support a long line of terrariums in the very back of the wagon. Some are missing their lids, others are lacking whole panels of glass. A narrow loft teeters overhead. You also see a filthy glass jar and a dusty ladder.

Obvious exits: east.

In the broken terrarium you see a dead boa constrictor, a dead cobra, a dead python, a dead rattlesnake, a dead snake, a dead gecko, a dead skink, a dead chameleon, a dead iguana and a dead lizard. (50k each)

In the filthy glass jar you see a dead caterpillar, a dead earthworm, a dead scorpion, a dead praying mantis and a dead tarantula. (50k each)

[Past Pets, Loft]

An unimpressive loft has been thrown together to make the most of the meagre shop space. Unopened crates make navigation of the narrow passageway even more precarious. A whitewashed sign has been nailed to the wall with a rusty hoofpick. You also see a three-legged table with some stuff on it, a plank shelf with some stuff on it and a dusty ladder.

Obvious exits: south.

It reads:

Reel nice homes fur yer new pets.

On the three-legged table you see an ebon black urn (1k), a tarnished brass urn (1k), a chipped alabaster urn (1k), a miniature black coffin, a tiny black casket (1500 silver), a cloudy glass jar, a chipped ceramic jar, a muddy glass jar, a knotty pine box, a stained haon box and a slatted oak box.

On the plank shelf you see a faded willow basket, a mildewed cane basket, a grimy rattan basket, a twisted steel cage, a bent brass cage (5k - worn on belt), a rusted iron cage, a stained leather sack, a roughly-woven sack and a black burlap sack.

 

[Past Pets, Loft]

Stashed in a corner of the loft is a chipped porcelain basin, half-filled with water and rocks. Cobwebs dangle in dusty tatters from the ceiling. Filtering in through a gap in the wagon's wall is a welcome sliver of pale sunlight.

Obvious exits: north.

In the porcelain basin you see a dead tortoise, a dead turtle, a dead newt, a dead salamander, a dead toad and a dead frog. (50k each)

 

a rocky path

[Ring Toss Booth]

A booth of weathered, faded red boards sports a sign reading "Ring Toss" across the awning. A sly looking dwarf dressed in a krolvin mercenary costume leans casually against the shaky frame, winking at the ladies and eyeing the gentleman challengingly. You also see a series of colored bottles, a rickety wooden stand with some stuff on it and a scoreboard.

Obvious paths: east, west, out.

Sign reads:

Set right up! You get not one, not two, but three chances at tossing the ring! See what you can get, look how easy it is, just toss the ring at them there bottles!

 

[A Stone's Throw]

A brightly colored stand attracts the attention of passers-by. They collect in a crowd around a halfling in a snarling wolf costume, who is cheerfully and patiently explaining the rules to each new challenger. A small pyramid of three rusted cans lies some distance from the throwing mark. A neatly lettered sign above the mark reads "A Stone's Throw." You also see a scoreboard, a jovial little halfling and a small wooden stand with some stuff on it.

Obvious paths: west.

Sign reads:

Welcome to A Stone's Throw! Nothin' too complex to it, just see how many cans you can knock down with the stones. Yas only gets three tries though, so best make em count!

 

[Sledgehammer Booth]

A tall monstrosity of a structure dominates the area. It is constructed almost entirely of lengths of stout wood, with a mithril base that serves as a target. Up at the top is a brass bell, so far up that it looks impossible to hit. A crowd mills around, watching the comers, and occasionally someone will glance up at the top and shake his head in disbelief. You also see a large target, a scoreboard, a massive sledgehammer, a bitter dwarf and a small sign.

Obvious paths: east.

 

Sign reads:

Ya gets thee tries to ring da bell with yer entrance ticket. Ain't that complex, just strike that thar target with that thar sledgehammer.

 

a small cave

[Mortica's Mortuary]

The walls of this small cave are formed from a dark-colored rock and are smooth to the touch. Providing light to the entire area are several lanterns hung from the walls at periodic intervals. Further in to the cave you notice a fork, with openings to the north and east. You also see a hanging basket crafted from small bones bound with string.

Obvious exits: north, east, out.

In the hanging basket you see a pair of round bloodjewel earrings, a pair of dark red ruby earrings, a pair of blood red garnet earrings, a pair of deep black opal earrings, a pair of thin black hoop earrings, a pair of fiery bloodstone earrings, a pair of small black pearl earrings and a pair of fire red jasper earrings. (8k each)

 

[Mortica's Mortuary]

An elaborate bone chandelier ornamented with dozens of lit candles hangs overhead, illuminating the wares displayed on a black spidersilk covered table. Propped up against the northern wall of the cave is a cobweb-covered skeleton wearing a tattered green velvet cape.

Obvious exits: south.

On the black table you see a segmented bone bracelet, a skull-shaped white opal bracelet, a thick steel spiked bracelet, a blood red linked teardrop bracelet, a rough-cut ruby bracelet, a deep black bat-shaped opal bracelet, a faceted black pearl bracelet and a black pearl linked rose bracelet. (7.5k each)

[Mortica's Mortuary]

Coffins of all shapes and sizes are stacked about the cave haphazardly. Oddly, one coffin has been separated from the rest and sits alone in the center of the cave with its lid propped open. You also see a ragged hole in the wall.

Obvious exits: west.

In the black coffin you see a multicolored newt-shaped pendant, a blood-red eyeball pendant, a ruby-eyed black bat pendant, a green peridot goblin finger pendant, a brown zircon troll toe pendant, a small opal skull pendant, a yellowed rolton tooth pendant and a midnight black pearl pendant. (8k each)

[Mortica's Mortuary]

A stagnant, overwhelming stench of dead earth fills this cave. The darkness of the area is illuminated only by the broken flames of candles scattered over the natural rock ledges and shelves of the subterranean walls. A slight breeze, which seems to originate from a small hole at the far end of the cave, occasionally sweeps through the area. You also see a tattered sign hanging from a skeletal arm on the wall.

Obvious exits: out.

Sign reads:

I will be available to customize jewelry for a select few over the next several days. I am a dark person, so do not even think of asking me for flowery pink pendants unless you enjoy spending time in a coffin. Underground. -Mortica

 

 

a large wagon

[The Copper Cauldron]

This large wagon has a cavernous feel. Its curved ceiling is painted to look like the night sky and the corners of the room disappear into shadows. Stacks of cauldrons and kettles, carefully grouped together by size and shape, reflect the pale light cast by an iron stove that stands in the center of the floor. You also see a metal-banded modwir chest, a silver glass-topped case with some stuff on it and a wide modwir table with some stuff on it.

Obvious exits: out.

In the modwir chest you see a brass urn, a splintery wooden tub, a metal bucket, a polished invar pail, a dented brass dinner pail and a red glaes pot. (20k each)

 

On the glass-topped case you see a pale amethyst amphora, a delicate purple vial, an enruned veniom vial, an engraved ora vial, a silver-chased onyx vial, a rose pink glaesine vial, an opal-inset silver vial and a gold-rimmed opalescent vial. (20k each)

 

On the modwir table you see a copper cauldron, a ruby-inset golden cauldron, an iron-banded oaken vat, a splintered modwir barrel, a mithril-bound fel cask, a small wooden keg, a hammered silver cauldron and a heavy bronze cauldron. (20k each)

 

 

a dark cave leading into the jumble of rocks

[Ghule's Cave, Entryway]

The interior of this spacious cave is cold and damp and filled with the faint odor of decay. You hear a quiet dripping sound coming from somewhere in the distance. Several low-burning torches line the walls, softly illuminating the area. Several pale white objects rest atop a nearby stalagmite that has been chiseled to resemble a pedestal. You also see a raffle table with some stuff on it and a blood-red witchwood table with some stuff on it.

Obvious exits: north, out.

On the raffle table you see a warning sign, a raffle ticket barrel and some raffle tickets.

 

On the witchwood table you see a green crystal-inset ring, a crimson crystal-inset ring, a crimson crystal-inset ring and a large red-inked sign.

Sign reads:

"The rings on this table are identical to those for sale in the next room, with one exception. After I created the rings in the next room, I obtained a small quantity of the blood of a mage who later became a lich. The addition of this rare spell component allows these few rings to shift color. Each of these rings can be changed at will to any color available in the next room. They will be available by auction and raffle." It is signed, "Master Ghule."

 

The warning sign reads:

The raffle is designed to allow several players an equal opportunity to participate in an event that will permit only a limited number of entries. Each Player Character is permitted to purchase one ticket. The tickets are non-refundable and the cost of the ticket may be applied to any entry fee or with merchants, towards the price of the merchant's service or item. Once a ticket is purchased, the Player Character may go anywhere in the game and still be eligible to win when the drawing is held, however, the Player Character must be in the game when the drawing is held. The Player Character will be notified, regardless of where they are, if they win. Only those present in the room with the raffle table will be notified of all winners. The winners are responsible for being readily available, the merchant running the raffle is under no obligation to locate the winner or move the winner to an area where they can collect their prize.

The raffle is for "One of the color-shifting rings.".

The tickets sell for 1500 silvers each.

The drawing has been held with the following winner(s):

Bue

Holyeagle

 

On the stone stalagmite you see a carved bone ring (2.5k), a spherical bone pendant (3k), a skull-shaped pale white bone earring, a skull-shaped bone cloak clasp, a rune-etched bone circlet, a pair of bone-rimmed spectacles, a ruby-capped polished bone crown, some onyx-inset pale white bone dice (12.5k), a simple carved bone bracelet, a skull and crossbones pin (11k), a bone-studded dark leather belt, a pair of dangling bone earrings, a pale white bone pentagram amulet, a carved bone emerald-inlaid brooch and a skull-etched pale white bone coin.

 

[Ghule's Cave]

The dark stone walls and ceiling of this cavern are softly illuminated by several low-burning torches. Small drops of water constantly drip from the stalactites above, forming a small puddle of dirty water on the ground. Beneath several low stone shelves rests a polished obsidian table. You also see a polished crystalline display case with a red-inked sign resting on top of it.

Obvious exits: south.

It reads:

"The rings in this case have special properties that I think you will find most interesting. I do so love my specially-crafted fangs, as well." It is signed, "Master Ghule."

In the crystal display case you see a violet crystal-inset ring, a blue crystal-inset ring, a green crystal-inset ring, a golden crystal-inset ring and a crimson crystal-inset ring. (25k each)

On the stone shelves you see a pair of fake steel-capped fangs (35k), a pair of fake yellowed ivory fangs (35k), a pair of fake polished gold fangs (45k), a pair of fake polished silver fangs (40k), a pair of fake solid diamond fangs (45k), a pair of fake razor-sharp fangs (35k), a pair of fake black obsidian fangs (35k) and a pair of fake blood-red fangs (35k).

Yagnuts bares his polished gold fangs and hisses menacingly.

On the obsidian table you see a large pair of fake silk bat wings (pin worn - 10k), a bright red barbed leather tail, a skull-capped bone walking staff, a bone-clasped ebon spidersilk cloak (50k), an ivory-hued solid bone shield (45k), a pair of tall bone-buckled boots, a ceremonial carved bone knife, a blood-stained shredded silk vest and a bleached white skull (5k).

 

[Slurmm's Supplies]

Deflated and half-rotted eyeballs stare fixedly outward from within a large glaes tube, while others roll languidly about in the thick green liquid. Black and tattered hearts also float within the sickly miasma, their brief pulsing sending visible ripples across the soupy mixture that encases them. Dim light filters in from the south, allowing the gloominess of the surroundings to be clearly glimpsed.

Obvious exits: northeast, southeast.

In the glaes tube you see a rotted black-pupilled eyeball (8k), a rotted tiny kobold eyeball (3k), a rotted bloodshot troll eyeball (3k), a rotted black-veined eyeball (8k), a rotted squishy rolton eyeball (3k), a rotted black-veined heart (12k), a rotted green-tinted heart (12k) and a rotted slimy heart (12k).

 

[Slurmm's Supplies]

A tattered, musty black curtain is set into the end of the long, winding tunnel here. Collections of stubby dark candles flank the entryway, illuminating the ragged and sloppily-stitched sigils upon the half-rotted drapery. Tilted, cracked shelves lined with strange talismans and various vials are arranged in a haphazard fashion upon the walls.

Obvious exits: northwest.

On the shelves you see a spherical deep black talisman (30k), some spiders in a vial (15k) and a thin black steel talisman (30k).

 

 

Circle of Souls

an herb-decorated wagon

[Way of the Wise, Ingredients]

Cabinets and counters fill the cramped space of this dimly lit wagon. Soot-covered lanterns sway from the rafters causing shadows to shift and move. The air is filled with the heavy scent of herbs and the old floorboards creak as customers move about. Various remedies and ingredients are displayed for sale. You also see a rickety yew table and a scratched oak counter.

Obvious exits: north, south, out.

On the yew table you see a packet of anise, a packet of hemlock, a packet of chamomile, a packet of feverfew, a packet of foxglove, a packet of wolfsbane, a packet of jasmine, a packet of mezereon, a packet of pennyroyal and a packet of nightshade.

 

On the oak counter you see a tincture of acantha, a tincture of ephlox, a tincture of aloeas, a tincture of wingstem, a tincture of pothinir, a tincture of bolmara, a tincture of woth, a tincture of calamia, a tincture of sovyn, a tincture of brostheras and a tincture of bur-clover.

[Way of the Wise, Charms]

Flickering candles provide a small amount of light in this stuffy back room. The walls are lined with pegs and hooks from which a myriad of materials and dried plants are hung. Runes, warding symbols, and dachres have been carved into the walls. You also see a lattice partition, a spindly thanot rack, a polished witchwood stand, a small haon table and a hand-painted sign.

Obvious exits: south.

 

On the thanot rack you see a dried wormwood amulet, a lavender and violets charm pouch, a clove-strung red cord, a sprig of mistletoe amulet, a buttercup filled charm pouch, a mandrake root periapt, an ash leaf charm and a thanot berry talisman.

 

On the witchwood stand you see a painted tanik wellness dachre medallion, a painted haon brown doe medallion, a painted fel slit-eye medallion and a painted monir golden leaf medallion.

 

On the haon table you see a rag and straw doll, a chaplet of fresh rosemary, a twined juniper bracelet, a twisted hawthorn twig bracelet and a nettle stuffed felt poppet.

Sign reads:

Those wise in the way of the lore of living things know that many plants are imbued with special properties. I have carefully prepared these charms and talismans to benefit those who carry or wear them. Included are items to protect from harm, to attract love, to curse another, to ward evil, to grant luck and to endow with courage. ~ Proprietor

 

[Way of the Wise, Supplies]

Wood shelves line the walls and stacked storage crates take up most of the available space. Dust and cobwebs fill the corners, but the shelves show signs of recent cleaning. Two lanterns dangle from the overhead beam, casting their light on the wares being displayed. You also see a pine shelf, a modwir shelf, a scuffed fel table and a splintered crate with a sign on it.

Obvious exits: north.

On the pine shelf you see a thick compress, an aromatic poultice, a mixed herb poultice, a roll of white linen bandages, a white cotton bandage, a quilted cotton eyepatch, a modwir leg splint and a linden arm splint.

 

On the fel table you see a leaf-embossed brown leather kit, a tooled sage green leather satchel, a brass-buckled tawny leather bag and an ora-studded red leather kit.

 

In the splintered crate you see a blood-stained bandage, a badly soiled bandage, a battered arm splint, a shabby leg splint, a tattered eyepatch and a scuffed and dirty kit.

 

Sign reads:

Used supplies. Clean them up and they will be good as new!

 

 

a quaint cottage

[Candlemaker's Shoppe, Foyer]

Finely-polished, glossy black floorboards stretch across the surroundings, and numerous oil-lamps flood the room with a dark amber glow. Faint percolations echo around the room from somewhere nearby, and the distinctive aromas of perfumes and somewhat unpleasant scents drift through the air. The shadows of large vats play across the walls as the gentle light wavers. You also see a BIG sign and a small round table with some stuff on it.

Obvious exits: north, south, east, west, northeast, southwest, out.

Instructions:

1. Buy one of the candles here.

2. Place the candle on/in the various implements located throughout the shoppe. You may do this as many times as you wish. The ownership welcomes you to experiment to find your perfect combination.

3. Once the candle is completely customized to your tastes, find me, the proprietor, to the west of here and GIVE it to me. I'll make final adjustments upon it.

 

On the round table you see a tiny candle, a large candle, a small candle, a thin candle, a tall candle and a squat candle. (3k each)

 

 

a blue and silver tent

[Tattered Remains, Entrance]

The entrance to this once glorious shop has high ceilings which are covered with paintings of the constellations. The stars on the ceiling are barely discernable through all the grime and soot. The walls are covered with dust-laden blue satin drapes which are slightly frayed. Light comes from the few candles on two large tree-shaped candelabra. What were once plush blue rugs are now frayed and worn, but cover all of the floor space. You also see a rickety wooden table with some stuff on it.

Obvious exits: north, out.

>look on table

On the wooden table you see a warm pumpkin cookie, a chocolate batwing cookie, some warmed bat's blood brandy and some iced taproot tea. (all free)

 

[Tattered Remains, Showroom]

The walls in this room are draped in tapestries depicting the various Arkati, though most have become quite bedraggled and dusty. The ceiling was once a bright gold leaf but it is now too covered with dust and cobwebs to see much more than the yellow hue. The floor is covered with a worn area rug which may have been a gold color at one time. You also see a masculine mannequin with some stuff on it and a feminine mannequin with some stuff on it.

Obvious exits: north, south, east, west.

On the masculine mannequin you see some low cuff black leather boots, a pair of deep black pants, a gold-trimmed black silk shirt (pin worn - 6k), a gold-trimmed black silk cloak and an onyx studded gold circlet.

On the feminine mannequin you see some dainty teal lace slippers, some white spidersilk stockings, a teal lace on white silk gown, a teal lace on white silk pouch, a teal lace on white silk cloak, an opal-studded twisted silver necklace, some opal and twisted silver earrings and an opal-studded twisted silver circlet.

 

[Tattered Remains, Jewelry]

The ceiling in the room is a cobalt blue flecked with bright silver stars. The walls of the room are also covered in the cobalt blue color and have silver spidersilk drapes in pristine condition hanging in each of the four corners. The floor is covered by a plush, deep royal blue rug covering every inch of the room. On each side stands a huge silver candelabra filled with blue tallow candles. The light reflects and bounces happily in this room as if to ward off evil spirits. You also see a silver display case with some stuff on it, a gold display case with some stuff on it and a circlet display case with some stuff on it.

Obvious exits: south.

On the display case you see an engraved silver necklace, a silver knotted rope necklace, a silver teardrop link necklace and a silver scrollwork necklace.

On the display case you see a gold and silver braid necklace, a serpentine gold link necklace, an antique gold filigree necklace and a solid gold rune-etched necklace.

On the display case you see an antique gold filigree circlet, a serpentine gold circlet, a gold and silver braid circlet and a solid gold rune-etched circlet.

 

[Tattered Remains, Containers]

This room has a soft blue ceiling marred slightly by the dust, cobwebs, and soot stains from the large wall sconces. The walls are covered with tapestries which once showed many bright views of forests and streams, but are now so covered in dust and cobwebs only the greens, blues, and browns can be made out without a close inspection. The floor is covered with a large brown area rug which is in surprisingly good condition. You also see an antique table with some stuff on it, a green wood chest and a brown wood hook with some stuff on it.

Obvious exits: west.

On the antique table you see a deep teal spidersilk pouch, a lace-trimmed gauzy white pouch, a deep grey spidersilk pouch, a pure white spidersilk pouch, a deep ebon spidersilk backpack, a lace-covered golden silk backpack, a pure white spidersilk backpack, a deep grey spidersilk backpack and a lace-covered silver silk backpack. (15k each)

In the green wood chest you see some gold leather boots, some soft black suede boots, some pure white suede boots, some deep grey suede boots and some deep blue leather boots.

On the brown wood hook you see a red-trimmed gold lace cloak, a blue-trimmed silver lace cloak, an antique silver velvet cloak, an antique grey spidersilk cloak, an antique blue lace cloak, a deep blue spidersilk cloak, a deep black spidersilk cloak, a formal grey silk cloak and a lace-trimmed gauzy white cloak. (20k each)

 

[Tattered Remains, Clothing]

The walls in this room are a dirty white as is the tall ceiling. Each of the corners has a long drape of a sheer spidersilk of indeterminate color. The drapes have great holes through them and giant cobwebs covering much of their top half. The floor is covered with a thin, deep grey tapestry which is almost worn through from age and traffic. Large wall sconces with multiple off-white candles emit a great deal of light. There is a large blackened screen across one wall. You also see a dusty armoire, an antique chest and a small footstool with some stuff on it.

Obvious exits: east.

In the dusty armoire you see an antique blue lace gown, an antique grey spidersilk gown, an antique white gauze gown, a blue-trimmed silver lace gown, a red-trimmed golden lace gown and an antique silver velvet gown. (8k each)

 

In the antique chest you see a gold-trimmed deep blue silk shirt, a pleated blue trimmed white shirt, a pleated grey trimmed white shirt, some pleated grey doeskin pants, some dark blue gold-buttoned pants, some dark grey fine woolen pants, some dark blue fine woolen pants and a gold-trimmed ebon silk shirt. (pin worn shirts - 6k; pants - 4k)

 

On the small footstool you see a pair of blue lace slippers, a pair of white lace slippers, a pair of golden silk slippers, a pair of grey spidersilk slippers and a pair of silver lace slippers. (4k each)

 

 

an old wagon

[Lokatha's Lanterns, Entrance]

Apparently turned into a shop on a whim, the abandoned wagon is softly decorated with the comforts of home. Adding to the unusual environment of the room is the odd scent of decay, though the room is vastly in order. Flickering in and out of brightness, a tall beeswax candle is the only illumination. You also see a small iron bucket, a large wooden sign and an oak door.

Obvious exits: west.

***********************************************

Welcome to Lokatha's Lanterns!

These lanterns will provide a secure magical

flame when turned. All of this for the low

low, low, low price of 25,000 silver coins!

How can you beat that deal?!

I'll answer for you... you can't!

***********************************************

In the small iron bucket you see a golden ruby-encrusted lantern, a scuffed steel lantern, a dented brass lantern, a triangular brass lantern, a silver triangular-cut lantern, a tarnished silver lantern and a tarnished brass lantern.

 

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[Lokatha's Lanterns, Frontroom]

A line of tall ebon candles provides barely enough light to see. Numerous shrieks from different corners come from the darkness, as customers attempt to avoid the dark crawling things on the floor and the hanging cobwebs. A tall, slender mirror reflects the light from the candles down the narrow pathway leading further into the wagon. You also see a stained oak trunk.

Obvious exits: east, down.

In the oak trunk you see a rusted iron lantern, an oxidized steel lantern, an ornate filigree lantern, a gleaming silver lantern, a silver mithril lantern, a golden mithril lantern and a silvered steel lantern.

 

[Lokatha's Lanterns, Storeroom]

Towering shelves ring the walls here, in what once used to be the bedroom of the wagon. Small windows permit enough light to see a sideboard running the perimeter of the room, while numerous barrels and racks are carelessly strewn over the sturdy flooring, as if placed in a hurry without any thought to ease for shopping.

Obvious exits: up.

In the oak barrel you see a stout bronze lantern, a short-handled lantern, a long-handled lantern, an orange and green lantern, a square copper lantern, a square bronze lantern and a square brass lantern.

 

 

a dark building

[A Dark Building]

Candles lie scatterd about the room to serve as illumination. Their feeble light leaves most of the place in shadow, but what you can see isn't impressive: lots of cobwebs and dust. A faded banner hangs over the entrance. You also see a rotting lich.

Obvious exits: out.

The rotting lich smiles expansively at you, displaying a set of rotting teeth. "You want to know about the contest, hmm? Very good. As you might imagine, being dead -- or undead -- can be a rather boring job. Therefore, we have instituted a new game of sorts that should entertain both living and dead! Through the use of a special pin, you will be able to attempt to scare the ghouls, ghasts, wraiths, and other apparitions that wander the Festival."

 

The lich turns a thoughtful gaze your way. "Yes, you just might do. Ask me about the pin if you are interested in our little game."

 

a freshly painted grey wagon

[Rune Rapture, Entry]

The wagon interior is fastidiously clean and neat. Cabinets and cupboards with glass doors line the back wall, their contents meticulously stored. Large candles in wall sconces cast a bright, warm glow. Four carved witchwood scroll racks rest on top of a polished maoral counter in the center of the room. You also see a lacquered fel cabinet, an ivy-decorated rack, a carved demon rack, a bolt-chiseled rack and a rising soul engraved rack.

Obvious exits: east, west, out.

[Rune Rapture, Entry]

The wagon interior is fastidiously clean and neat. Cabinets and cupboards with glass doors line the back wall, their contents meticulously stored. Large candles in wall sconces cast a bright, warm glow. Four carved witchwood scroll racks rest on top of a polished maoral counter in the center of the room. You also see a lacquered fel cabinet, an ivy-decorated rack, a carved demon rack, a bolt-chiseled rack and a rising soul engraved rack.

Obvious exits: east, west, out.

In the fel cabinet you see a ghoul nail latched scroll tube, a lacquered white scroll case, a bat-embossed ebony scroll tube and a painted gargoyle scroll case. (16.5k each)

On the ivy-decorated rack you see a thorn-trimmed green scroll. (601, 602, 611 - 39.8k)

On the demon rack you see a slick black scroll. (704, 707, 713 - 19.75k)

On the bolt-chiseled rack you see a scorched yellow scroll. (911, 916 - 31.5k)

On the engraved rack you see a glossy white scroll. (304, 308, 309 - 43.5k)

 

[Rune Rapture, East]

A giant mosaic on the wall commands immediate attention. Small octagonal pieces of colored glaes have been combined to make a striking picture. A wizard with a raised staff calls down lightning on a hill, while down below a bard plays a bagpipe for a sorcerer drawing a summoning circle. You also see a glass display case and a granite pedestal.

Obvious exits: west.

In the display case you see a flame red scroll (407, 408 - 16.7k), a crisp umber scroll (401, 406, 414 - 36.25k) and a slate grey scroll (403, 404 - 19.95k).

On the granite pedestal you see a dark russet scroll (503, 509, 511 - 59.9k).

 

[Rune Rapture, West]

Candle sconces illuminate a large painted mural on the far wall. The mural is a collage of three different scenes: a ranger stalking in a dense forest, an empath healing the wounded on a field of battle, and a cleric reverently kneeling before a stone altar. You also see a polished thanot case and a grey marble stand.

Obvious exits: east.

In the thanot case you see a viridian parchment scroll (113, 114 - 13.1k) and an indigo vellum scroll (101, 103, 107 - 33.6k).

On the marble stand you see a plum linen scroll (202, 203, 204 - 23.25k).

 

 

a large dirt mound

[Morphoby's Mound of Mirrors]

Entirely made of hardened dirt, the walls and floor of this room are immaculately swept clean. Standing tall in the center of the room, a candelabrum illuminates the entire entry, while hooks and trunks hold a variety of merchandise. The mound would be a beautiful sight, were it not for the heavy gray mist swirling about. You also see a small hand-lettered sign and a large hole.

Obvious exits: down.

************************************************

Welcome to Morphoby's Mirrors

Buy one of my mirrors to see your true self!

Simply GLANCE at it to get it to work

properly.*

*Proprietor is not responsible for anything

that happens while viewing the mirror,

including, but not limited to death,

dismemberment, or any mental disorder.

Items are sold as-is.

************************************************

[Morphoby's Mound of Mirrors]

This area seems to be a vault of some sort. Hundreds of containers of all types line the walls. Carefully locked inside some small crystal cases are a variety of trinkets, diamonds, and a number of other precious metals. You also see some metal trunks and a golden curtain.

you see a square red mirror, a square golden mirror, a rectangular steel mirror, a rectangular silver mirror, a rectangular gold mirror, a translucent mirror and a triangular silver mirror. (25k each)

 

[Morphoby's Mound of Mirrors]

The walls of this alcove are made of gleaming mirror-finished vultite. A long oaken table spreads across the entire room. Small tools line the walls, and the dark vultite sconces refect light throughout the room.

Obvious exits: west.

On the long oaken table you see a triangular blue mirror, a triangular red mirror, a ruby-inlaid mirror, a pearled silver mirror, a sapphire encrusted mirror, a ruby encrusted mirror, an emerald encrusted mirror, a diamond encrusted mirror and a topaz encrusted mirror. (25k each)

 

 

a somber black structure

[In Memoriam, Red Roses]

Heavy red velvet drapes hang listlessly over the narrow windows and seem to absorb what little moonlight enters the room. The walls are covered with black silk and painted with even darker black plumes. A delicate floral collage in tones of straw and wheat set against a pearly background hangs on the wall over a dark cherry console table. You also see an auburn basket, a bright red basket, a copper red basket, a dark auburn basket, a deep red basket, a ginger basket, a red basket, a russet basket and a titian basket.

Obvious exits: east, out.

[In Memoriam, Red Roses]

Heavy red velvet drapes hang listlessly over the narrow windows and seem to absorb what little moonlight enters the room. The walls are covered with black silk and painted with even darker black plumes. A delicate floral collage in tones of straw and wheat set against a pearly background hangs on the wall over a dark cherry console table. You also see an auburn basket, a bright red basket, a copper red basket, a dark auburn basket, a deep red basket, a ginger basket, a red basket, a russet basket and a titian basket.

Obvious exits: east, out.

Placard reads:

I carry a wide selection of mourning jewelry made from the hair of the dead. Keep the memories of your loved ones close by at all times by wearing one of these delicate works of art. ~Atgoffa Marwolaeth

 

In the auburn basket you see an auburn braided hair wreath, an auburn braided hair stickpin, an auburn braided hair brooch, an auburn braided hair pendant, an auburn braided hair necklace, an auburn braided hair choker, an auburn braided hair diadem, an auburn braided hair ring and an auburn braided hair bracelet.

Same items in the other baskets.....color matches basket color

Wreath - 15k

Stickpin - 10k

Brooch - 10k

Pendant - 10k

Necklace - 15k

Choker - 15k

Diadem - 15k

Ring - 5k

Bracelet - 10k

 

[In Memoriam, Saffron Strands]

No windows relieve the darkness of this room, and the sole mirror has been shrouded in faded black gauze. The floorboards creak with the slightest step and dust floats slowly through the still, heavy air. A limp wreath of silk flowers hangs on the wall, its uneven weight supported by a threadbare satin ribbon. You also see an amber basket, a blonde basket, a dark blonde basket, a flaxen basket, a golden basket, a golden blonde basket, a honey blonde basket, a sandy blonde basket and a silver blonde basket.

Obvious exits: east, west.

[In Memoriam, Autumn Leaves]

Sienna-toned paintings hang on the black silk walls, most of them showing scenes of mourning or loss. A single ebonwood chair sits stiffly by the arched window, a wobbly table at its elbow. The silvery moonlight which falls across the dingy grey wool rug blends softly with the hushed atmosphere of the room. You also see a brown basket, a brunette basket, a chestnut basket, a dark brown basket, a golden brown basket, a light brown basket and a reddish brown basket.

Obvious exits: north, west.

[In Memoriam, Silver Bells]

A long bench upholstered in dark red velvet rests against the silk-covered wall, its clawed feet nearly lost in the thick black bearhide rug that sprawls across the floor. Long branches of curly willow rise out of a simple pewter vase set atop a grey marble pedestal. You also see a white basket, a platinum basket, a steel grey basket, a black basket, a blue-black basket, a coal black basket, a jet black basket, a grey basket, a grey-brown basket, a silver basket and a dull black door.

Obvious exits: south.

 

 

a blackened tent

[Souki's Shop]

Slimy captive bugs of some unknown species crawl along the sides of rows and rows of jars that cover the walls. The sound of the creatures screaming to get out is hard to block out as their high-pitched whines echo from the walls. A rug made from the skins of thousands of rats covers the dirt floor from wall to wall and a few broken chairs clutter the corner. You also see a MUST READ sign, a raffle table with some stuff on it, a rat skin curtain and a long table with some stuff on it.

Obvious exits: out.

[Souki's Shop]

Slimy captive bugs of some unknown species crawl along the sides of rows and rows of jars that cover the walls. The sound of the creatures screaming to get out is hard to block out as their high-pitched whines echo from the walls. A rug made from the skins of thousands of rats covers the dirt floor from wall to wall and a few broken chairs clutter the corner. You also see a MUST READ sign, a raffle table with some stuff on it, a rat skin curtain and a long table with some stuff on it.

Obvious exits: out.

On the raffle table you see a warning sign, a raffle ticket barrel and some raffle tickets.

 

On the long table you see a bloody leather headband, a bloody cotton headband, a twisted barbed leather headband, a black leather mithril-studded headband, a silver and deathstone hairpin, a carved ivory skull hairpin and a broom-shaped rusted metal hairpin. (headbands - 1500 silver; hairpins - 1k)

 

 

a smooth slate building

[The Suited Cadaver, Entry]

The cramped entry of this shop is none too impressive, devoid of any furnishings beyond some filthy rushlights that illuminate the area. A rather ghoulish figure clad in black moth-eaten formalwear stands wordlessly by the entryway, emotionlessly watching passersby scurrying to his left and right. Although most of the patrons do not pay it much heed, the younger children who dutifully follow their parents gaze upon it with wide eyes, some horrified by the sight and others simply curious.

Obvious exits: east, west, out.

[The Suited Cadaver]

The stench of decay emanating from a pair of rotting cadavers against the far wall assaults the senses of those in this room, forcing many to cough and gag. Perhaps more shocking than the cadavers' presence is their purpose for such; they are being used to showcase the shop's wares! A pallid salesclerk stands between the two "mannequins," seemingly oblivious to their stench.

Obvious exits: west.

On the decomposing cadaver you see a smooth silver serpentine belt, a supple black leather gem pouch (25k), some cuffed ebon silk pants, an elegant dark grey silk shirt and a loose black serpent-clasped cloak (43k).

On the green-hued cadaver you see a sleek ebon leather belt, a polished coal grey satchel, some baggy slate grey pants, a black cotton slash-sleeved shirt and a black wool spider-trimmed cloak.

 

[The Suited Cadaver]

A pallid salesclerk shuffles about the room serving the patrons who can bear the presence and stench of two decomposing cadavers propped in the center of the room. Each cadaver serves as a gruesome model, showcasing some of the shop's wares to potential customers. More than one female patron disgustedly filters the air through her handkerchief as her significant other scrutinizes the clothing each "mannequin" wears.

Obvious exits: east.

On the decomposing cadaver you see a polished gold skull-link belt, a gold-studded black leather knapsack, some black silk gold-piped pants, a black silk gold-buttoned shirt and an elegant ebon skull-clasped cloak (45k).

On the rotting cadaver you see a thick ivory leather belt, a brass-inlaid ebony leather sheath, some black silk silver-piped pants, a loose white silver-buttoned shirt and a pitch black cobweb-traced cloak (45k).

 

a stained canvas tent that is tilted at an angle

[Totems of Power, Entry]

The interior of the tent is shrouded in gloom, illuminated solely by a few stubby candles and the scant light passing through the tent flap. An unidentifiable draft toys with the candle flames, causing writhing tendrils of shadow to creep over everything. Bundles of dried herbs and dessicated body parts hang from the splintering tent poles overhead. You also see some hooks with some stuff on them, some pegs with some stuff on them and a hastily-written note.

Obvious exits: north, south.

Note reads:

The neckpouches are fer puttin' yer charms an' talismans in. I also got some little deity an' critter trinkets ye kin put in 'em, too. Enjoy 'em, or go away. ~Owner

 

On the hooks you see a patchwork felt totem bag, a small brushed suede totem bag, a blackworked cambric totem bag and a raven feathered totem bag. (5k each)

On the pegs you see an ebon silver-threaded neckpouch, a twine-tied coarse burlap neckpouch, a dark-ribboned black flannel neckpouch and a raven black rune-stitched neckpouch. (5k each)

 

[Totems of Power, North]

Guttering candles placed in each corner shed little light in this darkened side of the tent. A row of shelves display glass jars with various animal fetuses embalmed in a murky liquid. The edges of the tent are rendered invisible in the darkness and shadows crawl and linger as if they have a life of their own. You also see a petrified monir shelf with some stuff on it and a rough-hewn witchwood case.

Obvious exits: south.

On the monir shelf you see a malachite stylized wisp talisman (3k), a black opal curved scimitar talisman (4k), an obsidian black widow talisman (1k), a carved bone broken skull talisman (1k), a six-tentacled onyx star talisman and a firestone pierced heart talisman.

In the witchwood case you see a polished jade twining snake talisman, an intaglio jet jackal's head talisman, an eight-sided deathstone star talisman, a blazestar stylized flame talisman, a tigereye slit-pupiled talisman and a tigerfang cat's head talisman.

 

[Totems of Power, South]

A sole brass lantern hung from a pole is the only light source on this side of the tent. The shadows dance with the flickering of the lantern's small flame, perverting the expressions of the shrunken heads dangling from the walls and making them even more gruesome. You also see a fur-trimmed curtain, a marred alder counter and a rickety ash table.

Obvious exits: north.

On the wood counter you see a fiery jacinth pooka fetish (3k), a banded agate hulking vulture fetish (1k), a flawless despanal vruul fetish, a jagged umber sard gremlin fetish and a petrified thanot golem fetish.

On the wood table you see a petrified haon roa'ter fetish, a petrified maoral spider fetish, a petrified modwir panther fetish, an amethyst wood sprite fetish and a mottled agate snarling rolton fetish.

 

 

a moss-covered stone building

[The Mildewed Madam, Entry]

This building bears more in common with a mausoleum than a merchant's establishment. Iron flambeaux jut from the smooth stone walls, providing ample illumination for the many patrons. Large black spiders rest atop a blanket of cobwebs that runs across the length of the high ceiling, much to the horror of the occasional passerby who subconsciously, and fruitlessly, ducks his head while passing through.

Obvious exits: east, west, out.

 

[The Mildewed Madam]

The bitter, potent scent of decaying carcasses lingers through the air, forcing many a child to tug on their parent's hand and protest as they wrinkle their nose. Propped in the center of the room are the two rotting bodies responsible for the stench, each demonstrating an assortment of clothing for the female shoppers. Although some patrons recoil in horror upon entering the room, others actually grit their teeth and make some hasty purchases.

Obvious exits: west.

On the decomposing body you see a gossamer grey silk veil, a supple grey leather handbag, an ebon black silver-threaded skirt, a long gauzy dark grey silk bodice and a black silk pearl-buttoned blouse.

On the rotting body you see a gossamer black silk veil, a lacey black silk shoulder satchel, a twisted white gold necklace, a glass-beaded ivory silk blouse and a web-traced black silk skirt.

 

 

 

[The Mildewed Madam]

A young elven child cries as he witnesses the sight of two dead bodies that serve as mannequins resting against the far wall, much to the amusement of a nearby dwarf of similar age who seems impervious to the scene and scent. Hobbling about the room is a pale, filthy salesclerk that fights a near-losing battle to keep up with the patrons' demands.

Obvious exits: east.

On the rotting mannequin you see a shiny silver spider pendant, a ruby-dusted lacey white veil, a black cotton diamond-dusted skirt, a lustrous black satin bodice and a white cotton gold-buttoned blouse.

On the decomposing mannequin you see a gleaming gold grinning skull pendant, a bone-clasped black leather handbag, a shadow-grey pleated cotton skirt, a flowing black gold-edged bodice and an ebon silk rune-trimmed blouse.

 

 

 

a dusky grey wagon

[Gadderly's Gear, Showroom]

Tied back with an old piece of twine, a dingy piece of broadcloth divides this part of the wagon from the back. Tracks of loose dirt, apparently attempting to escape a rough willow broom propped against the wall, make their way toward the exit. Tiny peepholes have been carefully cut into the patched and mended canvas sides of the wagon. You also see an armor stand with some stuff on it, a weapon rack with some stuff on it and a small sign.

Obvious exits: north, out.

Sign reads:

I am a traveling salesman, specializing in used armor and weaponry. How I acquire my goods is a trade secret. If you see anything on these shelves that look like belongings you've owned in the past, I assure you ... they aren't. I found them all, fair and square. Finder's keepers. All mine. Mine mine mine! Unless you have silvers. -Gadderly

On the armor stand you see some etched vultite full plate, some silk murrey-dyed robes, some ginger fang-fringed leathers, some black invar-studded brigandine, some blue embossed full leather and an elegant polished chain hauberk.

 

On the weapon rack you see an imflass spiked mace, a bone-shafted gornar-bladed voulge, a fel-shafted vultite lance, a lacquered maoral-shafted pilum, an oak-hafted dark glaes taavish and a heavily spiked vultite quadrelle.

 

 

 

a rough hide tent

[Hide nor Hair]

Coarse hides and skins form the walls of the tent, while several smoky torches provide barely enough light to see by. Several oaken poles provide some minor semblance of structural integrity and struggle to keep the whole place from collapsing. An iron brazier glows in the corner, giving off a rather foul odor and not much heat. You also see a rough hide tent flap, some steel hooks hanging from the ceiling, a sagging oak table with some stuff on it and a rough leather curtain.

Obvious exits: none.

On the steel hooks you see some black vruul-hide backsheaths, a weathered oilcloth rucksack, a silk-lined imflass mesh rucksack, a sturdy bear-hide pack, a feather-lined blue silk cloak and a segmented chitin wrist sheath.

On the oak table you see a burnished imflass weapons harness (weighs 3, closes - 50k), a fur-lined oilcloth satchel, an imflass-mesh belt pouch, a fur-lined weapons case (10k), a silver-inlaid minotaur horn, some supple bear-hide gloves, a burnished vaalin-buckled baldric and a sturdy ora-bound axe-frog.

 

 

a stained oak wagon

[The Dearly Departed, Parlor]

Despite the lack of an occupant, an antique rocking chair moves slowly back and forth, a well-worn embroidered pillow in its seat giving the impression that someone has just been sitting there. A doily-decorated table has been laid out for tea, although only dried dregs remain in the cups and cobwebs wrap themselves around the pot. Through the dim light, a cast-iron stove can be discerned just behind the chair, with an ivory and silver box resting on its cooking surface.

Obvious exits: north, out.

In the silver box you see a monogrammed butter-hued handkerchief, a ribbon-woven ivory cotton handkerchief, a black-edged grey linen handkerchief, a simple white cotton handkerchief and an embroidered pale blue handkerchief. (2k each)

 

[The Dearly Departed, Showroom]

Long modwir tables span either wall, leaving a narrow walkway down the center of the wagon. Two mannequins, male and female if their clothing is to be believed, recline on each surface. A modest iron chandelier hangs by a heavy chain attached to one of the ceiling's supporting ribs, weighted with several thick candles that cast meager light. A yellowed piece of parchment has been affixed to the cloth flap leading to the rest of the wagon.

Obvious paths: south.

On the male mannequin you see some polished jet black boots, some plum-dyed worsted wool trousers, a platinum buckled black belt, a heavy linen bone-buttoned shirt and a deep ebony spidersilk cape.

 

On the female mannequin you see some ivory ribbon-tied slippers, a high-waisted grey damask gown, a soft grey crushed velvet cape, some grey silk opal-clasped gloves and an ivory lace pearl-trimmed snood.

Parchment reads:

Preparing for the departure of a deceased relative can be either a somber or gleeful occasion, depending upon how well one was remembered in the will. The complete ensembles available here will aid you in assuring your relatives experience the afterlife in style, as well as save you valuable time that can be better spent cheating your still-living kin out of their rightful inheritance. If you are too overcome to complete your shopping, please look over the array of handkerchiefs for sale in my parlor.

 

 

a gold-painted tent topped with a gaily fluttering silver flag

[The Well-Silvered Pouch]

The sounds of song and applause drift in through the tent flap, bringing in a bit of the festive atmosphere. Fake silver coins hanging from thin strings decorate the tent's deep blue walls. Pouches of varying shapes and sizes hang from the tentpole and cover the surface of a large table. You also see the tent flap, the tentpole with some stuff on it and a large wooden table with some stuff on it.

Obvious exits: north.

On the tentpole you see an opalescent pink samite pouch, a scallop-edged rainbow samite pouch, a gold-edged green samite pouch, an iridescent purple samite pouch, a brilliant white samite pouch, a shimmering blue samite pouch and a bright red velveteen pouch.

 

On the wooden table you see a feathered brown leather pouch, a tattered tan burlap pouch, a pearl-edged ebony brocade pouch, a midnight blue watered silk pouch, a copper-edged black velvet pouch, a topaz-edged amber velvet pouch, a silver-edged grey velvet pouch, a shimmering aquamarine silk pouch, an embroidered yellow silk pouch, a ruby-edged aubergine pouch and a ruched heliotrope silk pouch.

 

 

a silver canvas tent

sign reads:

I normally would not be found in such surroundings, but I am desperate to raise the silver necessary to procure a new telescope and repair the old. Have pity on an old wizard and purchase some of my magical charms.

In the painted wood crate you see an ebony moon medallion (7.5k), an ivory moon medallion (6.5k), a crimson moon medallion (casts spirit fog - 106 - 12k) and a tiny smooth moon medallion. (15k)

 

[Celestiatorium, Winter]

Black velvet, secured along the limbs of the tent frame, complements the shredded white cotton fluff scattered over the floor. Suspended from the cloth in organized patterns, tiny crystals wink in the dim light of candles set upon a central table. A large chart hangs on one wall, over a display case exhibiting several pieces of jewelry.

Obvious exits: south, northeast, northwest.

Carefully drawn, this chart, labeled "Winter," depicts the constellations of the night sky. A bit of artistic skill has been applied to create colorful representations of the constellations' meanings over the black-inked stars. Each constellation is named in a single line across the bottom of the chart.

There appears to be something written on it.

It reads:

The Paladin, The Gates, Grandfather's Eye, The Ur-Daemon, Arachne, The Unicorn, The Spire

In the display case you see a carved ivory unicorn pendant, a hammered iron spire pendant, a faceted slit pupilled eye talisman, a red-speckled spider talisman, a six-fingered ebony talon talisman, a tiny carved pair of gates talisman and a gilded paladin pendant.

 

[Celestiatorium, Autumn]

Lending a faintly stale aroma to the room, sheaves of wheat wrapped with burlap strips adorn each corner. Swinging mobiles of gold, brass, and silver baubles droop from overhead, creating havoc for taller shoppers who are continually untangling the decorations from their hair. A maoral easel displays a celestial map adjacent to an open display case.

Obvious exits: northwest, southwest.

Carefully drawn, this map labeled "Autumn" depicts the constellations of the night sky. A bit of artistic skill has been applied to create colorful representations of the constellations' meanings over the black-inked stars. Each constellation is named in a single line across the bottom of the map.

There appears to be something written on it.

It reads:

The Queen of Enlightenment, The Trident, The Jackal, The Gryphon, The Lady of the Green, The Bat.

 

In the display case you see an iron bat pendant, a gold-washed wheat stalk pendant, an ebon-inked silver trident pendant, a multi-hued five-eyed medallion, a black willow jackal talisman and a ruby-flecked gryphon talisman.

 

[Celestiatorium, Summer]

Parchment leaves unevenly painted a dark green garnish the canvas walls from floor to ceiling. An iron tree rises from the center of the floor, branches extending in every direction. Tiny votive candles are purposefully arranged on the metal appendages, and the whole contraption slowly rotates to create a sparkling star effect across the roof. The tree's trunk has a parchment band attached, to identify each constellation represented on the limbs. You also see a display case.

Obvious exits: southeast, southwest.

 

In the display case you see a tiny wooden wagon medallion, a gleaming star medallion, a golden sunburst pendant, a stylized silver drake pendant, a carved fel guardian talisman and a murky glass scrying orb talisman.

 

[Celestiatorium, Spring]

Slightly wilted wildflowers clustered into tiny vases dot the small tables scattered throughout the area. The canvas ceiling of the tent has been painted with arrangements of stars surrounded by colorful vignettes of the formations represented. A band of parchment, hastily scrawled with the names of the constellations shown, is hung from the roofline along one wall. You also see a display case.

Obvious exits: northeast, southeast.

In the display case you see a bejewelled dragonfly pendant, a carved oak rat talisman, a ribboned maiden talisman, a pearlescent snowblossom medallion, a carved haon hammer medallion and a carved monir cat's paw pendant.

 

 

 

[The Well-Silvered Pouch]

Dim light cast from a single lantern reveals but one table in this tiny, cramped backroom of the tent. The sounds of the festival are still very near, and occasionally the tent walls waver as passersby outside brush the fabric. You also see a small table with some stuff on it.

Obvious exits: south.

On the small table you see an ebony spidersilk pouch (40k), an ebony spidersilk backpack (weighs 8 - 140k) and an ebony spidersilk satchel (90k).

 

 

a black and silver striped tent

[Crystalla's Dark Crystals]

Classic silver and black stripes run vertically along the fabric walls of this tent. Slender beeswax candles in mirrored holders are suspended from the tent poles, lending their illumination to the area. Ground quartz has been sprinkled on the fabric of the tent, causing the light to glimmer and reflect in crazy patterns. You also see a shiny crystal-beaded sign and a carved gilt-covered table with some stuff on it.

Obvious exits: southeast, southwest, out.

[Crystalla's Dark Crystals]

Classic silver and black stripes run vertically along the fabric walls of this tent. Slender beeswax candles in mirrored holders are suspended from the tent poles, lending their illumination to the area. Ground quartz has been sprinkled on the fabric of the tent, causing the light to glimmer and reflect in crazy patterns. You also see a shiny crystal-beaded sign and a carved gilt-covered table with some stuff on it.

Obvious exits: southeast, southwest, out.

Sign reads:

All the trinkets for sale in my shop are useful as well as attractive. The crystal used to craft these baubles is the same as the crystal that opens one's thoughts to others, and therefore my jewelry retains that ability.

On the gilt-covered table you see a crystalline claw-shaped pendant, a rope-shaped carved crystal choker, a blued steel crystal-hasped collar, a blood red crystal drop pendant and a black invar crystal-studded chain.

 

[Crystalla's Dark Crystals]

Rusted and bent, a peculiar iron contraption rests in solitary splendor in the center of this area of the tent. Crystalline ornaments are suspended from some of the horizontal bars, the mechanism having been pressed into use as a jewelry stand.

Obvious exits: south, northwest.

 

On the horizontal bar you see a ghostly white linked crystal bracelet, a crimson crystal spiked wristband, a sinuous thin crystal wristlet, a matte black thick crystal wristcuff, a crystal-bound fossilized bone bracelet and a thin crystal linked chain bracelet.

 

[Crystalla's Dark Crystals]

Eerie, haunting sounds dance through this section of the tent from time to time, as a swifter current of air moves through the area. Several brass and silver chimes are hung close together from fine strands of twine, clearly the origin of the unusual melodies. Several baskets of jewelry stand neatly against the tent's outer wall.

Obvious exits: north, southwest.

 

In the basket you see a crystalline broken heart pin, a twisted black crystal thorn pin, a crystal skeleton pin, a ghostly white crystal ghoul pin and a dark crystal crescent moon pin. (25k each)

 

In the basket you see a crystal vial-shaped pin, a crystalline black cauldron pin, a broken crystal chain pin, a dark crystal hissing cat pin and a crystalline mournbloom pin. (25k each)

 

In the basket you see a pale carved crystal noose pin, a crystal-edged headsman's axe pin, a dark crystal spiked mace pin, a crystalline iron maiden pin and a red crystal arrowhead pin. (25k each)

 

[Crystalla's Dark Crystals]

An intricate arrangement of pulleys and ropes has been suspended between the tent poles overhead. Hanging from the bizarre mechanism is an amazing conglomeration of exotic feathers, all traveling slowly along the ropes, apparently in some attempt to create a breeze. Several worn hand-shaped stands are set up on a rickety playing table, displaying rings of all sizes. You also see a black silk-draped partition.

Obvious exits: northeast, northwest.

On the hand-shaped stand you see a crystalline fanged serpent band, a crystal-set silver thumb ring, a red crystal scorpion-tail band, a hook-ended crystal spike ring and an onyx-lined crystal buckle ring. (15k each)

 

[Crystalla's Dark Crystals]

A mound of feather-stuffed pillows and plush, silver-threaded black silk throws are shoved beneath a long display table that runs along the side of the tent. A trio of silver gilt-covered candelabrum, spaced along the length of the table, provide lighting. You also see a black velvet-covered ball atop a simple silver stand with some stuff on it.

Obvious exits: north, southeast.

On the display table you see a scratched crystal monocle, a grey crystal gargoyle-shaped clasp, a finely-etched crystal skull clasp, a sharp-toothed ebony crystal comb and a flame-tongued orange crystal buckle. (25k each)

On the velvet-covered ball you see a dark crystal pentagram-hung circlet, a crystal-set twisted wire headband, a ruby crystal cracked heart diadem, a serpentine golden crystal fillet and a crystalline laurel-leaf crown. (15k each)

 

[Crystalla's Dark Crystals]

Shadows, cast by a single lantern hanging from a hooked stake, flicker and dance across the walls of the tent. A brushed silver display stand is centered in the nook, festooned with earrings of all shapes. You also see a crystalline jewelry box.

Obvious exits: south, northeast.

In the jewelry box you see a single crystal stud earring, a white crystal hemlock flower earring, a grey crystal bone-shaped earring, a hanging pale crystal lily earring, a crystalline mournbloom earring and a gold-veined crystal athame earring. (15k each)

 

On the silver display stand you see a pair of ebony crystal shard earrings, a pair of red crystal flame earrings, a pair of grey crystal skull earrings, a pair of black crystal dirk earrings and a pair of green crystal lizard earrings. (15k each)

 

 

 

a granite walkway

[Polichiko's Folly, Courtyard]

A tiled path of variegated granite leads from the wagon-strewn streets of the festival to this secluded courtyard. Flowerbeds filled with mournbloom and sirenflower line the path, and every breath of wind crossing the path is accompanied by the characteristic grieving chime of the first blossom and the hollow rattle of the second. The tiled path ends at the fancifully engraved doors of a pale stone building. You also see a storm blue sailcloth pavilion and an engraved silvery ora plaque.

Obvious paths: out.

Plaque reads:

This long-destroyed museum was recreated here for the Ebon Gate Festival of 5102 to remember the name of Polichiko. Only this remains, of his dream, obsession, folly, and his memory... this, and nothing more.

[Polichiko's Folly, Pavilion]

Four stout ironwood poles support the corners of the storm blue sailcloth stretched overhead, while a single central pole raises the fabric skyward in the center. Glimmering moonlight lends an ethereal quality to the garden of mournblooms and sirenflowers growing beyond the canopy's shadow. Unobtrusive salesclerks stand careful watch over the contents of a sunbleached modwir rack and the merchandise arrayed upon a rickety driftwood table. A pair of gaudy elven mannequins gaze haughtily over the scene. You also see an engraved mithril chest lined with crushed ocean-green velvet, a small marble plaque, a placard strung about the male mannequin's neck and a placard strung about the female mannequin's neck.

Obvious exits: out.

In the mithril chest you see a seaweed-hung pearlescent ora dolphin (25k) and a seaweed-hung black rolaren shark. (25k)

On the driftwood table you see a greenish sea turtle-shell case, a mottled green watersnake-skin pouch, a tooth-fringed sea thrak hide bag, a wide-brimmed woven dunegrass hat, a variegated sunfish-scale pouch, a bone-clasped sailcloth haversack, a sinew-laced stingray skin vest and a makeshift modwir jewelry stand with some stuff on it.

On the modwir jewelry stand you see some wire-hung snow cowrie earrings, a wave-rounded glass pebble anklet, a sinew and red coral bead bracelet, a white pelican feather hair-ornament (1k), a single brine encrusted coin earring, a speckled fenvaok feather hair-ornament and a carved pink coral heart amulet.

On the modwir rack you see a whalebone skinning knife, a gnarled driftwood staff, a modwir sharktooth-tip spear, a glaes-edged driftwood dagger and a coral-tipped modwir trident.

 

Plaque reads:

Despite Polichiko's claims in life, the organizers of the Ebon Gate festival make no claims that this display

 

On the elven mannequin you see a finned silver monster-shaped helm, a dangling ora lightning-bolt earring, a pair of green fish-shaped epaulets, a braid-trimmed grey sharkskin jacket (+6 - soft leather - covers torso and arms - 20/285 - 26k), a belt of wide fish-etched ora links, an ivory and green imflass scabbard, some rugged storm grey trousers and some dark grey Ashrim-crested workboots.

 

On the elven mannequin you see a silver-spined moonsnail shell crown, a white mithril Ashrim-crested medallion, a silken blue silver-sashed jacket, an iridescent fishscale wand harness, some fingerless blue gossamer gloves, a fish-tooled silvery leather satchel, a ruffled white spidersilk skirt (25k), an anklet of turquoise fish beads and a pair of silk open-toed sandals.

 

[Treasure of the Wave, Entry]

A huge basalt boulder incised with careful block letters occupies the center of the hall. Behind the boulder stands an odd white marble statue. Extravagant tapestries lining the hall depict brightly hued seascapes, and a corridor leads into the next room.

Obvious exits: north, out.

Boulder reads:

How long can we survive, knowing nothing of wonder? How long can we endure, knowing nothing of awe? There was a day when I stood as blind as you stand, but that day is long gone, now. I have seen and I have been seen, and my life is transformed. Let me share my discovery with you... let me teach you of the greatest treasure ever cradled in the sea.

Look statue:

This statue depicts two nearly identical human men joined at the back of one leg. The marble man to the left is bejeweled and clad in resplendent robes, but his pudgy face is downcast and his shoulders are bowed. His brother wears only rags, and his gaunt face is upturned. A radiant smile touches the second figure's face, but his eyes are shadowed and haunted.

There appears to be something written on it.

Statue reads:

Polichiko Mirgath, Blessed of the Wave

 

[Treasure of the Wave, Nightmare]

Once upon a time, this was someone's office. The desk in the middle of the room will never be used for correspondence again, however, for the ten-foot-long corpse of a mermaid lies dead atop the papers and quills, with a vultite harpoon jutting upward from her ruined face. The corpse of a half-Faendryl man is sprawled behind the desk, near a fallen chair. Within an open closet is a third corpse, this one human, which swings quietly on a noose of mithril chain. You also see a luminescent pile of mithril bracelets, a heap of charred bone and a rickety staircase.

Obvious exits: none.

In the middle of the bones and ash rest two pieces of jewelry: an enruned black ora amulet and a mithglin signet-ring. The chain of the amulet rests around the blackened skull in the middle of the bone-pile, and ash coating the runes makes it difficult to decipher them. The signet-ring bears a stylized nightshade plant superimposed on the crest of Ta'Faendryl.

A momentary static charge flows across the surface of a luminescent pile of mithril bracelets but quickly fades.

You remove a single bracelet from a luminescent pile of mithril bracelets.

You tap an etched mithril bracelet adorned with broken sapphire shards.

 

 

 

[Treasure of the Wave, Awakening]

A dreary grey and brown painting occupies the center of the western wall, with a carved ashwood sign beneath it. The northern wall has been entirely filled with a stunning mural depicting a seaside cove, and a plaque nearby provides some information about the mural. Passersby peer curiously into two display cases holding a place of honor in the center of the hall. A curtain of wave-rounded green glass beads shrouds the room to the east.

 

Obvious exits: south.

Although the painting displays the mighty gates of a proud fortress, the muted hues of grey and brown used to create the image leech all vitality out of the scene. Noblemen and women are shown walking beneath a high arch to enter the town, but their silks hold no shine and their gems lack all luster. Peasants and street folk watch them from the gutters with blank, emotionless eyes.

There appears to be something written on it.

 

It reads:

--The Gates of Elstreth--

 

The vibrant colors of this beautiful mural overwhelm the dreary colors of the grey and brown painting on the west wall entirely. The mural shows a small villa set atop a hill of pale green grass not far from the beach of golden sand. Beyond the sand, thousands of smooth brushstrokes depict the vast blue sweep of the sea toward the horizon.

 

Plaque reads:

A visit to the ocean, the first in his life, was Polichiko's salvation. It came only on a whim, for he had never loved the outdoors, but a minor scandal convinced him to spend some time on a distant family holding in the County of Allace. He felt as though he had been born to breathe sea air, and the sight of the ocean entranced him. His empty soul sensed some hint of the treasure that lay within its depths.

In the glass display case you see a half-complete seaweed braid.

The plant has long since dried, leaving it brown and fragile. At the incomplete end, the three strands have been carefully separated from one another and spread apart across the velvet bottom of the display case.

 

In the glass display case you see an etched white shell comb.

Seaweed and seahorses have been etched into the lustrous white shell. Mother-of-pearl inlay on the comb's handle shows a leaping dolphin. The last two tines have been broken off.

[Treasure of the Wave, Vision]

Panels of blue and green glaes shroud every lantern here, casting the room into a rippling blue glow. Crystals hung from the ceiling swing with every breath of air, and a thousand points of light dance about the walls in highly disorienting fashion. In the center of the room, a crystal-beaded pewter mermaid sculpture rests atop a round silk rug. Strings of wave-rounded green glaes beads form a curtain that conceals the chamber to the west. You also see an incised green glaes plaque.

Obvious exits: south.

From the size of the heavy pewter sculpture, it must weigh as much as a boulder! A huge pewter rock supports the figure of the mermaid, and tiny teardrop-shaped crystal beads scattered all across the sculpture mimic clinging beads of water. The mermaid is posed with her head thrown back, her eyes closed, and her hands raised to push her flowing hair back from her face. Her long tail curls around the rock, with wide flukes that barely brush the rug.

Plaque reads:

Lord Xylessik Raisse generously lent his art to the creation of this image of the Treasure of the Wave, working from Polichiko's description.

 

[Treasure of the Wave, Lore]

Ornate monir shelves filled with heavy tomes line the walls of this arching hall, all protected by transparent glaesine panels. A painted pottery urn flanks a display case to one side of the chamber. Narrow silk barrier ropes prevent tourists from drawing too close to a single ancient water-wrinkled page resting atop a pedestal. You also see an informative placard set beside the water-wrinkled page and a carved driftwood plaque.

Obvious exits: north, east.

On the monir shelves you see some heavy tomes.

The tomes vary from a few ledges bound in ragged, fading leather to massive books adorned with silver and coral inlay along the spines. Titles such as, "Mercy Or Madness: A Mermaid's Kiss", "Songs of the Siren", "A Treatise on the Oceanbound", "The Ashrim Husbands of Undersea", and "Whither Kezmon?: Secrets of the Starfish" line the shelves.

Images of dolphins, waves, and hermit crabs cavort in faded blues and greens across the pale brown pottery urn. An image of the goddess Niima standing on shipdeck occupies the center of the painted pattern. From the wavecrests below the ship, amber-haired mermaids gaze up adoringly at the Wavedancer.

In the display case you see a tarnished pure silver mask and a small parchment sign.

The mask has been fashioned into the visage of a surpassingly beautiful woman. Water-polished aquamarines are set into the mask's oval eyesockets, and coral inlay adorns the solemnly set mouth. Delicately etched fish-scales run from the corners of the aquamarine eyes back across the mask's temples, though creeping black tarnish has partially obscured the pattern.

Sign reads:

When cataloguing his possessions, in preparation to building the Museum of the Treasure of the Wave, Polichiko discovered this mask among jewelry packed away in a chest on one of the family holdings. He recognized the face of the Treasure immediately, and, based on its age, he knew she had lived for at least five hundred years before he ever encountered her.

The ragged left edge of the page suggests it was torn from a book. Some of the words on the ancient parchment page have been obliterated by water damage, but most of the text is still legible.

There appears to be something written on it.

Page reads:

...hen a mermaid weeps, each falling tear is transformed into a perfect sapphire. To capture the will of a mermaid, you must collect a hundred of her own tears and ... a chain of pure mithril. Place the chain around her throat, and name her ... your choice, and she will be yours forever. Yet beware, lest...

Informative placard reads:

There are a thousand sea-born legends of how to gain a mermaid's heart. A hundred and more are described in the tomes around you, and Polichiko sought through a thousand and more before he learned the one true way... described on the page displayed here.

Plaque reads:

The Sea is deeper than a thousand dreams, and the Sea consumes souls. Niima's lesser sisters laugh to hold mortal souls in their hands, and their amber hair streams through the waves, like seaweed, or fleeting promises...

 

[Treasure of the Wave, Quest]

Translucent blue glass windows set in the eastern wall allow watery moonlight to shine across the gift shop, though a few softly lit lanterns augment visibility as well. A large white sign stands prominently in the center of the room below a silver-painted banner. Souvenirs and trinkets are laid out on display across a long counter draped with indigo velvet, and an imposing steel door marked "Staff Only" leads away behind the counter. Fresh air drifts in through an open monir door. You also see a large sea-tortoise shell dish, a driftwood donation bin and a large white monir sign.

Obvious exits: west.

Sign reads:

Polichiko soon realized he could not continue without secular wealth, but he had given it away to focus on his higher goal. Fortunately, in Vornavis, Polichiko encountered a high-minded noble patron ready to support the quest. This anonymous patron encouraged the creation of this museum, and also provided staff and goods for a travelling pavilion to assist in funding the museum and the quest for the Treasure.

On the long counter you see a scaleworked silver-painted mask (5k), a necklace of mithril-linked aquamarines (20k), a two-headed marble human statuette (5k), a smeared water-wrinkled page (1k), a pearl-inlaid white shell comb (5k), a cracked blue mermaid's-tear sapphire (4150 silver) and a sultry-eyed pewter mermaid miniature (8k).

In the tortoise shell dish you see an ultramarine gossamer silk scarf (5k), a turquoise mermaid-painted satchel (5k), a shimmering gold and pearl bracelet (10k) and a glistening greenish-blue cloak (10k).

 

 

a large pale white building

[The Grinning Skull, Bar Room]

This large room is dominated by a carved bone counter that runs the length of the northernmost wall. Dozens of bottles of varying shapes and sizes line the numerous shelves behind the counter and a fine selection of snacks rests upon the counter itself. The sounds of loud laughter, heated conversation, and an occasional scream drift out from inside a carved oaken door to the west. You also see a pale-skinned clerk.

Obvious exits: south.

On the bone counter you see a rolton tongue sandwich, a miniature chocolate skull, a decaying zombie leg, a greasy bowl of urgh stew, a plate of roast kobold liver, a pale white ghost-shaped cookie, a skewered filet of rat (650 silver) and a piece of pumpkin pie.

 

The clerk steps out from behind the counter and prevents you from entering the oaken door. He says, "If ye wanna head back der an' play de game, it'll cost ye ten t'ousand silvas. As long as ye got em on ye, go right in."

 

a massive iron portcullis

[Jousting Main Hall]

A huge iron portcullis has been lifted to allow entry to this massive arena. There is an expectant air of excitement rippling about the boisterous crowd, most hurrying towards the two jousting openings, but many lingering to visit the nearby shop. You also see a flowered arch.

Obvious paths: south.

[Lances and Roses]

This well organized shop is decorated with all manner of jousting memorabilia. Several lances painted in festive manner hang on the walls, brightly colored streamers attached at the point. A huge portrait of a proud white steed is mounted on one wall, an armored knight accepting accolades at its side. A display case has been set up, filled with trinkets and baubles to commemorate this event.

Obvious exits: out.

In the glass case you see a gold horseshoe belt buckle, a shiny silver knight pin, a black mustang brooch, some opal stallion earrings, a mithril lance pin and a colorful toy stick horse.

 

 

 

a blue tent decorated with colorful streamers

[Lornic's Pinatas, Main Room]

The wooden flats lining the room are painted to resemble the interior of an ancient adobe shop, complete with a window overlooking an imaginary festival plaza. Pinatas hang from the rafters and are stacked on tables filling the room almost to capacity. The creations Lornic offers range from the mundane sheep to the fanciful fantasy dragon, each a challenge to break and according to Lornic, a wonderful addition to any party. You also see a pointed stick, a paper-covered sign, a shelf with some stuff on it and a table with some stuff on it.

Obvious exits: east, west, out.

On the shelf you see a multicolored bowing jester pinata, a twig and leaf trailblazer pinata, a verdant kneeling archer pinata, a sharp-faced inquisitor pinata, a black and gold archwizard pinata, a shifty-eyed bounty hunter pinata, a swarthy gladiator pinata, a bandaged apothecary pinata, a blackened scowling hexer pinata and a dour-faced constable pinata. (5k each)

On the table you see a snarling roa'ter-shaped pinata, a looming troll king-shaped pinata, a seductive vereri-shaped pinata, a grinning weasel-shaped pinata, a skittering spider-shaped pinata, a charging minotaur-shaped pinata, a howling coyote-shaped pinata, a pouncing warcat-shaped pinata, a diving blood eagle-shaped pinata, a scratching monkey-shaped pinata and a pointed stick. (5k each)

Hang pinata from a tree, hold a stick (foraged sticks work, too!), then WAVE PINATA

Sign reads:

"Now for sale -- Pinatas! After you purchase one, just hang them from any tree and start swinging away at them with a stick! Great for relieving your aggression and you might even find something good in them too!"

 

a dark hovel

[A Dark Hovel]

The dusty, cramped hovel looks as if no one has lived in it for decades, except that some of the dust on the floor has been shuffled around to shove a rickety shelf and a battered jewelry case out into the center of the floor. Narrow stairways, nearly covered with layers of ancient cobwebs, lead up and down.

Obvious exits: up, down, out.

On the rickety shelf you see a grinning monkey's-head pouch, a silk-corded black brocade pouch, a filthy patchwork pouch, a mottled thyril skin cloak, a frayed black homespun cloak, a tattered black satin cape, a voluminous ghostly white cloak, a bone-clasped rat skin satchel, a scorched buckskin satchel, an old stained canvas satchel and an iron-clasped dark leather satchel.

In the jewelry case you see a necklace of blue relnak spines, a string of charred bone beads, a string of dark deathstone beads, a yellowed rat skull pendant, a circular spider-etched brooch, a bone-beaded twisted hair bracelet, a pair of carved bone hairpins, a rune-etched blackened bone clasp, a rat-shaped black onyx clasp, a dried bird's-foot earring, a diamond-eyed black skull earring, a pair of ivory spiderweb earrings, a pair of dangling bone earrings and a bone-white ivory skull pendant.

 

[A Dark Hovel, Attic]

The attic is covered with ancient layers of dust, and a constant draft coming from nowhere in particular shivers through the musty air. A lopsided table and a brass-fitted chest have been pulled out from the assemblage of stored junk along the walls, leaving deep ruts in the dust.

Obvious exits: down.

On the lopsided table you see a bone-white tattered lace skirt (14.3k), a moth-eaten black woolen skirt (9.4k), a flowing dark spidersilk skirt (13.5k), a ragged lace-hemmed skirt, a pair of bone-white silk breeches, a pair of grey tattered silk breeches, a pair of faded dark leather trousers, a bone-buttoned dark red silk bodice, a frayed black satin vest, a rough woven mammoth hair vest, a tattered rat hide vest, an open-necked black cotton blouse, a tattered brown homespun blouse, a high-collared black silk shirt and a stained white linen shirt.

In the brass-fitted chest you see a circular carved bone brooch, an eye-shaped black onyx clasp, a charred carved bone clasp, a dark silver cat's-head buckle, a black opal scorpion pin, a spiderweb obsidian clasp, a spiderweb obsidian band, a slouched black leather hat, a dark grey relnak hide belt and a packet of moldy pumpkin seeds (50 silver).

[A Dark Hovel, Cellar]

The cellar smells as if something had died in here, though it is impossible to see into the pitch-dark depths of the corners to discern just what might have. Scuttling and shuffling sounds emanate from a dark tunnel that has been dug into the floor. You also see a broken crate, an old wooden trunk, a cracked ceramic jar and an overturned barrel with some stuff on it.

Obvious exits: up.

In the broken crate you see a mottled crimson vial of dye, a ghostly white vial of dye, a twilight blue vial of dye, a shiny black vial of dye, a murky grey vial of dye and a bluish black vial of dye. (5k each)

In the old wooden trunk you see a small dried lizard, a string of shriveled bat wings, a dried gnoll ear, a dried centipede, a shrunken orc head, a dead mouse on a string (3800 silver), a tiny petrified frog and a rune-carved finger bone.

In the ceramic jar you see some purple nightshade incense, some dark mournbloom incense, some dark green hemlock incense, some yellow sulphur incense, some fragrant black rose incense, some amber musk incense, some white jasmine incense and some golden saffron incense. (2.5k each)

On the overturned barrel you see a silvery white vial of dye, a bone white vial of dye, a somber black vial of dye, a deep red vial of dye, a faded crimson vial of dye and a charcoal grey vial of dye. (5k each)

 

 

 

a rickety gate

[Kobold Kersplat, Pelting Pit]

The makeshift wooden balcony overlooks a room in which several confused kobolds are darting about anxiously. The floor is slick with shattered pumpkin shells and seeds with bits of pulp clinging to them. Occasionally a kobold wanders in through a turnstile, then turns to leave with a disappointed look on its face, only to find itself trapped in the room. Against one wall is a large orange bag leaning against a rather sticky looking orange chest. You also see a flamboyant giantman and a rickety gate.

Obvious exits: east.

 

 

a black stone building.

[Pick'n'Puke, Burns Aplenty]

One of the few things this shop has going for it is lighting, though some would find it unfortunate what the beveled glaes lanterns reveal. Scorch marks festoon the walls like frozen shadows, above teetering wooden furniture pocked with acid and tool damage. Items have been carelessly piled upon the only level surfaces, a bench propped up on two old rum jugs and a melted tabletop with short slag legs.

Obvious exits: north, out.

On the propped up bench you see a rust-ravaged black steel nail, a stained bone six-sided die and an oiled bronze leather toolpack.

On the slag-legged tabletop you see a curved slender ora shard, an opal-inset hardened pelt wrist-sheath, a skull-capped bright ivory flagon and a shot of Smokin' Okent's special (stunning drink - 2k).

 

[Pick'n'Puke, Boom Room]

More troubling than the ring of furniture detritus blown against the concave walls are the fragments of embedded bones and teeth. Horrible bits of things litter the floor, for when violent disruption is the theme of a room's decor, little effort towards cleanliness is required. To be fair, it must have taken hundreds of massive explosions to warp this room into its current shape, all set off on the small rolaren workbench in the center. A dented wine cask stands upright in a corner.

Obvious exits: south, east.

 

On the rolaren workbench you see a sharpened fenghai thumb bone (1500 silver), a slim bent lockpick-inset flask and a cedar-bound folding toolcase (2k).

On the wine cask you see a barnacled mother-of-pearl shard (9.5k), a mangled fenghai toe bone (1500 silver), a jug of Doc Bynder's boomjuice (2k) and a charred fur-strapped toolkit (2k).

 

[Pick'n'Puke, Scarab Shantytown]

Only a few flickering lanterns remain here, illuminating a workspace that only the tender caress of fire could possibly neaten. Grooves resembling fingernail scratches mar the walls and floor, and complex patterns of rusty bloodstains are splashed liberally on everything. Odd chitterings and chitinous scrabbling sounds emanate from the heaps of splintered furnishings and empty bottles that clutter the room. You also see a hole-riddled stained willow counter with some stuff on it.

Obvious exits: south, west.

On the stained willow counter you see a sleek black rune-incised cloakpin (superb quality lockpick - invar quality - pin worn - 75k), a tattered blood eagle quill (750 silver), a grooved ebon cobra fang (3.7k), a gnarled monkey claw medallion (7.6k), some supple wolverine hide leathers (92k), a bone-etched banded drinking horn (50k) and a jar of filmy-looking moonshine (2k).

 

[Pick'n'Puke, Repugnant Eruption]

An acrid haze hovers in the upper air, bathing the room in a sickly green light. Layers of sticky poisonous residue cling to the walls in perfect horizontal symmetry, flood lines from decades of noxious clouds. A heaping mound of hazardous rubbish is piled into a corner, consisting of bent and twisted trap parts, shattered glass and vials, and more than a dozen battered canary cages filled with tiny bones. You also see a junk-covered moldy green oak stool with some stuff on it.

Obvious exits: north, northwest.

On the moldy green oak stool you see some scaled back-plated gloves (6k), a veniom-tipped carved ivory hatpin (superb quality lockpick - invar quality - pin worn - 75k), a scarab-laced crimson silk bodice (22k) and a carafe of chunky green liquor (2k).

 

[Pick'n'Puke, The Vault]

At a glance one might think this to be a well-appointed, perhaps even luxurious, office with an incredible amount of protection from the surrounding rooms. Plates of bolted steel cover the walls, and the open door is nearly a foot thick. Looking at the room from another angle, however, reveals that many of the objects are cleanly sliced in half. Even a round section of the floor is gone at the center, right about at the point where a chair would sit behind the remnants of a huge oak desk. You also see a goblet of mulled wine, a massive rules sign and a propped-up half of a coatrack with some stuff on it.

Obvious exits: southeast.

Sign reads:

I will not work on anything overly fancy, nor that moves on its own! If you are lookin' for somethin' frilly or pretty, expect to be charged double the going rate here.

 

On the half of a coatrack you see a tool-wrapped engraved steel flask (24k) and a blackened ribcage-hilted kaskara (OHE - 125k).

 

 

a long building crudely painted with images of severed heads

[Kicka Head!]

A few spidery-veined brass oil lamps sway uneasily in this long building, illuminating the hundreds of rotted heads lined up on rickety shelves on its walls. Every few moments one of the horribly disfigured heads belts out a curse or an equally rude expletive. A dilapidated, badly-stained target is set up quite a distance away, a thick mist undulating about its base. You also see a large sign, a badly-stained target and the ghoulish proprietor.

Obvious exits: out.

 

 

some stone steps leading underground

[Kicka Head!]

A few spidery-veined brass oil lamps sway uneasily in this long building, illuminating the hundreds of rotted heads lined up on rickety shelves on its walls. Every few moments one of the horribly disfigured heads belts out a curse or an equally rude expletive. A dilapidated, badly-stained target is set up quite a distance away, a thick mist undulating about its base. You also see a large sign, a badly-stained target and the ghoulish proprietor.

Obvious exits: out.

 

 

a large wood-framed arch

[Mud Pits, Entrance]

Opening out towards the inner ring, the grounds are covered with a splattering of mud. Contestants mill about with bystanders, viewing the event scores. You also see a large wood-framed arch, the ring and the mud pits scoreboard.

Obvious paths: north, west.

[Burial Hall, Grave]

Thick layers of cobwebs festoon the walls of the small chamber, spreading over parts of the floor and ceiling in a creeping mass. A tall pile of dirt is heaped roughly in the center of the room, apparently unearthed from the exposed grave next to it. Leaning on their shovels, a pair of shady-looking attendants quietly watch their surroundings. You also see a small niche, a stone ledge with some stuff on it and a flimsy metal table with some stuff on it.

Obvious exits: west.

In the small niche you see a ruby-pommeled white ora zweihander (38k), an emerald trident medallion, a water-filled hollow glaes orb (casts spirit defense - a few charges - 5.5k), some pale green sea salt incense (2.5k) and some tarnished green imflass chainmail.

On the stone ledge you see a gold-stringed purple velvet gempouch, a gold-trimmed purple velvet vest, a red leather instrument case, a polished silver and oak flute and some pale blue silver-edged leathers (17.5k).

On the metal table you see a bit of thick glaes wire, an engraved silver toolkit, a dark smudged vellum scroll (lockpick and disarm enhancement - 12.5k), an opal-hilted vultite dagger and some midnight black stalking leathers (38k).

 

[Burial Hall, Tomb]

A rotting corpse, dressed in red robes and wearing a glowing green zircon amulet, leans on a splintered wooden bier. Standing next to a dusty stone slab are a few scruffy men who suspiciously eye the visitors to the tomb. A simple wooden coffin lies on the floor, its lid missing.

Obvious exits: south.

From the corpse's robes and amulet, it would seem that it is the remnants of a mage or other some sort of magic user.

On the stone slab you see a dwarf skeleton, a tarnished and pitted imflass lance, a black dragon-crested tabard, an ora-rimmed red mithglin shield, an intricate pewter dragon figurine and some tarnished imflass chainmail.

In the wooden coffin you see an emerald green velvet cape, some dark green ora-studded leathers, some dusky grey low leather boots, a vine-wrapped composite bow and a bundle of invar-headed arrows.

 

a weather-beaten door

[Skeletal Scramble, Undertaker]

Dim sunlight filters through the grimy windows and cracks in the walls of this tiny shack, illuminating the dust motes drifting around the room. Piles of sawdust litter the earthen floor, providing shelter for unseen vermin. Draped from the ceiling are clusters of cobwebs, releasing bits of sawdust in the draft caused by the opening and closing of the front door. A tattered curtain covers the arch behind a makeshift counter, muffling the sounds of hammers and the occasional oath beyond. You also see a dusty sign and a gnarled dwarf.

Obvious exits: out.

--------------------------------------------------------

% *** HELP KEEP THE EBON GATE CLEAN *** %

% %

% We've discovered some of the spirits visiting %

% the festival have been leaving bits of themselves %

% thoughtlessly lying around. For 5,000 silvers %

% you may purchase a coffin to help gather the bones %

% of these careless guests. When you think you have %

% assembled a complete skeleton, bring the coffin back %

% for redemption. %

% %

% ~~~ The management makes no guarantees ~~~ %

% ~~~ as to the nature of the skeletons ~~~ %

% %

--------------------------------------------------------

 

 

a rundown stand

[Boot Stand]

The ramshackle stand has been cobbled together from pieces of discarded wood and cloth. Broken beams tied together with ratty pieces of cloth hold up a tattered tarp that makes up the "roof" of the stand, while two piles of wood balancing a heavily dented metal sheet constitute the counter. A small pile of burning leaves provides light for the shop and warmth for the customers. A bedraggled shade tends silently to the stand, obviously proud of his shop. You also see a warped thanot barrel and a lidless chest.

Obvious paths: out.

In the thanot barrel you see some badly burnt orc hide boots, a pair of foul troll hair boots, a pair of soiled gak hide boots, a pair of grubby rat pelt boots, a pair of slimy salamander skin boots and some decaying waern fur boots. (5k each)

 

In the lidless chest you see a pair of flea-infested boots, a pair of tick-ridden boots, a pair of fetid worm skin boots, some lightly charred leather boots and a pair of black guano-caked boots. (5k each)

 

 

 

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